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Match-up Discussion My Personal Quan Chi Matchup Chart

HGTV DrFlash44

Quan Cheese!!!
Well it seems that matchup charts are the thing to do lately so here's mine for quan. If you want an explanation just ask and all opinions are accepted. Matchup charts are 100% people so don't get hostile arguing over matchups.

Baraka- 5:5
Cyber Sub-Zero 5:5 (possibly 6:4 I need more matchup experience)
Cyrax 4:6
Cyblax 4:6 (possibly 5:5 I need more matchup experience)
Ermac 4:6
Freddy 4:6
Jade 6:4
Jax 5:5
Johnny Cage 4:6
Kabal 4:6
Kano 6:4
Kenshi 4:6 (I have new tech on this matchup that I will release soon)
Kitana 5:5
Kung Lao 5:5
Liu Kang 3:7
Mileena 5:5
Noob Saibot 5:5 (possibly 6:4 cause quan can skydrop all of noob's projectiles on reaction, can risk trances with noob's low damage, and there's a huge damage difference. The only problem is that quan has a very hard time getting out of the corner.
Raiden 5:5
Rain 5:5
Reptile 4:6 (possibly 5:5 both characters destroy each other)
Scorpion 5:5
Sektor 5:5
Sektor Human 5:5
Shang Tsung 4:6
Sheeva 6:4
Sindel 5:5
Skarlet 4:6
Smoke 4:6
Sonya 3:7
Stryker 6:4
Sub-Zero 5:5
Tombstone 5:5

2 3:7 pretty bad matchups
11 4:6 slight disadvantage matchups
15 5:5 even matchups
4 6:4 slight advantage matchups
 

rev0lver

Come On Die Young
Khaotik is right. There's really not a good argument I've seen for this... Dink kept putting 5-5 out there and then got blown up by 16bit at Evo. Kitana makes Quan have to break. It's much easier for Kitana to get damage on him than it is for him to get something on her.
 

HGTV DrFlash44

Quan Cheese!!!
Yes she does. If you're referring to the rune trap, then your damage isn't even guaranteed.

She wins 6-4. It would be 7-3 without the rune trap. I'd be glad to explain this.

Also, Quan Chi having equal rushdown as kitana is an oxymoron.
1 the rune trap is garenteed 2 sure go ahead and explain
 

HGTV DrFlash44

Quan Cheese!!!
Khaotik is right. There's really not a good argument I've seen for this... Dink kept putting 5-5 out there and then got blown up by 16bit at Evo. Kitana makes Quan have to break. It's much easier for Kitana to get damage on him than it is for him to get something on her.
how do she get damage an easier? I get garenteed damage on block
 

rev0lver

Come On Die Young
how do she get damage an easier? I get garenteed damage on block
First of all, you need meter for that which is critical against Kitana. Secondly, how do you plan on getting in on me to get your block damage? Using your slow ass normals that get outranged by my options?
 

HGTV DrFlash44

Quan Cheese!!!
First of all, you need meter for that which is critical against Kitana. Secondly, how do you plan on getting in on me to get your block damage? Using your slow ass normals that get outranged by my options?
Why do I need meter against kitana? And I won't get outranged cause my f12 string and your f21 string are very similar except on block mine get's me a lot of garenteed damage.
 

xKhaoTik

The Ignore Button Is Free
1 the rune trap is garenteed 2 sure go ahead and explain
1: the rune trap is NOT guaranteed, at least not In this match. Quan players like to ppurposely eat damage so they can build meter for the rune trap. I like that tactic since its a smart way to build meter and unleash his damage. However, this tactic does not work against kitana. Kitana is a character who can KO you with two combos and doesn't even need meter to do it. So, lets say I land a combo right? You just ate 50%. You cannot afford to get hot by another combo because you WILL lose, so you have no choice but to break. Rune trap gone.
Also, once kitana gets the life lead, common sense would tell the kitana player to fall back and make Quan come to her, in which he has no safe way in. I can throw iafs, not to zone, but to bait out the skydrop, which Quan players will do, and it will be punished on block or whiff. If you don't have the life to spare, you have to break. Rune trap gone.
Also, kitana is really good at creating space. So more often than not, Quan players will use f12 to close that space and possibly link into rune if it hits. If that whiffs, its punishable and Quan has to break. Rune trap gone.
Basically, you have to take risks in order to use that trap, and if you fail, GGs.

Now, onto why Kitana beats Quan. Including the reasons listed above, Kitana also has better normals, better range, better GUARANTEED damage, better footsies, better spacing, better everything than Quan. She beats him upclose for sure. Quake only saving grace upclose is his uppercut, since his pokes suck, and the uppercut can easily be baited and then she can punish that. B3 1+2 is useless since it gets poked. I don't see how Quan can compete with her upclose. Trance is useless as well, as she punishes that from anywhere on the screen.

Quan has to take nothing but risks And make good reads in order to beat a kitana player who knows the match. all the favors in this match are leaning towards her and she doesn't have to do much to win, while he has to do everything In his power to win.

Not to mention, GGA 16 Bit Blew up Dink at evo and rev0lver has a very exciting match with Insuperable as well, with Rev being the winner.
 

HGTV DrFlash44

Quan Cheese!!!
Tier lists are based on characters, not players.
Well you have proven yourself to be one of if not the best player out there right now as you just won dallas and raleigh not too long before. Soup is not nearly as accomplished. Sure he gets top 8 a lot, but he's never gotten top 3 at a big major like an mlg before while you've only not been in the top 3 twice in mk9.
 

Insuperable

My mom tells me I'm pretty
Why does everyone compare match-ups to how they or someone else did against another player? Match-ups are based on the character's tools.
Posts like this would leave less criticism

but yes, I agree with 5-5 :p
Zoning:
I think Quan can instant air sky drop Stryker once he pulls out his gun, and when he throws his grenades
Stryker can roll under skulls and can roll a misdirected rune/a rune on startup

Pressure:
Both Stryker and Quan have similar pressure. Slow normals/mixups for higher damaging combos, and faster normals leading to less damaging combos. In Quan's case, the faster normals can lead to rune trap or 30%+ max damage combos. In Stryker's case, the faster normals lead to roughly 20%+ but leave him back in zoning distance or he can reset with 3.

Footsies/Pokes:
Both Quan and Stryker have very little pushback in their strings/normals. Quan's 112 pushes him back to about sweep distance and Stryker's b122 pushes him back to around to same distance.
For pokes, Quan and Stryker are similar in this category. Similar uppercut, d3, and d4. The only big different is that Stryker's d1 is significantly faster than Quan's.

Armor:
Stryker's ex roll and his inconsistent ex baton sweep are very good tools compared to Quan's ex sky drop (especially as a wake-up tool). Stryker's armored moved are more safe and practical options compared to Quan's.

Rune Trap:
I believe that with or without rune trap, this matchup is 5-5. Quan's major problem with this matchup is recovering after being knocked down by Stryker (especially in the corner) and getting in/keeping the life lead against Stryker. Stryker's major problems are getting caught in a rune trap or in a trance trade.
 

REO

Undead
Well you have proven yourself to be one of if not the best player out there right now as you just won dallas and raleigh not too long before. Soup is not nearly as accomplished. Sure he gets top 8 a lot, but he's never gotten top 3 at a big major like an mlg before while you've only not been in the top 3 twice in mk9.
And? What you just said is related to all player and not character.
 

STB Shujinkydink

Burning down in flames for kicks
First of all, you need meter for that which is critical against Kitana. Secondly, how do you plan on getting in on me to get your block damage? Using your slow ass normals that get outranged by my options?
Quan doesnt play this MU by getting in. Sweep distance is preferred. his rushdown is superior to kitanas in the fact that he can take 12% whenever the fuck he wants, doesnt have to by a mixup.

And our series at evo wasnt a "blowup". i lost a close series 2-1.

5-5
 

rev0lver

Come On Die Young
Quan doesnt play this MU by getting in. Sweep distance is preferred. his rushdown is superior to kitanas in the fact that he can take 12% whenever the fuck he wants, doesnt have to by a mixup.

And our series at evo wasnt a "blowup". i lost a close series 2-1.

5-5
There are close 2-1's and that wasn't your set.

lol outside sweep distance is exactly where kitana wants people.