Saltea Moonspell
"Mind Over Matter" I dont mind, and X dont matter
112, spin, dk, 1, 2,4 hat toss,1,1,2,4 grab = 38-40%.
Though i might be wrong here. Long time since i drop KL.
Though i might be wrong here. Long time since i drop KL.
this =DKung lao need da nerf hamma dropped on him
Thanks, I got the 1 meter midscreen combo down now.Meterless midscreen: 21 spin, jik dive kick, 1, 24 1+3 2 33%, 31% without the 2.
1 meter midscreen: 21 spin, jik dive kick, 2 ex hat toss, 1, 24 1+3 2 41%, 38% without the 2.
no meter corner: 21 spin, jik dive kick, jump back kick dive kick, 24 1+3 2 38%.
Note that in the corner the 24 spin is not stance specific. Not sure if it matters after the patch though.
exactly what i do but start with 21 i learned its kungs best combo starter more damage, faster start up and if its not hit confirmed i quickly press 212121 for some great chip n meter now that its safe. But i just wish 2,4 wasnt stance dependant i mean why?Off the top of my head the usual kung lao bnb for ultimate hat is 112 spin, NJP, Dive kick, forward dash, 2 xx Ultimate Hat, forward dash, 1, forward dash 241+3,2 that's about 38% i think with a JIP starter its 41% iirc
No worries, kind of figured that. Thanks.My post forgot to mention you have to dash in between some strings. Gonna fix that.
thank you. that is what i was looking for. Much appreciated.^Ideally, you want to hit 2 as Lao brings his opponent's leg up to its apex. Occasionally mashing works, too, but I wouldn't recommend it.
yeah just noticed that lol, wtf?It's KL's stance. Kinda like 2,4 spin only hitting when he's facing a certain side
no, never happened to me on mid screen yet, and ive done combos using the 2,4, exhat too,never paid attention to the stance as they never missedEvery time it missed, Lao is in open stance. So this never misses mid-screen? At least in the corner then, 24 Ex-hat looks to be stance-specific.