Liquid Swordsman
Noob
By slowly dragging out DLC character releases. Prior to that, we had no communication for a long time until the announcement of the Aftermath/Friendship combo update. That was about the only update that kept the steam going for the game. But even with that, they still stood by their MO.Perhaps, but it was nearly 100% longer than any of their previous games. That's a sizable increase, even if it doesn't feel like it to most.
Forcing everyone to play one character at a time for 1-2 months until it was time to ghost the community for a long period and announce something when they felt like it. They intentionally did this until it was near the end of the development cycle. I don't even want to get started on the team raid bullshit they kept over hyping as the "new game mode".
The fact that the only audience that got the most incentive out of this was the cringey mainstream/megan thee stallion/mileena followers that kept harassing ed boon on twitter while everyone else that had am appreciative support of reptile, ermac, smoke, havik, ash etc. got completely got left in the dark really tells you a lot about the company. If this is the long term support they were talking about, then I felt like it was supporting Warner Bros pockets more than it did for the fans.
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