omooba
fear the moobs
don't know why there's no thread on this yet but how is TYM feeling about the batman changes?
Are they good? bad? too much? too little? too late?too early? is he dead? is he perfect? is he still too good?
what do you guys think?
in case you missed them:
Are they good? bad? too much? too little? too late?too early? is he dead? is he perfect? is he still too good?
what do you guys think?
in case you missed them:
- Batman - Greatly reduced meter build when executing Batarang Toss & Up Batarang Toss
- Batman - Release Bat, Bat Spin, and Bat Spawn Gear Ability no longer build meter on use
- Batman - Fixed lingering visual effect on 122 if practice mode reset is performed at a specific time
- Batman - Straight Kick (Jump + Medium) has it’s hit region slightly adjusted and has 5 less hit advantage
- Batman - The hit advantage on Straight Grapple on an airborne opponent now more closely matches the hit advantage of hitting a grounded opponent
- Batman - The cooldown on Mechanical Bats has been increased to 12 secs (up from 9 secs)