SaltFace NS
Ultimate Mileena Exterminator
I will do my best to help you all out anyway that I can.Same here, dude. Watching high-level Harley play is freakin' amazing--just wish I could put in more time to get to that level...
I will do my best to help you all out anyway that I can.Same here, dude. Watching high-level Harley play is freakin' amazing--just wish I could put in more time to get to that level...
Ayo! You never did tell me what was "wrong" with my Harley analysis. All you did was inquire about it.I will do my best to help you all out anyway that I can.
We'll talk on it soon when I'm free. I was really busy with KIT.Ayo! You never did tell me what was "wrong" with my Harley analysis. All you did was inquire about it.
All those mixups are possible because Harley's mixup isn't derived off of pure 50/50s but it involves training your opponent on defense to block a certain way & then capitalize on it.Forgot one of the jump 2 mixups: Jump 2, Forward 2, spend 2 bars for a tricky overhead cancel... overhead overhead overhead, especially when opponents are completely expecting forward 2+ tantrum stance.
It looks like the Amicomi skin colored differently.Anyone know what Costume this is?
More like ami cum inIt looks like the Amicomi skin colored differently.
What's my best option after ending a combo with play doctor in the corner? Is Harley at any advantage at all? Seems like everything i do gets beat out, even d1's
It's a huge mix up.What's my best option after ending a combo with play doctor in the corner? Is Harley at any advantage at all? Seems like everything i do gets beat out, even d1's
What about back B2? Hell, I've won a tournament match by inputting MB Play Doctor for a second time after i just finished a combo ending with Play Doctor in the corner..
It's a huge mix up.
After play doctor you are at neutral
You opponent can:
Grab
Jump
D1
Armor out
To counter you can
Grab: this tech throws and beats ducking
Ij2: avoids grabs beats jumps and you get a reset
D2: breaks armor beats jumps but it's unsafe and hits high
D1: safe and hits mid.
Iagunshot: beats some d1 and it's overhead
You can do this because it can avoid d1s but since you are so close most d1 will hit. But can walk back like one step and b2What about back B2? Hell, I've won a tournament match by inputting MB Play Doctor for a second time after i just finished a combo ending with Play Doctor in the corner.
I would normally block low once the combo is done, but I can still see where you are coming from. Thanks ^_^You can do this because it can avoid d1s but since you are so close most d1 will hit. But can walk back like one step and b2
This costume looks awsome !Anyone know what Costume this is?
I do, a mb silly slide would be nice to deal with getting in on characters like Sinestro. Also maybe make TS~1 an overhead? gives her another mix up after TS with 1 for and overhead and 2 for a lowDo you guys think we missed out asking for buffs when we had the chance? As time goes on I feel we should've asked for more considering the buffs we got we're secret nerfs. :/