BatmanWhat character is that picture from? 9 frame mid hitting move that is +1 on block. I think Dizzy has found his main.
A lot of people have answered. The best answer is going to the genreal frame data thread and reading sombernes' explinations.
Can't you clone?Now take Mileena. If you don't understand frame data, again, you may not know that U4 leaves her at +9 on block, which gives her a free 4 2 because 4 is 14 frames (14 - 9 = 5. No regular move is fast enough to stop her).
Ionno. Can you? lol.Can't you clone?
I know you can if they do U4, U4. But not sure about the other.Ionno. Can you? lol.
Pretty sure Smoke can EX shake, and that's 1 frame too.
So Smash Bros is a fighter?You dont know what frames are, and in another thread i saw you say you don't think smash bros is a fighter.
It all makes sense now.
So in other words, you don't understand.Thanks to everyone for replying. I do understand it now.
But I still ask myself, how should frames help me to become a better player?
I don't know. I'm confused.So in other words, you don't understand.
Yes, albeit it's extremely different. It's probably the deepest fighter I've played and I'm not even joking.So Smash Bros is a fighter?
I never said it wasn't a fighter because it didn't have a life-bar.Yes, albeit it's extremely different. It's probably the deepest fighter I've played and I'm not even joking.
IT has high block low block/ shield stabbing.
you can powershield to reflect projectiles or eliminate shield drop lag.
You can cover more space/cover more of your body when you block through light shielding. And lightshielding also allows you slide out of pressure a little further. But at the cost of huge shield stun.
You have no combos you can just dial. when you get combo'd in smash you control your trajectory. So all combos end up being reads/reactions to trajectory.
It has the most freedom of movement in any fighting game. Facing your opponent and facing away from your opponent unlocks a totally different set of moves that are viable because you have backward attacks.
Edge cancelling/L-cancelling/High speed spacing/ Platforms/edge game.
It'd be impossible for me to tell you everything about Melee as a fighter w/o growing a 10 foot beard, grow my nails 10 inches and not see sunlight for months upon months.
Just because you don't have a life-bar doesn't mean its not a fighter.
Yes, and Mileena's 4,2 advances enough that she will run into it.Ionno. Can you [clone]? lol.
You would wish their is a life bar. It would make your life easier.I never said it wasn't a fighter because it didn't have a life-bar.
you will learn, either you like it or not, the better understand and weakness you find on a character, better results and info you get to fight him properly, this is how techs are determined to be gimmicks and so on.It just seems too specific for me. So do you just learn frame data for every character that's viable?
I generally had no idea, nor do I really care that much. Only played it when I was younger mashing buttons and hoping I'd get one of those hammers to clear people out of the screen. Good times and a great game.You would wish their is a life bar. It would make your life easier.
Health %s in this game change everything. Your combos, how you di, your trajectory, if you can cc or not.... Man i can go on.
So ya lets just say how health works in smash is more complex then probably all of mk9. So be happy this is the only game like that
lol I don't know what your reasons for questioning it being a fighter are. I just threw one example out that all fighters have that smash doesn't have.I never said it wasn't a fighter because it didn't have a life-bar.
I didn't necessarily question it with the underlying idea of it not being a real fighter. I just generally had no idea. haha... I just remember loving blasting people the fuck out of the stage. Oh well, carry on.lol I don't know what your reasons for questioning it being a fighter are. I just threw one example out that all fighters have that smash doesn't have.
You never mentioned why you questioned it. I just chose 1 random thing that smash has exclusive to itself (well I guess before PLaystation all-stars but even I don't really like that game.)
Anyways The block system in smash alone is the deepest block system by far. And that's just... the block system. What i've told you so far in it's depth. Is about as far as your shins can take you when you walk into the ocean. I haven't shown you the depths of the ocean. Not even close.