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  1. Wetdoba

    The Running Klone Does Not Function Properly (Worst Whiffing Issue in NRS History)

    The video speaks for itself. The move is suppose to occupy a "ton of space" due to it being slow and not staying on hit disallowing consistent trades, so you'd think that he would at least be able to call out the advancing special moves in the game when they are just thrown out in neutral but...
  2. Wetdoba

    Jailing Pressure Off D1 on Hit

    Amidst all the doom and gloom, crying, and buff threads from all the character communities that are not Bladam, Supes, Aqua etc I would like to share some recent Bane developements that I find to be extremely important to his nuetral game in terms of confirming into safe pressure without venom...
  3. Wetdoba

    Tech - Hunter Using EX Smart Discs in the Corner with Hunter

    Ok so all of these combos/set ups revolve around using the EX smart discs as an opportunity to put down a non-enhanced net trap mid combo to extend the same combo after giving it time to activate. I have a feeling that the damage scaling on the EX scimitar slam will be toned down after the...
  4. Wetdoba

    Taunts Possibly in MKX

    Not sure if anyone else noticed this but at 4:56:40 in the Twitch stream archive of E3 (http://www.twitch.tv/twitch/b/537504586) Cassie does a military salute which can be no other than a taunt. Have they gotten rid of flip stance for taunts?
  5. Wetdoba

    Tech Bane Anti Teleport Tech

    F2D apparently scoots back where the game reads Bane's location and when timed properly will cause Ares to appear in front of you facing the direction he would be facing if he appeared behind you when doing his close behind teleport on wake up. I know that Ares will mostly be doing far teleports...