Qwark28
Joker waiting room
Considering that in IGAU you input a move and press MB after its started to enhance it, does it make it unable to armour through projectiles the same way as in MK?
In MK you could input, for example, ex shadow kick for instant armour to hit someone as the projectile is coming towards you and they hit their recovery frames.
In IGAU if the projectile is too close you won't have time to armour through because your armour won't be instant, if you try to do it like MK your special will come out but you won't have armour until the startup is over and you press MB. It's another change to how zoning functions now.
MKs anti zoning ex specials= Armour while startup activates for xx time/hits
IGAUs= Armour after startup is finished for xx time/hits
How do you feel about this?
In MK you could input, for example, ex shadow kick for instant armour to hit someone as the projectile is coming towards you and they hit their recovery frames.
In IGAU if the projectile is too close you won't have time to armour through because your armour won't be instant, if you try to do it like MK your special will come out but you won't have armour until the startup is over and you press MB. It's another change to how zoning functions now.
MKs anti zoning ex specials= Armour while startup activates for xx time/hits
IGAUs= Armour after startup is finished for xx time/hits
How do you feel about this?