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Capcom to win over MK in Injustice? Debate

CrimsonShadow

Administrator and Community Engineer
Administrator
I don't even think this is worth arguing, as the proof is on the battlefield, and not in the forums. But based on what people have been saying I'll say two things:

1) Don't assume that only the people you know about right now have spent time with the game. Chris G and Arturo, etc. chose to speak up -- but not everyone has yet. -and-
2) Stay humble and train hard. You know what they say about assumptions. We already know what happens when people take things for granted. So assume anyone might be dangerous, regardless of which game they're coming from -- take no one for granted and fight your hardest.

That's all anyone can ask for.

Edit: I'll add that I will always root for the MKC since that's where my heart is (and because FChamp is begging for a beatdown) -- but over the 3 days I spent at PAX, 90% of the high level players that were breaking out fightsticks and sitting down to spend some serious time with the game were from other games. So, do not underestimate the level of interest in Injustice :D
 

Jim

Emperor of the Moon
they are unblockable
not in the corner though, you are going no where there lol
This is a good setup but not a combo. A wake up as Lex is doing the missiles will either hit him out of it or at least trade because of the long start up on missiles.
 

zaf

professor
This is a good setup but not a combo. A wake up as Lex is doing the missiles will either hit him out of it or at least trade because of the long start up on missiles.
we were canceling 112 and 113 into the ex missiles.
we also tested blocking the wake ups and doing wake ups on this --> 1st missle will hit you
also tested dashing --> 2nd missle hits you

i know that it is not a full combo, but it is one true combo since it can not be avoided.
 

CrimsonShadow

Administrator and Community Engineer
Administrator
This is a good setup but not a combo. A wake up as Lex is doing the missiles will either hit him out of it or at least trade because of the long start up on missiles.
The startup on the ex Orbital Strike is faster then the one on the laser -- so the advantage from 112 (or even ground bounce if I recall) will cover it.

Of course, this is the demo, so anything is subject to change day 1.
 

Delriach

Sindelly
jer and i were streaming all day and found with lex that you could reset in the corner with ex beam since its unblockable.
cant do a wake up, get hit too.
Try tech rolling and then jumping forward right away.

>_> or jump straight up after a tech roll. See if any of those work.
 

zaf

professor
Try tech rolling and then jumping forward right away.

>_> or jump straight up after a tech roll. See if any of those work.
nope, we've tried.
its the demo so im not worried.
plus to do this, it is meter heavy
 

dribirut

BLAK FELOW
we were canceling 112 and 113 into the ex missiles.
we also tested blocking the wake ups and doing wake ups on this --> 1st missle will hit you
also tested dashing --> 2nd missle hits you

i know that it is not a full combo, but it is one true combo since it can not be avoided.
doomsday wakeup beats it and doesnt get hit
 
jer and i were streaming all day and found with lex that you could reset in the corner with ex beam since its unblockable.
cant do a wake up, get hit too.

This is a fraudulent setup, can EASILY tech roll and neutral jump attack, and or forward jump attack punish this.. Next time spend more than 5mins testing out a setup before you start spreading false info... kthxbye
 

Jer

I'm a literal Sloth
This is a fraudulent setup, can EASILY tech roll and neutral jump attack, and or forward jump attack punish this.. Next time spend more than 5mins testing out a setup before you start spreading false info... kthxbye
Lol this guy made an account to post this, I love it.
 

Death

Warrior
At first I wasnt sure but after seeing the constant complaints about back to block and no dash blocking I think its safe to say Capcom has a huge advantage
 

Protagonist_1

Champion
Just watching Alex Valle vs. Daigo at Macatz Unveiled. His footsies and spacing is beyond godlike. I feel if he plays this game he would more than likely be walking back and forth just outside punishing range, and using the armoured f+3 or b+3 like the FADC in SSF4

Go to 8:06 and 12:56 to see Valle's godlike spacing and footsies
 

Jim

Emperor of the Moon
did you try to block his wake up so it gets blocked and the missles hit him?
I'm 99% certain it is a straight punish to wake up at that point but even if that one isn't a tech roll and forward jump+attack is a guaranteed punish in that situation.
 

zaf

professor
I'm 99% certain it is a straight punish to wake up at that point but even if that one isn't a tech roll and forward jump+attack is a guaranteed punish in that situation.
are you ending the blocksttring canceled into ex missles, or are you pausing after the block string then doing it?
 

Jim

Emperor of the Moon
are you ending the blocksttring canceled into ex missles, or are you pausing after the block string then doing it?
Not to split hairs but you do mean the combo not the block string right? They aren't blocking anything in that video. Anyway yeah, canceling the 1,1 into missiles still gives you enough time to tech roll and then forward jump+attack. It is really tight timing but is possible. Like I said before it is a good setup and people will fall for it for sure but it isn't guaranteed.
 

zaf

professor
yea combo, and np.
and ok cool, good to know their is a way out.
We tried a bunch of stuff before posting, but couldnt find a way out.
we just video taped what it is, didnt show all the things the second player could do.
must of been doing something wrong, but good to know. I can keep practising it to get out.
I just didnt see the need for anyone to get so hostile. It was just a cool find.