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Are we going to have 2 notations for Injustice?

DeadlyCreampuff

Apprentice
During RFD I played with
LMIT
HPBS
Inspire by the fact that LH is throw, sadly BS(13yo in me just snickered) was my Super and it was pretty awkward. After rechecking what it was in MK I guess MP would be the button command for stance change, but never got to try it in game, so I don't know if its confirmed that is stance change? MPB as Super would be pretty relaxed though. Really weird was how unresponsive LH was as throw, I would get it every now and then(Did i remember the buttons wrong?). I'm hoping it was a stick issue(or me misremembering LH) as I had other issues with the stick getting stuck leading me to believe the poor thing had suffered serious abuse before I got on.
Heres hoping
LMI
HPB
is all that will be needed at most. I think its easy with the correlation to the ingame menu names.
 

Chuckychuck

Warrior
I think it's best to go with 1,2,3,4 and the name of the special rather than the input commands of the specials. This way there is no confusion or translations required.
 

NRF CharlieMurphy

Kindergarten Meta
if we were to use lmh ..... the notation would probably look like

c.l~special, s.h, s.h:MB, c.m~special

that would translate to .... d1~special, 3, 3:MB, 2~special

regardless of what is going to be used.... both are super easy to read.