UnseenWombat
Noob
Alright, it's time I got this crap figured out already. I played this guy last night who was not really doing very long or damaging combos, but he was consistently beating me in the air game.
I would do a jump kick/punch to try to counter his jump kick/punch (which he did a lot), and he would always win. What am I doing wrong? What is the criteria for who wins when both fighters are in the air doing a kick or punch?
I was also consistently getting uppercut when I would try to jump in with a punch to start a combo. When I would try to uppercut him, (since he was jumping around like a rabbit), I rarely got it off. Is it just timing, or is there some other way to be sure you punish a jump in attack instead of getting hit by it?
I'm sick of losing to these noob tactics, but I can't seem to beat them. Help?
I would do a jump kick/punch to try to counter his jump kick/punch (which he did a lot), and he would always win. What am I doing wrong? What is the criteria for who wins when both fighters are in the air doing a kick or punch?
I was also consistently getting uppercut when I would try to jump in with a punch to start a combo. When I would try to uppercut him, (since he was jumping around like a rabbit), I rarely got it off. Is it just timing, or is there some other way to be sure you punish a jump in attack instead of getting hit by it?
I'm sick of losing to these noob tactics, but I can't seem to beat them. Help?