Multiple inputs in a fraction of a second that required pinpoint accuracy that also got you killed if you messed up(because you were forced to wait for the duration of the reload that you canceled before you could act again) didn't display skill? Come on man. There was nothing harder or more rewarding than successfully quad shotting someone in a clutch moment where missing a single headshot from your 12 shot burst meant instant death.Oh that yea, i just looked at it as a glitch. Nah that crap made everything stupid...not a real display of skill, just a glitch that should have never been in there. I like ds games but i just cant get good at them. Lol ill never understand how i can summon someone to help me...and they're a few levels before me, yet stronger than me in everyway. I just.....dont....get....it smh im trash
You can say it was successful...because nrs succeeded in their goal. Which was to water to water game ALLLL the way down so it can have easy accessibility. Adding in the heavy 50/50's (which i believe started in Injustice 1?) , and a run button. Bam, that shit was watered alll the way with those two changes. I put the game down...but im sure all the other childrens enjoyed being able to win alot. Same thing they did with SF5. All games r bad
Most skill gap increasing tricks in games ARE glitches or unintended ways to play. Look at every fighting game OS ever.