Jynks
some heroes are born, some made, some wondrous
Been playing the new Bestheda rpg... Starfield. Arguably one of the biggest games of the year due to the vast legacy of Elder Scrolls and the 3D Fallout games. All I can say is that for me this game lives up to the hype. I was a massive Oblivion and Skyrim fan, I played most of the Fallouts, but never really liked them (apart from the 3 2d ones).
I think it 100% delivers on all its promises. It IS a Bestheda rpg though, so follows the same kind of structure and gameplay as all their other ones. I have heard it called fallout in space, but I think that is unfair. They have a style of game and all their games are in that style, so why would Starfield be different. So if this is fallout is space, then fallout was Morrowwind in a desert.
I got it on PC and my PC is not the best, not bad, but starting to age. It is buttery smooth at 4K on the default settings and it just looks fantastic. I had seriously considered buying a Xbox to play it as I assumed it would run shit on my PC... so I got the pre-load edition to try it early, assuming I would not be able to play it due to frame rate issues. Return it and be able to get the xbox version. I even intended to return it if it did work and then rebuy it once it was fully released... but I just can not stop playing it. The game is so fucking good.
Like all their games there is just a metric ton of things to do. There is even a kind of factory game built into it were you build automated plants on planets and ship materials around the galaxy. The story is fun and engaging, but like Skyrim it si the seemingly endless side quests that provide the most fun for me. It is like any rock I look under there is a massive quest chain with a cool story. Like just talk to some random npc you walk past everyday to get to the train, and that will open something up for you.
There is a lot of great qol improvements for players of their old games. For example encumbered inventories are back again, but this time you can access your starship hold at any vendor. Meaning no need to lug stuff all over the place. You can fill your starship with stuff and sell form there. Also the "junk collecting" in Elder Scrolls and Fallout is gone. Resources are now a separate item. Junk is just that now. Junk. You can sell it or use it as decoration in your home... but no other function. This means that the immersion breaking thing of just picking up everything in existence is gone from the game. Also the fast travel system is greatly expanded. Once you start mapping the galaxy you can fast travel directly from a city district on one planet to another. So for a space so large, you can move around very quickly...or you can jump in your ship and just fly in any direction to something you see around you if you do not like map traveling.
The space fighting is very cool. I have been a regular "space dogfighter" player since Wing Commander days and buy and play most I notice. Like Everspace2 or Chorus recently. The dog fighting in Starfield feels really good. It is not so wild and crazy you get motion sickness spinning in circles. It is easy enough to be arcade like as well but still challenging. I'm not feeling like the space fighting is a barrier or something I want to avoid.
The way the planets work is super cool. Basically to avoid Star Citizens problem of a planet sized map with nothing in it each planet is broken down into two types of content. There is the pre-constructed "zones". So each planet has 4-5 zones on them (often a space station as well for developed worlds). These work like what you expect. Then you can also land on any point on the planet. This loads a "biodome". Which is a procedurally generated zone that matches the planet. Each procedural biodome has a size limit and has hand crafted content in it. You are not exploring a star citizen, a million kilometre space, but here is the interesting part. When you go down there and find a cave with smuggler city or crashed spaceship.. all that is hand crafted. It really makes the universe feel so large. Sometimes you discover big things which become permanent locations to go back to.
The big thing a lot of people what to know is if the game is a buggy mess, and it is obviously not bug free. Still, it is a very smooth launch. Bugs are rare, I have seen 2 in my entire time playing, and only minor. Like once the camera pointed the wrong direction during a conversation. I could load Red Dead 2 or The Witcher up and see more bugs right now years after release than I have seen in this game. Considering expectations after Fallout and Skyrim being so buggy, it is a very nice surprise that it is one of the smoothest pc rpg launches in a long time.
Verdict : All in all this is one of the most impressive games I have seen in a while, and I am certain that there will be a great modding scene for it coming real soon as mods will just be able to drop in entire new planets into an infinite space. I just can't stop playing it.