This change bummed me out since it removed strategic layers to wake up:
I’ve been grinding the game ahead of combo breaker but yeah I’m not happy with the new season. I would probably have played something else but May is around the corner and I committed to Tekken 8 and COTW before the recent controversies for both games lol!
All this crap about new games makes me respect the smash bros melee scene more. It would be cool if scenes for tekken5dr or 6 or tag 2 started to develop.
But yeah a lot of people who played Tekken seriously for a few games say that they were headed in this direction: buffing out character weaknesses, with highly plus frame tracking moves and stance based offense. Historically, mids with tracking were very punishable. Basically everyone operates more similarly to Lydia and Leroy from Tekken 7.
Many, like kazuya, got a homing mid he can combo out of. Theres too many ways to shut down the defenders movement, basically jail them and force MK-esque 50/50s.
Hope they can correct course. They’ve done some wide sweeping system changes to get up tech, combo tracking, removing ki charge, and other things when the problem was with certain characters and specific moves. Not great, but who knows how convoluted Tekken’s code looks “under the hood” after all these iterations. I’m still playing the game though