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Support for MK1 Supposedly Cancelled

Do you think this is the end of MK1?


  • Total voters
    64
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PrinceGoro

Apprentice
I disagree. The whole franchise started as an homage to things like Bloodsport and the Terminator.

These stories were never especially deep or insightful. An example:



If you think this is peak well...

We'll have to agree to disagree, I guess.
What the franchise was inspired by doesnt really have anything to do with the discussion.

Mk1-3 the origins of the franchise detailed the point in time and the events of the 3 tournaments as shao khan was on the verge of conquering earthrealm, while at the same time giving insight to the greater lore of the mk univers calling back to the great kung lao era.

While the games at the time didnt have a movie like lengthy story mode to present the story on a deeper level the endings and other avenues were there to tell and presnt the story.
Acompanied later with numerouse re-tellings across multiple mediums.

The story of mk1-3 and how it set the stage for the mk univers and its origins and what the cruix of it is, was great, its what got all of us hooked on the franchise. Interesting chracters, turmoil of the realms, dark and mysteriouse atmosphere with multiple characters being invloved and affecting the story, all combined in an actually coherent and cool way defined by martial arts.

Additioanlly you have to put things into perspective, these games came out in the early 90s so you cant judge them by 2024 standars.

Which brings us to your mk4 video post, which was expected. Yeah mk4 story is a down turn, its rather narrow and not really fleshed out. What mk4 did do is introduce a very important part of the lore which is shinnoks amulet and the ever present threat of shinnok always scheming in the background and attempted to explain the aftermath of the earthrealm invasion by shao kahn.

Again the game came out in the 90s, you can post any re2 original in game cutscene and by todays standards it would be considered a comidic skit. Yeah the mk 4 endings are in a same way whacky as fuck and the mk4 story is not of the quality that the mk1-3 is and lore it set up.

The fact that you have to use mk4 as a standard to say why mkx-1 is fine says it all.The new games stories are so bad they are competing with a game that had 1% of the technology they have and that didnt even have a full story mode but just the whacky 90s endings lol

Why didnt you post this for example?


This intro alone blows mkx-1 poorly written garbage that complelty moves away from mk charm and aura, out the water.
 

Vulgar

Kombatant
What the franchise was inspired by doesnt really have anything to do with the discussion.

Mk1-3 the origins of the franchise detailed the point in time and the events of the 3 tournaments as shao khan was on the verge of conquering earthrealm, while at the same time giving insight to the greater lore of the mk univers calling back to the great kung lao era.

While the games at the time didnt have a movie like lengthy story mode to present the story on a deeper level the endings and other avenues were there to tell and presnt the story.
Acompanied later with numerouse re-tellings across multiple mediums.

The story of mk1-3 and how it set the stage for the mk univers and its origins and what the cruix of it is, was great, its what got all of us hooked on the franchise. Interesting chracters, turmoil of the realms, dark and mysteriouse atmosphere with multiple characters being invloved and affecting the story, all combined in an actually coherent and cool way defined by martial arts.

Additioanlly you have to put things into perspective, these games came out in the early 90s so you cant judge them by 2024 standars.

Which brings us to your mk4 video post, which was expected. Yeah mk4 story is a down turn, its rather narrow and not really fleshed out. What mk4 did do is introduce a very important part of the lore which is shinnoks amulet and the ever present threat of shinnok always scheming in the background and attempted to explain the aftermath of the earthrealm invasion by shao kahn.

Again the game came out in the 90s, you can post any re2 original in game cutscene and by todays standards it would be considered a comidic skit. Yeah the mk 4 endings are in a same way whacky as fuck and the mk4 story is not of the quality that the mk1-3 is and lore it set up.

The fact that you have to use mk4 as a standard to say why mkx-1 is fine says it all.The new games stories are so bad they are competing with a game that had 1% of the technology they have and that didnt even have a full story mode but just the whacky 90s endings lol

Why didnt you post this for example?


This intro alone blows mkx-1 poorly written garbage that complelty moves away from mk charm and aura, out the water.

You're delusional if you think Deception's intro outperforms Johnny Cage fighting off Scorpion as a helicopter is crashing.


This is to say nothing of the additional character development all the pre-fight dialogues add. One consistent aspect of MKX-MK1 is how good the character personalities and characterization is expressed.


Just that has more personality and care than any single text crawl in Deception. It's not even close.
 

CrimsonShadow

Administrator and Community Engineer
Administrator
MK11 had the best art & aesthetic direction for the series

I to this day cannot stand looking at MKX even if I think some designs in that game are good. The super dark & desaturated look is fucking awful & I hate how many stages look like mud. MK has always been a bright & poppy looking game like the Wuxia films it pays homage to, no idea what they were thinking with MKX.
The Pit stage was the only MKX stage that I felt captured that classic MK feel. They brought the color back and it was gorgeous.
 

PrinceGoro

Apprentice
You're delusional if you think Deception's intro outperforms Johnny Cage fighting off Scorpion as a helicopter is crashing.


This is to say nothing of the additional character development all the pre-fight dialogues add. One consistent aspect of MKX-MK1 is how good the character personalities and characterization is expressed.


Just that has more personality and care than any single text crawl in Deception. It's not even close.
Lol, te reason that intro was posted was for story purposes, not to compare an individual set piece or a fight scene.

Just because mkx or mk11 had coreographed fight scene thats looks nice doesnt have anything to do with the overall story and narrative and its quality, thats peak cope and delusion by you my guy.
 

Kiss the Missile

Red Messiah
Lol, te reason that intro was posted was for story purposes, not to compare an individual set piece or a fight scene.

Just because mkx or mk11 had coreographed fight scene thats looks nice doesnt have anything to do with the overall story and narrative and its quality, thats peak cope and delusion by you my guy.
Older MKs did plot well, newer MKs do moments well

MKX has a horrible story, but there are undeniably great moments. "MY NAME! IS HANZO HASASHI" like bro that shit is just gold. We need a writer who's able to do both tho. And that is nooooooooot Dominic "Titans are above the One Being" Cincolo
 

PrinceGoro

Apprentice
Older MKs did plot well, newer MKs do moments well

MKX has a horrible story, but there are undeniably great moments. "MY NAME! IS HANZO HASASHI" like bro that shit is just gold. We need a writer who's able to do both tho. And that is nooooooooot Dominic "Titans are above the One Being" Cincolo
Absolutely, and thats sort of to be expected.
They not only have WB funding but also decades of technological advatange.

It would be seriously messed up if the newer games didnt do moments/cinematography/animation better.

Yeah i dont know how exactly they set on him to end up being the main story guy but he royaly fucked up and essentially killed the franchise in terms of story.
 

Vulgar

Kombatant
Older MKs did plot well, newer MKs do moments well

MKX has a horrible story, but there are undeniably great moments. "MY NAME! IS HANZO HASASHI" like bro that shit is just gold. We need a writer who's able to do both tho. And that is nooooooooot Dominic "Titans are above the One Being" Cincolo
I don't think The One Being exists in the MK9-11 era.


What specifically did you not like about it? I need you to be as specific as possible. If it's about "power levels" I might just die.
 

Kiss the Missile

Red Messiah
I don't think The One Being exists in the MK9-11 era.


What specifically did you not like about it? I need you to be as specific as possible. If it's about "power levels" I might just die.
MK9 is a continuation of Armageddon, so anything that happened before, still applies. One Being is also mentioned in Shinnok's ending, which ofc isn't canon, but it still implies that it exists.

What I don't like about it is the One Being used to be this cool nugget of MK lore that was hidden to the masses. Some truly deep shit with how the entire MK universe is just the thoughts of the One Being. And existence itself only happens when its unconscious, and that split consciousness became the realms. There's really awesome hints about how it works, with how it can subtly influence whats going on. Like how Shao Kahn wants to conquer because he's a conqueror, but when he actually succeeds in his Armageddon ending he goes insane because he has nothing left to do. He doesn't have a purpose anymore, because unbeknownst to him his purpose was the merge all of the realms and bring the One Being back.

The Titans being above existence itself just flat out doesn't make sense, and shatters one of the best pieces of lore they ever made. It makes so much of the franchise mean nothing. Because as we see, Titans are literally just MK characters with power boosts. There is nothing cool or interesting about Titans, at least post MK11.

You can see even more of this if you watch the movie MK Battle of the Realms. Where they make the One Being a giant mean monster man who can get punched in the face and die. The degradation of this game's story is heartbreaking to someone like me who's been thumbing through manuals staring at character bios before I could even read
 

Vulgar

Kombatant
MK9 is a continuation of Armageddon, so anything that happened before, still applies. One Being is also mentioned in Shinnok's ending, which ofc isn't canon, but it still implies that it exists.

What I don't like about it is the One Being used to be this cool nugget of MK lore that was hidden to the masses. Some truly deep shit with how the entire MK universe is just the thoughts of the One Being. And existence itself only happens when its unconscious, and that split consciousness became the realms. There's really awesome hints about how it works, with how it can subtly influence whats going on. Like how Shao Kahn wants to conquer because he's a conqueror, but when he actually succeeds in his Armageddon ending he goes insane because he has nothing left to do. He doesn't have a purpose anymore, because unbeknownst to him his purpose was the merge all of the realms and bring the One Being back.

The Titans being above existence itself just flat out doesn't make sense, and shatters one of the best pieces of lore they ever made. It makes so much of the franchise mean nothing. Because as we see, Titans are literally just MK characters with power boosts. There is nothing cool or interesting about Titans, at least post MK11.

You can see even more of this if you watch the movie MK Battle of the Realms. Where they make the One Being a giant mean monster man who can get punched in the face and die. The degradation of this game's story is heartbreaking to someone like me who's been thumbing through manuals staring at character bios before I could even read
Characters have been able to fight gods since the very first game. "Scaling" when it comes to mortals and dieties and dudes with powers has never, ever been consistent and I think you know that.

I think the Titans are fine. This idea that their existence makes the story unimportant is silly to me, but at the end of the day it is just a vibe. There's nothing objectively wrong with adding another layer of big bad diety on top of what already was there.

I understand having a preference for The One Being, but is absence isn't objectively worse. Honestly, I had completely forgotten about Shinnok's ending. And if that was the only reference to it, I think we can safely say it likely does not exist in the MK9 Era.

And are the animated movies even canon?
 

Vulgar

Kombatant
That's called flavor, and fun. Something NRS doesn't know about anymore. Unless Johnny Cage is on screen funny isn't allowed

Khaos Reigns really drove this home with how every character was a fucking thesaurus. Spouting the most unnatural dialogue possible. People do not fucking talk like this lmao
You're right, this dialogue is much more natural:


I can't see how you can see something like Mileena playing the knife game during her command grab in MK11, or the Ermac spirit coming out of him in MK1 and going, "Shhhhh" and say that NRS doesn't know anything about flavor.

So far, to me it seems like vibes. Which is okay. We can all like stories of old games we played when we were 12. But to pass that preference off as objective fact is frustrating to me.

You can be mad that they didn't use pieces of lore you wanted. Thats fine. But that doesn't mean all hope is lost and the sky is falling and MK is dead.

It just means you disagree with the direction, which is fine. But say that.
 

Vulgar

Kombatant
You heard it here, folks: There is nothing fun in Modern MK




NO FUN AT ALL:


Hey remember that part in Chapter 1 where Sub Zero throws an ice ball, it gets dodged, and some random guy uses a piece of the ice ball for his drink?

No fun, though.
 

Juggs

Lose without excuses
Lead Moderator
People still don’t seem to understand that MK games are made primarily for casuals because that’s like at least 95% or so of the consumer base. Also, if your FG franchise hasn’t been mostly legacy for its lifespan, expecting that is just never going to happen. The reason it was possible for Injustice is because it was a new IP. And I’m talking true legacy, because there ARE a lot of similarities with the overall gameplay and the individual character gameplay from game to game with MK games. But we have come to expect a lot of “new” with the newest MK game. And that is especially true for that 95%. Moreover, that 95% doesn’t want true legacy in MK games, mainly for the reason I said earlier.

It’s kinda like how NRS games “die” out once support from NRS stops. The competitive community doesn’t necessarily need NRS support, but they have been conditioned to expect and rely on it to keep the games fresh and to keep them from getting too stale. This conditioning also applies to how each new game functions. There’s always a new gameplay gimmick (X-Rays, Interactables, Run Button, Meter auto refill, Offensive/Defensive meter, Fatal Blow, Flawless Block, Combo Breaker/Breakaway, Krushing Blow, Variations, Kameos, etc etc). And it’s not just the casuals that have come to expect these new gameplay gimmicks.

I could go on and on about this but the main point is that MK games sale extremely well so they not only are doing something right, there’s no reason to change a winning formula. Winning as in from a business perspective. And at the end of the day, that’s what NRS is, a business.
 

Vulgar

Kombatant
People still don’t seem to understand that MK games are made primarily for casuals because that’s like at least 95% or so of the consumer base. Also, if your FG franchise hasn’t been mostly legacy for its lifespan, expecting that is just never going to happen. The reason it was possible for Injustice is because it was a new IP. And I’m talking true legacy, because there ARE a lot of similarities with the overall gameplay and the individual character gameplay from game to game with MK games. But we have come to expect a lot of “new” with the newest MK game. And that is especially true for that 95%. Moreover, that 95% doesn’t want true legacy in MK games, mainly for the reason I said earlier.

It’s kinda like how NRS games “die” out once support from NRS stops. The competitive community doesn’t necessarily need NRS support, but they have been conditioned to expect and rely on it to keep the games fresh and to keep them from getting too stale. This conditioning also applies to how each new game functions. There’s always a new gameplay gimmick (X-Rays, Interactables, Run Button, Meter auto refill, Offensive/Defensive meter, Fatal Blow, Flawless Block, Combo Breaker/Breakaway, Krushing Blow, Variations, Kameos, etc etc). And it’s not just the casuals that have come to expect these new gameplay gimmicks.

I could go on and on about this but the main point is that MK games sale extremely well so they not only are doing something right, there’s no reason to change a winning formula. Winning as in from a business perspective. And at the end of the day, that’s what NRS is, a business.
Nailed it.
 

just_2swift

MK1 is the best MK period.
I could go on and on about this but the main point is that MK games sale extremely well so they not only are doing something right, there’s no reason to change a winning formula. Winning as in from a business perspective. And at the end of the day, that’s what NRS is, a business.
22188

This last paragraph has to be the worst written statement by a human. So much inconsistent narrative twisting nonsense.

You do understand that casuals don't even like this game nor do they care for the lore of MK. NRS followed this metric and MK1 was born. Sadly it won't be long till NRS will be looking like this.

Yeah keep following that formula NRS it's worked well for you in the past year...
 

YagamiFire

Mortal
Those are my only nitpicks though, RE4R fucks and is the second best action horror game ever, the OG is a legitimate 10/10 masterpiece for me, so this one is like an enthusiastic 9. And you know how much I like to complain.
Many correct statements have been said about RE4 in this thread. A legit perfect game that delivers on everything in basically every way. Also one of the only games ever I've been near the top in (the other being MAG) with my scores for Hunk in Mercenaries (Hunk is my dude, one of the coolest video game characters of all time getting by on PURE style)

I could go on and on about this but the main point is that MK games sale extremely well so they not only are doing something right, there’s no reason to change a winning formula. Winning as in from a business perspective. And at the end of the day, that’s what NRS is, a business.
This is the same head-in-the-sand mentality that Star Wars and the MCU had. At a point, something is given to the consumer and they go "Ah wait...fuck this...this is shit...in fact, this has kinda been shit for a while..." then the whole bottom drops out. That is what I as pointing to MK1 as from day 1 just based on the reception of the game by casuals around me. I strongly feel the bottom has dropped out. You cannot keep coasting on consumer confidence and go "Well the game sold well". Again, LOTS of movies initially do well...and also make the franchise ice fucking cold afterwards. When you say "This piece of dog shit we sold actually sold well" what you are saying is that A LOT of people got exposed to a shitty product you released. That is bad and can be very damaging to the franchise. Mythologies came out and burned people...then Special Forces came out and sold like 1 copy to a crackhead in a bodega who thought he could smoke it to get fucked up (spoiler: he was probably right). No one bought that shit because the bridge was fucking burned by the last non-fighting game from MK. 3 years between Mythologies and Special Forces...then FIVE years between Special Forces and Shaolin Monks. The brand needed some time to rehab.

You cannot judge damage to a franchise by current sales. People do not magically know newest thing from [brand] is shit. They are trusting a brand name and a franchise. Then they get hit with something fucking awful that might sell fantastic...and then the NEXT thing suffers for it. That is how this works. Brand confidence is a thing, after all.

I strongly suspect Khaos Reigns DID sell poorly and this is based on everything surrounding the game, player base and every bit of both anecdotal and gut-feeling evidence I have. I do not know ANYONE that bought Khaos Reigns IRL but every casual I know that bought MK11 also got Aftermath.
 
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Dankster Morgan

It is better this way
Many correct statements have been said about RE4 in this thread. A legit perfect game that delivers on everything in basically every way. Also one of the only games ever I've been near the top in (the other being MAG) with my scores for Hunk in Mercenaries (Hunk is my dude, one of the coolest video game characters of all time getting by on PURE style)
Oh yeah I didn’t even mention mercenaries, RE4R is easily the best version of it in the series. Leon is probably my best character, the riot shotgun during his mayhem mode and the crits off the silver ghost are just too OP, but dress Ada and Luis are probably the funnest for me.