Tertian
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via https://mortalkombatgamessupport.wbgames.com/hc/en-us/articles/360049306674
Below are the release notes for the 06/10 Mortal Kombat 11 update on PlayStation 4 and Xbox One:
General Gameplay Adjustments
Kombat League / Online
Towers of Time
Stage Specific Adjustments
Character Specific Adjustments
Below are the release notes for the 06/10 Mortal Kombat 11 update on PlayStation 4 and Xbox One:
General Gameplay Adjustments
- Move list corrections
- Fixed a rare Audio related game freezing issue
- Fixed some issues with certain attacks using the incorrect Augment Elemental Type
- Adjusted some overlapping text Menus regarding Augments
Kombat League / Online
- “Find Next Opponent” is once again the first option at the end of a Ranked set and no longer requires a confirmation
Towers of Time
- Fixed some rare issues with the Downburst Augment
- Missing Towers of Time for some players should be now be working correctly
- Optimized performance in Towers of Time
Stage Specific Adjustments
- Kronika's Keep - Adjusted how some special moves interact with an opponent hit by the Time Orb Background Interaction
Character Specific Adjustments
- D’Vorah - Bombardier Beetle & Bombardier Beetle Amplify can now only be parried by low projectile parries
- Erron Black - The first 3 hits of Ghost Koins (Fatal Blow) no longer allow for Breakaway
- Kabal - Fixed an issue with Buzzsaws playing an incorrect animation when hitting an opponent
- Kitana - Fixed a rare issue that could result in the Armor from Augment Kahnt Touch This to remain active after certain circumstances
- Kotal Kahn - Adjusted Totem buffs values when there are 2 or more stacks of Totems on screen
- Kotal Kahn - The first hit of Pinned Down (Fatal Blow) no longer allows for Breakaway
- Kung Lao - The first hit of Beaten And Broken (Fatal Blow) no longer allows for Breakaway
- Noob - Shadow Klones will no longer sometimes continue to animate when hit by some projectile parries
- Noob - Shadow Slide can now only be parried by low projectile parries
- Fujin - Adjusted wind effects on opponent's cloth physics when Bending Wind (Away + Back Punch) is performed
- Fujin - The final hit of Warped Needle Amplify now correctly works after it has been previously Flawless Blocked
- Fujin - Fixed an issue with Fujin's Krossbow using an incorrect animation when winning a match under certain circumstances
- Fujin - Fujin no longer sometimes has incorrect Gear Abilities in some Story Mode fights
- Fujin - The first hit of Winds Of Change (Fatal Blow) no longer allows for Breakaway
- Fujin - You can no longer do an extended combo against your opponent after Finish Him with Warped Needle until the Fatality window timeout has occurred