CrazyFingers
The Power of Lame Compels You
I see that now hahaha.Read my last response. You and me misunderstood lmao
I see that now hahaha.Read my last response. You and me misunderstood lmao
You can lol but this is if you wanna get out of teleport pressure. Why would you wanna hold 42 xx tele Ji1 42 xx tele. Rinse and repeat
i meant block scorpion's teleportYou can but if it's a jump in punch it loops back into itself. AKA a bad situation.
Because you get hit by Scorpion's regular and EX teleport regardless if you do JIP or not after teleporting as Kenshi.i meant block scorpion's teleport
Then how do you have time as Kenshi to input ex teleport?Because you get hit by Scorpion's regular and EX teleport regardless if you do JIP or not after teleporting as Kenshi.
There's recovery frames when you land where you can cancel into a special move, but not actually block or input a normal. I should've clarified that, my bad.Then how do you have time as Kenshi to input ex teleport?
there you go now i understandThere's recovery frames when you land where you can cancel into a special move, but not actually block or input a normal. I should've clarified that, my bad.
That's really bizarre/cool. Can't wait to check it out in the lab later today.There's recovery frames when you land where you can cancel into a special move, but not actually block or input a normal. I should've clarified that, my bad.
Yeah I noticed that in the lab the other dayInteresting!
I do something similar in the mileena matchup, to bait exrolls after certain strings into teleport, that actually allow to punish her meterless because you land in her back lol
Wouldn't that open for a raw spin instead?@Eddy Wang Kenshi can empty teleport and beat Lao's tele and EX Spin still loses to Kenshis NJP
No, I was just letting you know that Kenshi has an option for it. I've never played a Lao that tries to EX Tele to get out of that pressureWouldn't that open for a raw spin instead?
Do you think its worth it to do empty tele to beat ex tele? on top of that, ex tele can be delayed as well tho.
I haven't tested against a forward Dash but his back Dash gets caught by B1. Another way to get out though is EX HellsparksI think Shinnok can fwd dash under all options, not for a punish, mainly for a turn
I tested it a bit, I could be wrong, but I think fwd dashing (if you have solid reactions) is a good way to just avoid the whole guessing game all togetherI haven't tested against a forward Dash but his back Dash gets caught by B1. Another way to get out though is EX Hellsparks
I'll have to look into it later. I imagine forward dashes (or at least most of them) still have too much recovery time to take your turn backI tested it a bit, I could be wrong, but I think fwd dashing (if you have solid reactions) is a good way to just avoid the whole guessing game all together