Thanks, I think I have improved a lot against Green Lantern. I usually try to get an orb out, duck projectile and get in by either dashing or air charge. I also d1 a lot which leads in to a 50/50 situation which is sick.Green Lanturn is tough. He has lots of options. You cant get too jump happy against him because he has an AA that leads into full combo. You have time to dash between his projectiles and since he only has single-projectile attacks, you can armor charge dash through them. You need to be careful when throwing out traps near him on a knock-down because his force grab move is really fast on wake-up. His move where he holds onto the jet and flies in is very easy to punish if you see it coming. He has a very good string with a low in the middle so make sure that you are blocking low until you see him throw out an overhead. If he ends a blockstring with his force grab move it is punishable by Lex's b1-3 string. Dont try to fight a projectile war with him. You will lose. You can trade projectiles with him, but his do way more than yours, so it is a losing battle. You just need to get in and stay in. I know that this is very general but that is the best I can do for you right now.
Block and dash in. Once you're close enough just take out his next laser attempt with your air heavy attack (dat axe) and just keep close to him.superman lasershow is so hard -.- i am fine close range, but once i got knock downed, i have no idea how to get past all the laser spamming.
lex movement seems to be the worst in the game, horrible slow jump and movement speed makes it realy hard to get around zoning
Orbs are important against Grundy as whenever one is out it will always stop any combo or grab chain Grundy tries to use on Lex because of how long the animations for them are.Lex's trait almost completely nullifies walking corpse and walking corpse cancels, especially on Grundys wakeup. Lex also controls the air unless you get a good read on an air grab. 7-3 (or possibly 8-2) if you're too high to roll out of mine setups. 6-4 when all is said and done.
i dont have that much experience against black adam, but just dont put something out, dont stand full screen and try to get a drone or a mine or whatever out, you get blown up by black magic/lighning bullshit. get a knock down first. black adam got nothing going on against air bullshit, so you have to jump alot, try to hit him with ji3 into combo or at least into corp charge, so you can set your offence up and dont try to stay fullscreen against him, there is no point, he will outzone you. watch out for his b2,3 advancing overhead that is advantage on block and his go to whiff punish. and just never duck against black adam in close range, he has no lows, but a fucking lot of overheads that combos.I'm really salty as I write this.... Black Adam is a horrible match up for Lex. He can punish anytime you put something out, he can punish you trying to time a trait dash, even landing a orb strike doesn't help. Walking backwards and having some kind of instant projectile is Lex's downfall.