113 likely has a frame gap, and this is an older build, I believe.Assuming these numbers stay the same, should we primarily look at 113 starters since 113 is +8 on block?
f2 starts in 14 frames, not 6. When you look at the frame data for combo strings, the start up is for the last hit. Always check the basic hit.I'm going to start working on some f2-3 starter combos in a few minutes. At 6 frames and with its range, it should be a reliable way to initiate pressure and punish.
Ah, that makes a lot more sense. Thanks!f2 starts in 14 frames, not 6. When you look at the frame data for combo strings, the start up is for the last hit. Always check the basic hit.
What does MB stand for? Can't seem to get it to work. Thanks!this is 47%
MeterWhat does MB stand for? Can't seem to get it to work. Thanks!
the second 2 hits highJust some things
The 2,2,3 string seems to have some huge holes in it. It doesnt jail on block so you can crouch the second hit and interrupt for a full combo. (Not 100% certain on this but the AI was interrupting me over and over again)
Edit: NVM it does jail. Don't know how the ai was interrupting me. Maybe you can fuzzy ji2's so you can crouch block the entire string and then interrupt the the second 2 in 2,2,3. Also the AI did armour out of it a few times.
Ill make a videos when homeWhat does MB stand for? Can't seem to get it to work. Thanks!
Yeah i realised that part but I thought by forcing stand with a ji2 the 2,2,3 string should be guaranteed. Kept getting interrupted by ai still. A few times with armour, a few times with a full combo after crouching it. Just trying to figure out how the ai kept crouching the second 2 after blocking the ji2. Im assuming its cuz i spaced the ji2 badly so the first 2 whiffs but not sure yet.the second 2 hits high
holy shit... maybe now I can get some real combos going! Can't wait to get home tonight! lolYou have the ability to cancel your combo's into a wallbounce or groundbounce to extend your combo.
Difference between the two is that the wallbounce can start a stage interaction into another arena.
Inputs are FF + RT(R2) or BB + RT(R2).
When do you throw the ex grapple after the bats? I can never land it...Nvm, I got 1% more.
(w/ Bats) j2 xx 223, b3, j3, b23, 4 during explosion, EX straight, j2 xx b23
You probably do b23~grapple and release bats at the right timeWhen do you throw the ex grapple after the bats? I can never land it...