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  1. JontyHar23

    MK12 Speculation

    Heavily agreed. I think Injustice 2’s air escapes are the superior version of what they were trying to go for in MK11. It feels a lot more risk/reward-based for both the offender and the defender. I think MK11’s breakaway could’ve worked well enough if there wasn’t the “fast” breakaway timing...
  2. JontyHar23

    Would anyone be interested in an online tournament? (Cash Prize $200)

    I could use an excuse to shake off some rust with this game. It’d also be nice to reawaken the fun of competitive camaraderie. If PS5 is still acceptable, you can put me down. PSN: JontyHar23
  3. JontyHar23

    Scorpion General Discussion

    Yeah, it would’ve been pretty cool to have gotten the spear as one instead, maybe even giving the KB for it as an alternate way of getting to trigger that one. That’d probably be too good, or at least require reworking other armor breakers across the cast as well.
  4. JontyHar23

    Lord Raiden General Discussion Thread

    We’ve got plus frames on blocked f2 and better plus frames on his 3,2,1 string. You can now also do b3,1 into summon lightning and catch females for meterless damage. At least, I consistently got it to work on D’vorah.
  5. JontyHar23

    Lord Raiden General Discussion Thread

    It looks like you may even be able to amp storm cell to keep them from being able to break out. Potentially, you might be able to spend another bar on another amp’d storm cell to force unbreakable damage if you catch them grounded.
  6. JontyHar23

    Lord Raiden General Discussion Thread

    I’m really hoping Truth & Light gets some love in this patch. It’ll be nice to worry less about those weird situations where the amped followup from jo push ends up whiffing. Aside from his third variation, some small quality of life changes could help Raiden a lot.
  7. JontyHar23

    Sonic Fox's criticism of Mortal Kombat 11

    One example is Raiden. His V1 launcher can be broken out of immediately upon startup, which gives the opponent time to get up before Raiden even begins recovering from the move. It creates situations where Raiden is hesitant to even hit-confirm if the opponent has meter at the threat of being...
  8. JontyHar23

    Injustice 2 tier list discussion 2020

    I played Batman and Black Manta mostly, with the occasional Scarecrow. I had a lot of fun with Injustice 2 and look forward to jumping back into it someday. I’ve always had a soft spot for the Injustice series. If there’s one thing that I think both entries did well, it’s character diversity...
  9. JontyHar23

    Injustice 2 tier list discussion 2020

    I'd say to move Black Adam up one, but it has been a hot minute since I've played Inj2. I seem to remember him getting a few slaps on the wrists throughout the game's life yet he's still among the strongest characters in the game, in my opinion.
  10. JontyHar23

    Lord Raiden General Discussion Thread

    The more I play MK11, the more comfortable I feel anti-airing jumps. Much like throws, I feel that a lot of it is familairizing yourself with situations that people may or tend to jump during. Besides, most jumps are rather floaty and provde time to react if you're expectant.
  11. JontyHar23

    Lord Raiden General Discussion Thread

    Yeah, I like to use his F1 to lock down people who impulsively jump out of the corner once they start getting boxed in. S4 has some use if I read their jump in, similarly to S1. It might just be me, but the hitbox of F1 sometimes seems a little misleading aginst some characters. I've timed F1...
  12. JontyHar23

    Lord Raiden General Discussion Thread

    Welp, time to close up shop fellas, those Raiden buffs sure aren't happening now. /s
  13. JontyHar23

    Lord Raiden General Discussion Thread

    I don't see what the big deal is. That silly Raiden player thought he could actually be somewhat plus after landing a projectile that utilized the extension from the planted lightning rod. Still, Raiden being anything less than -100 on hit might make him a little too oppressive, so it probably...
  14. JontyHar23

    Lord Raiden General Discussion Thread

    While Raijin's safety is nice, I agree that I feel more comfortable with Thunder Wave's mobility in most matchups. I'd argue TW has slighty better zoning too, but I digress.
  15. JontyHar23

    6th Krypt Event info!

    That could definitely be it. I'm personally hoping for Scorpion or Raiden. The Path of Fire mask for Scorpion is literally the last of his gear pieces that I'm missing.
  16. JontyHar23

    Kombat League can suck a big fat vegan bacon horse manure sandwich

    While I think I can somewhat see what they're going for with Kombat League, I was a little disappointed it wasn't more like a standard ranked league system in a similar vein of Street Fighter and Tekken. For me, I'd prefer to shoot for higher ranks and work to make the climb. As it stands, I'm...
  17. JontyHar23

    Jax General Discussion

    This got it to work, thanks.
  18. JontyHar23

    Jax General Discussion

    Not to sound argumentative, but I just tried it again and couldn't get it. I made sure arms were fully heated up and everything, but to no avail. After turning off the option for held krushing blows, I replicated it and got it to work consistently. I take it that you're able to get it to work...
  19. JontyHar23

    Jax General Discussion

    To anyone who sets krushing blows to require buttons to be held, how does one get the krushing blows to activate for the following strings from Hunker Down variation: f2\22\f33, 1+3? Even if arms are fully heated, holding 1+3 doesn't seem to get the krushing blow. Am I missing something?
  20. JontyHar23

    Looking for players to beat the Scorpion tower

    Nice job! I've come excruciatingly close on multiple occasions with randoms. I'll be glad when the bosses have 1.5k health as opposed to 4.5k. Usually I'm just one competent teammate away from having a chance at victory. Other times we do mostly well and then one of us happens to get extremely...