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Need some acronym help please.

Well, ive been wanting to do this combo but i cant decrypt it lol, i dont understand what the 1, 4, uf d+1 ect is, BTW This is a combo for ermac.

jump in 1, b+1,1,4, TKS, uf+4, TPT, uf+4, TPT, d+1, TPush

Thanks ahead of time. And yes, im new here.
 
First welcome to the boards.

Here's a quick legend and let us know if you still have questions:

1 - FP
2 - BP
3 - FK
4 - BK

(the numbers are taken from games like tekken where the four button are labeled 1-2 on top and 3-4 on bottom for easy notation)

u/d/f/b - Up, Down, Forward, Back

So jump in 1, b+1,1,4, TKS = Jump in FP, Back+FP, FP, BK, Tele Slam

And so on.
 
First welcome to the boards.

Here's a quick legend and let us know if you still have questions:

1 - FP
2 - BP
3 - FK
4 - BK

(the numbers are taken from games like tekken where the four button are labeled 1-2 on top and 3-4 on bottom for easy notation)

u/d/f/b - Up, Down, Forward, Back

So jump in 1, b+1,1,4, TKS = Jump in FP, Back+FP, FP, BK, Tele Slam

And so on.
You beat me on the transcription but to make sure, uf+4 mean jump in bk? or it's his command mid? or maybe the overhead?
 
sweet, thanks alot guys, ill ask more questions when i have them :)

Alright, so for me with default settings it'd be ...

Jump in X, :l+X X B, :d :l X, :u :r+B, :d :l B, :u :r+B, :d :l B, :d+X, :l :r X correct?
 
sweet, thanks alot guys, ill ask more questions when i have them :)

Alright, so for me with default settings it'd be ...

Jump in X, :l+X X B, :d :l X, :u :r+B, :d :l B, :u :r+B, :d :l B, :d+X, :l :r X correct?
Correct.

To be fair

1 = x / []
2 = y / triangle
3 = a / x
4 = b / circle

, = done in sequence (no pause)
~ = pause
+ = together (performed at the same time)

njp = neutral jump punch (jump straight up)
bnb = bread and butter (characterized by comprising the general strength properties of the characters' combos and strategies)

j = jump (if written with a number (j1) generally means you jump in with command)
u = up ( if written with a number (u2) generally means it's a neutral jump punch)
d = down
b = back
f = forward

the combo you have incorporates two teleports, at which point the character is falling so fast a low punch has to be utilized to fit the telekenetic push.

rewritten and a couple additions:

j1,b1,1,4,db1 ~ j4,db4 ~ j4, db4 ~ d1,bf1 (Note: j4,db4 can be interchanged with j3,db4 as seen below)

j1,b1,1,4,db1 ~ j3,db4 ~ 2,2,bf1 (BnB)
j1,f1,1,4,db4 ~ 2,2,db1 ~ j3,db4 ~ d1,bf1

I have posted a Raiden Combo Guide. Ermac is next. It will add some visuals to these inputs. I'll let you know when it's up. [BANANA][/BANANA]