Blewdew
PSN: MaxKayX3
So this is a Problem I‘ve had for a longer time and I can‘t seem to figure it out to do it consistently, even when after a lot of practicing.
I‘m talking about „hit“ confirming a flawless block a reversal after a string I‘m barely minus after. What I usually do is I input block,u2/3 immediately afterwards so in case my opponent presses a button and I happen to flawless block it I get my reversal U2/3 and if I don‘t get the fb nothing happens because of the blockstun.
to this point everything is fine but when my opponent doesn‘t press a button or mistimes it of course my character just does a s2/3 or even worse a neutral Jump punch/kick. I tried to hitconfirm the fb so I don‘t take the risk of this happening, but the window just seems too small to consistently do it. Any tips for this? Maybe there is something I‘m doing wrong with my way of approaching this. Any help would be appreciated
I‘m talking about „hit“ confirming a flawless block a reversal after a string I‘m barely minus after. What I usually do is I input block,u2/3 immediately afterwards so in case my opponent presses a button and I happen to flawless block it I get my reversal U2/3 and if I don‘t get the fb nothing happens because of the blockstun.
to this point everything is fine but when my opponent doesn‘t press a button or mistimes it of course my character just does a s2/3 or even worse a neutral Jump punch/kick. I tried to hitconfirm the fb so I don‘t take the risk of this happening, but the window just seems too small to consistently do it. Any tips for this? Maybe there is something I‘m doing wrong with my way of approaching this. Any help would be appreciated