Kiss the Missile
Red Messiah
Only in their non canon ending.Didn’t torr die and ferra like… “matured” into a torr-esque thing?
Only in their non canon ending.Didn’t torr die and ferra like… “matured” into a torr-esque thing?
I am sure that's a general thing which happens when ferra gets older so I wouldn't call it non Canon.Only in their non canon ending.
Until it happens in Story Mode, it is officially non-canon. It could be made canon easily, however.I am sure that's a general thing which happens when ferra gets older so I wouldn't call it non Canon.
yepAshrah looks friggin' spectacular.
-Dualist Liu Kang Light + Dark Stances
-Slasher Jason Slash Charge
-Magic Sword Sonic Boom
-Shoryuken that can be meter-burned into Kameo insanity
-A more elaborate version of MK11 Sindel's Phantom Charge
-The best Fatal Blow in the game
We happy. We very happy.
This. I’m out atm after playing football (soccer to many of you cross pond heathens), but will give proper thoughts later. But all in all that was an awesome Kombat Kast, this is what is needed. Props to Tyler for getting more involved too. And as a fellow game dev, it was awesome to see some behind the scenes stuff!I think that's exactly what I expect from Kombat Kasts!
First of: Props to the stages guy, but he could maybe show a bit more than only Living Forest but that was a nice appetizer.
Smoke looks super cool. His movement, his ninja stuff, his invisibility, teleports! Perfection. Hell, I even like his hair at this moment!
Ashrah - her two stances mechanics is nice, I still don't like her kriss, but still will give her a chance. She looks flashy and I LOVE her fatal blow. And yea you could think it can't be any better
But then Geras entered and stole the show (separate props to Tyler for doing the breakdown). He looks & plays BEYOND AWESOME, holy shit how much depth in the development of this character is put. Hats off, I don't even know where to begin and still trying to grab my jaw from the floor, so you can imagine is not comfortable typing in such position.
QA fight was perfect to watch and Sektor's classic fatality was neat.
Goro kameo looks great and I already love his upgraded visuals.
Overall I'm giving this kast an A and if this level is maintained for the future kasts (along with the clear communication what will/won't be presented) I'm all for it. Yes, even with the belt battle.
Btw, stopped counting "awesome" after 15th.
Compared to Scorpion's where they seemingly just rushed through with just "oh he has an air spear and a couple other neat but very basic moves", these three were VERY in depth. I was watching Smoke in awe and just like I will be messing around with him for sure. Soooo many mixups, tools, and awesome animations. Scorpion has always been my fav for 30+ years, but I barely have any idea what they gave him compared with everything they did for everyone else! Like damn, can someone give him another breakdown that actually talks about move properties, high, low, overhead, etc.? This KK was just so much better and more hype than the first (ok Johnny looked damn good).I wish the kasts would be more in depth. like go over all the strings and buttons too. maybe it's just smoke that didn't seem like he did a lot or they barely covered him.
where is the fun in exploring it yourself then when you get everything chewed up weeks or month before release.I wish the kasts would be more in depth. like go over all the strings and buttons too. maybe it's just smoke that didn't seem like he did a lot or they barely covered him.
I was thinking the same thing. Hopefully they add something pre-release similar to Ashrah opponents with the circle glow.was there no UI element for how many Hour Glasses Geras has out?
Yeah I kept looking for some kinda tell or something for that too. Hopefully they add something either before release or soon after. I was still shellshocked from just how much they gave Smoke though so I could be wrong. He looked so crazy it made Ashrah very underwhelming for me. Geras actually looks fun with the air piledrivers and stuff. We need more command grab centric characters.was there no UI element for how many Hour Glasses Geras has out?
I’m confused what this is a picture of…?
Sub Zero putting ice armor on an invisible SmokeI’m confused what this is a picture of…?
I just liked the vfx of Kameo Sub's freeze here looking very MK2.I’m confused what this is a picture of…?
the stomp seems to be an assault move, so you can setup something during its humongous startup.Wow, pretty unimpressed with Goro. It seems like they're making the same mistake they made with MK11 Stomp, only this time they're gimping it before the game even comes out lol. The only saving grace will be if his throw works similarly to Sheeva's anti-low command grab.
Smoke looks interesting, but very gimmicky and meter-hungry. And without a real projectile, I worry he will always be starved for meter.
Geras just looks bonkers.
This game is shaping up to be MKX on crack. I legit don't know how NRS plans to balance anything. I think we are going to see some very broken tactics throughout at least the first year of the game's life.
kameos could also make low tiers viable though, therefore enhance the diversity.I just hope we won't have a couple OP kameos, I want to see diversity online and in tourneys. I don't care if it's crazy, as long as it's fun to play and watch.