Okay, you just used the voice as reasoning for this. That won't work because there will only be one voice per character. And the Bane from The Dark Knight rises is far too small to fit into the Bane in Injustice. That's why it would look horrible. Plus no Venom.
...The plastic tubing is what pumps the Venom into his veins and his luchadore mask is far more identifiable with Bane than that mouth mask thing that he had in Dark Knight Rises. I'm not even a fan of Bane or a really big comic fan, but I feel that the DKR Bane is not a great representation of the character. Better than Batman & Robin's, but that's not saying much.
People need to really get over this. Comic book luchador Bane is only more identifiable to comic book readers. Everyone else in the world thinks of the billion dollar movie's mascot.
The voice was interesting, Darth Goldfinger was an effective concept for a movie but not having it won't matter too much here. Nobody's talking that much. It's meaningless anyway because we're talking about a
costume.
The Venom is in no way a rationale to not have this costume in. Check out the Earth V alt. The tubes can be moved around, therefore omitted entirely. Considering Venom has no aesthetic bearing on his playstyle other than he beats his chest where the button is and then the background flashes green during the start-up animation for his super. Not really a big fucking deal. The tubing is just there to make it look like something's going on, but there's actually no animation to them during venom gimmicks or anything. The only weird looking part is the green veins as he does his beast flex in his intro. Which for all I (and probably at least 99.999999999% of members here) know is an entirely editable thing as well. Even if it's not, who gives a shit? It makes zero difference because it isn't like anything turns green during gameplay.
The only aesthetic issue this problem would really have is the size of Bane in this one. But at least it's not like what they did to him in the Arkham games. And really, if you watch the Bane video from the Battle Arena, he actually isn't that much bigger than Batman. His musculature is just way overdeveloped. He's waaaaay wider than other character models, not
a lot taller. Good thing for this 2D game. The only reason Bane was human-sized in DKR was because of "gritty realism", even though anyone who thinks any sort of realism played a part in Nolan's franchise might literally be a crazy person.
His size here? People underestimate just how menacing that mask really is. The simplistic elegance of the mask/chest plate/camo-pants/combat boots (or even mask/shirtlessness/pants/boots) set-up would both enhance and contrast the already hyper prominent muscles. I know people like the pimp coat, it was pretty baller in the movie. But in this game, trying to rationalize it over Bane's musculature would just make it look like shit. It would have to be huuuuuuge.
A DKR alt would be great. Nobody's talking about reducing hitboxes or calling in Tom Hardy to do a redub. It's just an outfit, and given the entirely meaningless and optional nature of the venom aesthetic on the Bane we have right now, and the ridiculously popular nature of DKR, it's a pretty safe request for people to make.
That was seriously some TL;DR over a hypothetical alternate costume. I'll point out that I could have made this same point with
sooooo much less if I used some humor as a tool, but the last time I brought this up, people went totally apeshit over it and put all kinds of words in my mouth over it, because when talking about costumes in a superhero fighting game, "fucking literally as possible" is apparently the only way people are allowed to take anything. So I tried to be as superduperextraserial as we all fucking
know this subject should be taken.