Amplified$hotz
I like Tekken 8
If you haven’t seen it already, Rip’s Arena had a Sindel player use an 80%+ inescapable reset with the Jax kameo:
The host of the tournament previously told the player that it was banned because he didn’t think it was intended, and had the players replay the match.
Of course this caused a dust up on twitter/X with some saying it should be banned. Some saying it shouldn’t.
Some people like Sonicfox saying Jax shouldn’t have an unblockable in an assist game.
While players like perfect legend say that Smoke and Cyrax had similar strategies in MK9, so it should rock.
Personally I feel like this is a pivotal point in MK1’s life and a microcosm of the split in the community.
On one side we have people (like myself) who don’t really like setplay and “dirt” that basically doesn’t allow the other player to play the game.
On the other side we have MKX lovers who love dirt, insane combos, nasty resets, who found enjoyment playing with pre-patch cyrax and Kung Lao.
Players like MK Tom Brady has explained that he feels like some characters (like Cage) have their handcuffs off, while some characters like (Sub-Zero) are very limited so they don’t get cried about.
My question is, should NRS nerf this, or let it rock? Should the game go in the direction of just allowing broken stuff like your usual assist fighter.
Or should the metaphorical “handcuffs” been placed on this too like it was on Cyrax.
I feel like since NRS has been changing their fighting game philosophy over the years, they’ve attracted players with different philosophies.
MK9 players who fought against Smoke and Cyrax don’t really hate the resets. They’re saying that’s what Jax is intended to do so it should stay.
While some MK11ers are very much against it.
One example is with instant air fireballs. They were fun to do in MK9 and Injustice, but after the infamous Zod-Lex Luther matchup, and then MKX Liu Kang’s stuff, they got rid of them. That’s one of many examples of handcuffs that have been put in place in NRS games for the greater good, that some may feel are limiting.
I’m personally split. I would understand if they changed it. But if the precedent is “everytime you find crazy tech, we’ll nerf it”, that’ll turn a lot of people off.
Players like rewind have already decided to avoid sharing tech because of this: https://x.com/rewindnv/status/1716836327961075777?s=46&t=hSkiyIrskk7H7tDvqotbpg
TL;DR What philosophy do you think NRS games should adopt? Let broken stuff rock, or handcuff things in order to prevent any one character from getting out of hand?
Edit: The tournament host banned it ahead of time
The host of the tournament previously told the player that it was banned because he didn’t think it was intended, and had the players replay the match.
Of course this caused a dust up on twitter/X with some saying it should be banned. Some saying it shouldn’t.
Some people like Sonicfox saying Jax shouldn’t have an unblockable in an assist game.
While players like perfect legend say that Smoke and Cyrax had similar strategies in MK9, so it should rock.
Personally I feel like this is a pivotal point in MK1’s life and a microcosm of the split in the community.
On one side we have people (like myself) who don’t really like setplay and “dirt” that basically doesn’t allow the other player to play the game.
On the other side we have MKX lovers who love dirt, insane combos, nasty resets, who found enjoyment playing with pre-patch cyrax and Kung Lao.
Players like MK Tom Brady has explained that he feels like some characters (like Cage) have their handcuffs off, while some characters like (Sub-Zero) are very limited so they don’t get cried about.
My question is, should NRS nerf this, or let it rock? Should the game go in the direction of just allowing broken stuff like your usual assist fighter.
Or should the metaphorical “handcuffs” been placed on this too like it was on Cyrax.
I feel like since NRS has been changing their fighting game philosophy over the years, they’ve attracted players with different philosophies.
MK9 players who fought against Smoke and Cyrax don’t really hate the resets. They’re saying that’s what Jax is intended to do so it should stay.
While some MK11ers are very much against it.
One example is with instant air fireballs. They were fun to do in MK9 and Injustice, but after the infamous Zod-Lex Luther matchup, and then MKX Liu Kang’s stuff, they got rid of them. That’s one of many examples of handcuffs that have been put in place in NRS games for the greater good, that some may feel are limiting.
I’m personally split. I would understand if they changed it. But if the precedent is “everytime you find crazy tech, we’ll nerf it”, that’ll turn a lot of people off.
Players like rewind have already decided to avoid sharing tech because of this: https://x.com/rewindnv/status/1716836327961075777?s=46&t=hSkiyIrskk7H7tDvqotbpg
TL;DR What philosophy do you think NRS games should adopt? Let broken stuff rock, or handcuff things in order to prevent any one character from getting out of hand?
Edit: The tournament host banned it ahead of time
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