All I saw during the last weekend during metropilis Rooftop were people constantly putting themselves in dumb situations when they should know a robot is coming. How is the game taking any skill out fo situations when you should know whats on the stage, whats coming, when it's coming, and your opponents options with it. Yeah interactables need to be tweaked a bit, some hitboxes need a reduction and damage being cut makes sense and possibly being able to MB for armor can go.
If throwable interactables were blockable no one would use them because they'd be far to unsafe for not much reward if they hit.