elLesSDee25
Noob
I vote off with Riu's head for showing the enemy our weakness.:facepalm:
lmaoI vote off with Riu's head for showing the enemy our weakness.:facepalm:
First of all let me tell you I think you are a GREAT player! loved you matches with Brady on stream and on the tourney, really great stuff man. I would like to ask you a question with all due respect.the biggest problem is that all of her strings that combo you can jump out of them or combo her out of it fallowing the same rule block duck the first hit then stand and combo no matter what she is doing ''
This sounds like a "game" fix and by that I'm talking MK10. Ultimate Mortal Kombat 9... I'm so sorry...But how are they gonna fix that? By making her cartwheel and 4 have faster start up? Or by increasing blockstun on the first hits?
thank you for the kid wordsFirst of all let me tell you I think you are a GREAT player! loved you matches with Brady on stream and on the tourney, really great stuff man. I would like to ask you a question with all due respect.
Lets say it gets to the point where all great players can combo Sonya on reaction as soon as the first hit comes out by following the rule you posted. Wouldnt this open mixup possibilities? Cant you use the fact they will try to interrupt to your advantage? Lets say instead of doing 1,1,4, you go 1,1, d4; wouldnt this catch them if they try to stand and combo you while keeping your advantage? A mix of this and other normals + specials + throw would perhaps make the opp respect you to the point where they dont attempt it anymore? Maybe she cant poke with strings and chip into hit confirm like Cage but can drive you nuts with small pokes as she dares you to interrupt... she would be much riskier but maybe playable... what do you think?
PS: Thanks for the video Riu48, well researched and very useful for all!
21 is fine. it jails when blocked standing then w/a MS cancel provides and uninterruptable MS attack. to get any hit of 21 to wiff it must be defended in crouch which frees up f4 into a safe jump.
i been discovering a lot of new tech which counter all of this i post in the video she will be just find in the future however she will be one of the hardest character to pickup and playnoticed this while picking up sonya the other day
glad it's already discussed
btw how hard is to watch for air to ground then crouch without blocking?
i mean with a decent matchup experience sonya's upclose game could be 100% useless
even if it is unpractical, there's always the stance/special afterwards that can be interrupted/comboed/jumped like it's shown in the video
if so, her lack of blockstrings (b21f2 isn't that much reliable if you're able to crouch and escape her other options) IS a problem in the long run competition
as for now i think sonya is a surprise character because you don't see her often but if no patch will come out her effectiveness will drop with time