rifraf
Dojo Trainee
Since there are so many ways to break armoured moves in this game by either using multihit normals or call a Kameo, paying 1 bar for an armoured move feels quite underwhelming imo.
I'm not saying to make them scrubby but I'd argue they're not that good to begin with. If I'm able to correctly predict my opponents next move AND I'm paying a bar, I SHOULD be able to counter their set play. In this game, I either have to jump through hoops to try and counter it or just hold it.
Thoughts?
EDIT: Armoured moves that can launch or turned into launchers are excluded.
I'm not saying to make them scrubby but I'd argue they're not that good to begin with. If I'm able to correctly predict my opponents next move AND I'm paying a bar, I SHOULD be able to counter their set play. In this game, I either have to jump through hoops to try and counter it or just hold it.
Thoughts?
EDIT: Armoured moves that can launch or turned into launchers are excluded.
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