Nice find, dude! Mileena's combos look crazy!
And this also confirms something for the Sonya fanboy in me: Sonya will be keeping her sonic rings. Good deal.
Dialogue at the beginning was AWESOME, by the way!
I think that is his assist move judgging by how he came in for a split second and went back out. Same thing with kitana @ :59 combo.Also, after the :46 combo on Sektor what move is that that Cyrax does on Jax? It's like he shoots something in to him and then it explodes..?
SiWas that striker at the beginning of the video?
Typical Tim Static response because it is NOT UMK3.Mileena is showing me how much this game will probably be garbage. Shit just looks..................stupid. -_-
no because it looks like more MKvDC bullshit. Not my fault the MK team hasnt reproduced anything worthwhile in the 15 years since UMK3 nor am I a mindless fan boy who loves anything they dish out onto our plates.Typical Tim Static response because it is NOT UMK3.
The game looks damn good... I'm excited.
Not by anyone's standard am I a "mindless fan boy who loves anything they dish out onto our plates", and even I see that you are often overly critical of a game that you haven't even played. I understand that you have your favorite game and that's cool, but it's crystal clear that you have already rendered judgment on MK9 and now you only look for more reasons to dismiss it as trash.no because it looks like more MKvDC bullshit. Not my fault the MK team hasnt reproduced anything worthwhile in the 15 years since UMK3 nor am I a mindless fan boy who loves anything they dish out onto our plates.
Likely blockable. Idk of a command throw in the MK series other than a few in the 3D MKs that is unblockable. MKDC had entirely blockable command throws, making it the only exception to this rule.Mileena's leap throw...is that unblockable?
This comment doesn't do much by itself. How about you explain why you think it looks stupid?Mileena is showing me how much this game will probably be garbage. Shit just looks..................stupid. -_-
Likely blockable. Idk of a command throw in the MK series other than a few in the 3D MKs that is unblockable. MKDC had entirely blockable command throws, making it the only exception to this rule.
The Mileena combos just look over the top stupid. Way too many TP kick, sais. ugh. Just dont like the way it looks. Now the way it plays could be different.This comment doesn't do much by itself. How about you explain why you think it looks stupid?
As a Tekken fan and someone who travels to tournaments regularly, this combo video looks great to me. I don't think I look at it like most MK fans though. I don't concern myself with the attacks Mileena is doing or anything of that nature. I'm looking at how the combo system is shaping up, and it looks like it may be some time before the max damage combos are found. Even once that happens, it looks like there's a lot of room experiment and some of the max damage combos will likely be very hard to pull off (separating the online warriors from the tournament players).
My only concern is how strict the timing is on some of these combos. If the timing is fairly strict, you may not be able to pull them off online. So if you don't have an active offline scene, it will be difficult to practice them in match situations.
I'm really hoping I don't have to rely on online play to find comp for MK9, but given the recent history of MK it's hard to predict what the offline scene will be like.
I'm with you. For right now, I'm looking forward to the much more in the way of free-form combat that this game seems to offer.As a Tekken fan and someone who travels to tournaments regularly, this combo video looks great to me. I don't think I look at it like most MK fans though. I don't concern myself with the attacks Mileena is doing or anything of that nature. I'm looking at how the combo system is shaping up, and it looks like it may be some time before the max damage combos are found. Even once that happens, it looks like there's a lot of room experiment and some of the max damage combos will likely be very hard to pull off (separating the online warriors from the tournament players).
I completely understand this. Pray for the best but prepare for the worst.The Mileena combos just look over the top stupid. Way too many TP kick, sais. ugh. Just dont like the way it looks. Now the way it plays could be different.
But the thing is, and i know im not the only one around who thinks like this, but i just dont have a lot of faith in NRS to give us a good, polished new MK game. I want it to be great, but i dont expect it to be
I think what you, and a lot of other people are missing, is the fact that these combo videos are done on incomplete builds (balancing won't be completed until sometime in March at the earliest) and performed by novice players. What we're seeing are the flashy combos that the dev team and QA team have come up with. But if you look at any pre-release developer videos for any fighting game, you'll see that the combos/gameplay are nothing like what you'd see in high level play after the game has been released.The Mileena combos just look over the top stupid. Way too many TP kick, sais. ugh. Just dont like the way it looks. Now the way it plays could be different.
But the thing is, and i know im not the only one around who thinks like this, but i just dont have a lot of faith in NRS to give us a good, polished new MK game. I want it to be great, but i dont expect it to be
I'm not really interested in anything out of PAX. The build will be old and the players will either be novices or won't have a solid grasp of the gameplay. You can't really test frame data and things of that nature at PAX. My first day with this game is all I'm looking forward to. A few hours in practice mode will tell me all I need to know, and far more than anything coming out of PAX will.I'm with you. For right now, I'm looking forward to the much more in the way of free-form combat that this game seems to offer.
I guess my thing is, it's nice to see these pretty kombo vids, but I would like to see more in the way of an "actual match". A pity that it seems we'll have to wait until PAX for the next opportunity that this game will be playable by the public.