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Elden Ring (DLC Announced!)

Juggs

Lose without excuses
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Still haven’t progressed too too much in the DLC. Really got the itch to try out some of the new DLC weapons in Invasions. Mainly the Backhand Blades, as they seemed to be super good for PvP. And they definitely are. They aren’t very good at CC and going up against a team 1v3. But if you can get them separated just a bit, they can kill pretty quickly. Check out this 1v3 invasion, it was pretty funny. And the ending combo was dope imo. Make sure to watch it on 1080p60

 

LEGEND

YES!
Surprised that the jumping attacks were never fixed. That was one of the glaring things about combat when I played near release. They do way too much damage and stun for breaking poise. Feels like for standard weapons there's hardly a reason to attack with anything else.
 

Dankster Morgan

It is better this way
Surprised that the jumping attacks were never fixed. That was one of the glaring things about combat when I played near release. They do way too much damage and stun for breaking poise. Feels like for standard weapons there's hardly a reason to attack with anything else.
For some weapons I agree, but honestly jump attacks being so strong is necessary for keeping colossal weapons viable with all these limited punish windows and speed on some of these bosses, being able to jump an attack and bonk them makes those weapons worth using for people who enjoy them.
 

Juggs

Lose without excuses
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Surprised that the jumping attacks were never fixed. That was one of the glaring things about combat when I played near release. They do way too much damage and stun for breaking poise. Feels like for standard weapons there's hardly a reason to attack with anything else.
I think jumping attacks are completely fine. They have far more startup and recovery than other attacks, and are very easy to dodge on reaction. Not saying they aren’t good, they definitely are, but not at all “too good”.
 

LEGEND

YES!
I think jumping attacks are completely fine. They have far more startup and recovery than other attacks, and are very easy to dodge on reaction. Not saying they aren’t good, they definitely are, but not at all “too good”.
Really only talking about PvE.


For some weapons I agree, but honestly jump attacks being so strong is necessary for keeping colossal weapons viable with all these limited punish windows and speed on some of these bosses, being able to jump an attack and bonk them makes those weapons worth using for people who enjoy them.
I get it. I would hope that there would be more variety there though. It feels like for those weapons the jump attack is pretty much all you do.
 

Dankster Morgan

It is better this way
Really only talking about PvE.



I get it. I would hope that there would be more variety there though. It feels like for those weapons the jump attack is pretty much all you do.
I hear you, weapon arts obviously add lots of variety. I like having high endurance and since it’s PVE, go beyond the arbitrary lvl 150 cap and have END high enough for heavy armor and never get staggered. I love trading hits using the greatsword and AOW like cragblade and lions claw and posture breaking bosses every 15 seconds.

But I see your point, there is less variety with the bonk weapons to be sure.
 

Marinjuana

Up rock incoming, ETA 5 minutes
Haven't played Shadows that long yet but I've been enjoying it.

At first I was a little underwhelmed lets say but it's just a really good game and I've been having fun running around in my Solitude armor, switching between Grafted Great Sword and Blasphemous Blade like the homies in the thread suggested.
 

Juggs

Lose without excuses
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Yeah I still haven’t had a TON of time to put into the DLC, but I made decent progress today. It’s a lot more massive than I was expecting tbh. Because I have at least 20-30 hours into it and I don’t even think I’m close to 50% of the way through it. That said, there’s some super broken weapons, Ashes of War, etc in the DLC. Especially for PvP.
 

Dankster Morgan

It is better this way
I was sick, and wife was out of town, so I had a lot of time to play this weekend, but unfortunately (or fortunately because this game kicks ass), I impulsively replayed Sekiro. Fighting Messmer made me thing "man I wish he was a Sekiro boss". So, I made no more progress on SOTE.
 

Juggs

Lose without excuses
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I was sick, and wife was out of town, so I had a lot of time to play this weekend, but unfortunately (or fortunately because this game kicks ass), I impulsively replayed Sekiro. Fighting Messmer made me thing "man I wish he was a Sekiro boss". So, I made no more progress on SOTE.
I don’t even mind that I haven’t made too too much progress in the DLC tbh. Gives me something to still look forward to. Even though I’m going to go through it multiple times on my main character and also my challenge run character, as I’ve said, the first playthrough is always the best!
 

Felipe_Gewehr

Twinktile
So, Im a little late to the party as I just started playing the DLC yesterday. I'm shamelessly using the mimic tear ashes because so far the enemies are fucking tearing through my HP while having TONS of health. I've so far just killed the first optional boss and the one in the castle near the starting point of the game.

Tried killing the fire giant thing but he seems to have more than 50000hp and 2 shots me (1 shots if lands a grab) while Im doing short of 1000 damage each time - this is after upgrading twice with those scadutree fragments. Should I just come back way later?
 

LEGEND

YES!
So, Im a little late to the party as I just started playing the DLC yesterday. I'm shamelessly using the mimic tear ashes because so far the enemies are fucking tearing through my HP while having TONS of health. I've so far just killed the first optional boss and the one in the castle near the starting point of the game.

Tried killing the fire giant thing but he seems to have more than 50000hp and 2 shots me (1 shots if lands a grab) while Im doing short of 1000 damage each time - this is after upgrading twice with those scadutree fragments. Should I just come back way later?
I went in blind and still don't know what level is intended for the DLC, but I was around SL140 with 70 Dex and maxed out Dex weapons, barely scratching bosses. It definitely feels like collecting the scadtree things is the intended way to play the game. I'd say if anything feels like you are doing not nearly enough damage then just keep exploring other areas and come back later.

I'm at like, Scadtree updgrade 11 and 80 Dex now and I'm finally doing the kinda damage I would expect to be doing from the start.
 

Felipe_Gewehr

Twinktile
I went in blind and still don't know what level is intended for the DLC, but I was around SL140 with 70 Dex and maxed out Dex weapons, barely scratching bosses. It definitely feels like collecting the scadtree things is the intended way to play the game. I'd say if anything feels like you are doing not nearly enough damage then just keep exploring other areas and come back later.

I'm at like, Scadtree updgrade 11 and 80 Dex now and I'm finally doing the kinda damage I would expect to be doing from the start.
Sounds rough! Im 50 dex, 40 arcane using a fully maxed eleonora's poleblade and doing barely okay damage. Glad to know its not just me. Also I started it on NG+, as I didnt have the patience to start alllll over again just to get the base level bosses and enemies, this probably makes a difference as well.
 

Juggs

Lose without excuses
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So, Im a little late to the party as I just started playing the DLC yesterday. I'm shamelessly using the mimic tear ashes because so far the enemies are fucking tearing through my HP while having TONS of health. I've so far just killed the first optional boss and the one in the castle near the starting point of the game.

Tried killing the fire giant thing but he seems to have more than 50000hp and 2 shots me (1 shots if lands a grab) while Im doing short of 1000 damage each time - this is after upgrading twice with those scadutree fragments. Should I just come back way later?
I came back when I was at like +3 or +4 of the Scadutree Blessings. And used Mimic Tear to help me kill him. There’s more than 1 btw (like later on in the DLC i mean). Anyway, definitely want to abuse the iframes getting on Torrent gives you with some of his attacks. Also, if you can stagger him and get a riposte, it does a SHIT ton of damage. Just two riposte’s along with all the other damage done to him was enough to kill him. But keep in mind I’m lvl 138 and in NG+, so idk if it’ll be harder or easier for you depending on your level and what NG you’re in.
 

Felipe_Gewehr

Twinktile
I came back when I was at like +3 or +4 of the Scadutree Blessings. And used Mimic Tear to help me kill him. There’s more than 1 btw (like later on in the DLC i mean). Anyway, definitely want to abuse the iframes getting on Torrent gives you with some of his attacks. Also, if you can stagger him and get a riposte, it does a SHIT ton of damage. Just two riposte’s along with all the other damage done to him was enough to kill him. But keep in mind I’m lvl 138 and in NG+, so idk if it’ll be harder or easier for you depending on your level and what NG you’re in.
Im level 165 so it should definitely not be much harder. I found that you can easily avoid the fire stomp attacks by simply jumping, even if on foot. The problem was that I was doing less than 5% of his overall health at each opportunity to attack, and if he hit me twice I was dead lol.

Also having problem with those horned warriors on the castle (the ones with huge swords and acrobatic moves) but I reckon you just need to block and strike small hits instead of going all apeshit like I usually like doing.
 

Juggs

Lose without excuses
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Im level 165 so it should definitely not be much harder. I found that you can easily avoid the fire stomp attacks by simply jumping, even if on foot. The problem was that I was doing less than 5% of his overall health at each opportunity to attack, and if he hit me twice I was dead lol.

Also having problem with those horned warriors on the castle (the ones with huge swords and acrobatic moves) but I reckon you just need to block and strike small hits instead of going all apeshit like I usually like doing.
If you’re talking about the horned warriors I think you are, they kept fucking me up. Their attacks aren’t just strong, they have ridiculous range. Shit had me raging for a bit there lol
 

Dankster Morgan

It is better this way
So, Im a little late to the party as I just started playing the DLC yesterday. I'm shamelessly using the mimic tear ashes because so far the enemies are fucking tearing through my HP while having TONS of health. I've so far just killed the first optional boss and the one in the castle near the starting point of the game.

Tried killing the fire giant thing but he seems to have more than 50000hp and 2 shots me (1 shots if lands a grab) while Im doing short of 1000 damage each time - this is after upgrading twice with those scadutree fragments. Should I just come back way later?
He’s the new tree sentinel, there to show you that regardless of how badass your loadout is, you need to level up before taking on the dlc as a whole.
 

Juggs

Lose without excuses
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He’s the new tree sentinel, there to show you that regardless of how badass your loadout is, you need to level up before taking on the dlc as a whole.
The Tree Sentinel is only really hard when you’re newer to the game. Once you’re a lot more familiar with the game, Tree Sentinel isn’t nearly as tough as he was when I first fought him. For instance, I’ve beaten him at lvl 1 as the Wretch class with all base unpgraded gear and or course completely solo and without Torrent as well. Just takes patience, learning his moves and patterns, and how to properly dodge them and outspace him. It’s actually a really fun fight at lvl 1 once you get better at the game.

As for the DLC, I don’t think leveling up is necessarily the answer. I’ve seen people at super high levels (like levels 300+) still having issues. I do agree that the first boss and/or the DLC as a whole is like the Tree Sentinel in that you can’t just bum rush it and expect to not die… a lot. As long as you learn from each mistake and death, and have the patience, every boss in Elden Ring can technically be defeated at level 1. And there’s several people that have done it. And also some that have done it at level 1 without ever taking a single hit! Of course, these are streamers/content creators who essentially play the game for a living and can dedicate 8+ hrs a day to it, but still… lol
 

Felipe_Gewehr

Twinktile
The Tree Sentinel is only really hard when you’re newer to the game. Once you’re a lot more familiar with the game, Tree Sentinel isn’t nearly as tough as he was when I first fought him. For instance, I’ve beaten him at lvl 1 as the Wretch class with all base unpgraded gear and or course completely solo and without Torrent as well. Just takes patience, learning his moves and patterns, and how to properly dodge them and outspace him. It’s actually a really fun fight at lvl 1 once you get better at the game.

As for the DLC, I don’t think leveling up is necessarily the answer. I’ve seen people at super high levels (like levels 300+) still having issues. I do agree that the first boss and/or the DLC as a whole is like the Tree Sentinel in that you can’t just bum rush it and expect to not die… a lot. As long as you learn from each mistake and death, and have the patience, every boss in Elden Ring can technically be defeated at level 1. And there’s several people that have done it. And also some that have done it at level 1 without ever taking a single hit! Of course, these are streamers/content creators who essentially play the game for a living and can dedicate 8+ hrs a day to it, but still… lol
I remember my way of beating Tree Sentinel. I was trying to find the twinblade early on and came across the infamous teleporting chest to Caelid. For some reason I didnt figure out you COULD teleport back to Limgrave after exiting the cave with the weird shrimp dudes and just got around exploring Sellia and the scarlet rot swamp, eventually coming across the rotten dog spirit ashes. After I figured out how to get back to Limgrave, I basically just had to unleash the putrid canine wrath upon that Tree Sentinel and make sure I dont die while the rot would slowly digested his health bar. Fun times!
 

Juggs

Lose without excuses
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I remember my way of beating Tree Sentinel. I was trying to find the twinblade early on and came across the infamous teleporting chest to Caelid. For some reason I didnt figure out you COULD teleport back to Limgrave after exiting the cave with the weird shrimp dudes and just got around exploring Sellia and the scarlet rot swamp, eventually coming across the rotten dog spirit ashes. After I figured out how to get back to Limgrave, I basically just had to unleash the putrid canine wrath upon that Tree Sentinel and make sure I dont die while the rot would slowly digested his health bar. Fun times!
Nice! I can’t even remember the first time I beat him. I’m pretty sure I just came back later on when I was higher level with better gear.

It’s wild to me, that as a Soulsborne vet who has been playing these games for over a decade, just how different each game is from one another. Obviously they’re very similar as well, but the fact that I was so bad at Elden Ring (well, “bad” for being a Soulsborne vet) on my first playthrough for so long, proves how much different each game is as far as the little differences in gameplay mechanics and differences between all the weapons and everything.

Anyway, probably won’t have the time or focus to play until Wednesday night and Thursday since it’s the 4th of July and I have off work. I should be getting Friday off with pay as well, as long as no lazy slackers decide to lay out Friday (which, if they do, they won’t get holiday pay for the 4th). Really hoping that happens so I can really dive into the rest of DLC those days! Idk if it’s my ADHD or what, but I simply cannot concentrate and really enjoy any RPG’s knowing I have a bunch of responsibilities the next day. Obviously I have responsibilities every day, but I mean the “having to go to sleep at a certain time and get up at a certain time” responsibilities, lol. Anyway, I’ll stop rambling about nothing. I tend to ramble when I’m making posts while on the toilet…lmao
 

Dankster Morgan

It is better this way
The Tree Sentinel is only really hard when you’re newer to the game. Once you’re a lot more familiar with the game, Tree Sentinel isn’t nearly as tough as he was when I first fought him. For instance, I’ve beaten him at lvl 1 as the Wretch class with all base unpgraded gear and or course completely solo and without Torrent as well. Just takes patience, learning his moves and patterns, and how to properly dodge them and outspace him. It’s actually a really fun fight at lvl 1 once you get better at the game.

As for the DLC, I don’t think leveling up is necessarily the answer. I’ve seen people at super high levels (like levels 300+) still having issues. I do agree that the first boss and/or the DLC as a whole is like the Tree Sentinel in that you can’t just bum rush it and expect to not die… a lot. As long as you learn from each mistake and death, and have the patience, every boss in Elden Ring can technically be defeated at level 1. And there’s several people that have done it. And also some that have done it at level 1 without ever taking a single hit! Of course, these are streamers/content creators who essentially play the game for a living and can dedicate 8+ hrs a day to it, but still… lol
I of course agree, I’m not as good as you and I can beat the tree sentinel at starting levels, but that wasn’t the point I was making.

As in, this enemy can kill you in like 2 hits at most and you don’t do very much damage to him, but not to worry, there’s this whole area to explore and get stronger.

I definitely mean for the average person who works a full time job and has other obligations, it’s a way to communicate to them that there there will be many instances of some areas being easier or harder than others.

And when I say leveling up, I mean the scadutree blessings, which I should have specified. They will vastly improve survivability quickly compared to leveling for people with end game stats. And it definitely is the answer in a lot of cases because it removes how long you have to execute against a boss (kill them faster) and gives you more mistakes you’re allowed to make (more health).
 

Juggs

Lose without excuses
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And when I say leveling up, I mean the scadutree blessings, which I should have specified. They will vastly improve survivability quickly compared to leveling for people with end game stats. And it definitely is the answer in a lot of cases because it removes how long you have to execute against a boss (kill them faster) and gives you more mistakes you’re allowed to make (more health).
Ah, gotcha. Yeah for sure, and they recently slightly buffed the blessings as well. Actually it was a very smart way to slightly nerf the difficulty, as so many have been complaining that the DLC is too hard (which is absolutely wild to me. Not that I disagree that the DLC is hard, it absolutely is. It’s just wild that so many people are complaining about the difficulty in a FromSoft game. Like, it’s honestly worse than those who were complaining about how difficult Sekiro was and were asking for an easy mode/difficulty settings). Since the blessings are optional, you essentially can alter the difficulty to your liking, to an extent of course. Even if you have max blessings (which I believe is +20? Not sure, I just recently got to +5 Sunday), from what I’ve heard it’s still fairly difficult, which makes me happy.
 

Felipe_Gewehr

Twinktile
I of course agree, I’m not as good as you and I can beat the tree sentinel at starting levels, but that wasn’t the point I was making.

As in, this enemy can kill you in like 2 hits at most and you don’t do very much damage to him, but not to worry, there’s this whole area to explore and get stronger.

I definitely mean for the average person who works a full time job and has other obligations, it’s a way to communicate to them that there there will be many instances of some areas being easier or harder than others.

And when I say leveling up, I mean the scadutree blessings, which I should have specified. They will vastly improve survivability quickly compared to leveling for people with end game stats. And it definitely is the answer in a lot of cases because it removes how long you have to execute against a boss (kill them faster) and gives you more mistakes you’re allowed to make (more health).
Still on the topic of "strong enemy you can beat later", I think the Evergaol Crucible Knight (near stormveil) is arguably an even better example than tree sentinel. You absolutely can beat him before Godrick, but you will struggle hard. After Godrick (and probably after getting that blood slash ash of war) you can take him down easily.