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MK11 Johnny Cage General Discussion

DrFolmer

AKA Uncle Kano
Hmmm..didn't the new flawless block nerf make flawles blocking cassie's kick ultra hard now?

The Flawless Block cooldown window after entering block can no longer be circumvented after you successfully blocked something & continued to hold the block button or quickly input another action before blocking
How dare you insinuate that other characters have gotten strong post patch #downplayingscum
 

thlityoursloat

kick kick
TIL generic yeehaw man can just stand there in cancer stance shooting back all of your forceballs.
Good character design. That's ignoring the fact that he out neutrals you severely. It seems like we'll never catch a break against this waste of a slot.
 
Before coming here sounding off like a pro know it all with arguments at least check them out to be true:


Forceballs still whiff on females just the same when cancelled from his most used strings AND ON DIFFERENT ranges than on males.
It's still 12 matchups of character not working the same.
WTF are you even trying to prove there? Nobody is canceling into forceballs with this variation and of course they have slight range differences between different characters. Acting like the forceballs are garbage against the females is completely disingenuous. Against Cassie in particular they allow you to trade and shutdown low gunshot if you play smartly.
 

Rizz091

Noob
So I'm thinking Outtake and Showstopper are the two variations to use with Johnny right now. Shock jock doesn't seem to bring anything to the table in comparison.

With that said, what match ups do you guys prefer what variation in? I'm thinking match ups where Johnny can zone the opponent out I prefer Outtake, otherwise Showstopper if I need to deal with teleports and a consent up close game.
 

M.D.

Spammer. Crouch walk hater.
Man i'm tired of repeating myself. Nobody said they were garbage, i'm having an issue with inconsistency. I don't care if they make them garbage on all cast, as long as it works the same.

Hitbox issues are NOT a feature, they are bugs and should be fixed.

As for matchups, I usually always go Showstopper if the opponent is a damage powerhouse, with 4 35% KB and huge comeback potential.

Just watch Mustard's kotal stream. Poor Viper was zoning the entire match just to get 50%ed and lose because he couldn't catch up with the damage with Outtake.
Having to spend a bar for amplified rising shoulder doesn't help, as you can't get your big damage 2 bar combos any more and you literally have no usable KBs.

If the opponent has a low damage char in the likes of 20-25% and can be zoned (no teleports) then Outtake would be the better choice for me.
 
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thlityoursloat

kick kick
So I'm thinking Outtake and Showstopper are the two variations to use with Johnny right now. Shock jock doesn't seem to bring anything to the table in comparison.

With that said, what match ups do you guys prefer what variation in? I'm thinking match ups where Johnny can zone the opponent out I prefer Outtake, otherwise Showstopper if I need to deal with teleports and a consent up close game.
Outtake is generally the way to go I think. Characters who don't whiff straight forceballs would get zoned out badly anyways and against females (who are typically zoners, smh sexism) forceball pressure doesn't matter anyways.
I still don't know what to do about that guy from Texas, I swear to god he can just stand there indefinitely in entitlement stance and completely delete all of your zoning. His downpokes are still starving children in africa.
 

M.D.

Spammer. Crouch walk hater.
Erron sucks. Having the 44 whiff in both strings is cancer.

Also, I realised the worst part about outtake. WE LOST THE FLIPKICK BRUTALITY WTF it was his best one.
 

Rizz091

Noob
Outtake is generally the way to go I think. Characters who don't whiff straight forceballs would get zoned out badly anyways and against females (who are typically zoners, smh sexism) forceball pressure doesn't matter anyways.
I still don't know what to do about that guy from Texas, I swear to god he can just stand there indefinitely in entitlement stance and completely delete all of your zoning. His downpokes are still starving children in africa.
I just feel like I don't wanna try to zone out characters like scorpion, geras, or noob for examples cause I don't wanna deal with some of their counter zoning tools.

Lol yeh Erron is aids. Feel like it needs to just be a constant up close game against him.
 

M.D.

Spammer. Crouch walk hater.
Played some KL matches with Outtake.

Very weird but, everyone's just crouch blocking the zoning from 3/4 screen, coming close.
They're doing it better than the pro player streams we've been seeing, that just walk face first into forceballs.
Maybe people in KL are used to spamming and defensive annoying play and they're just better, but out of my 10 matches 9 of them were extremely patient and just dashed in nullifying the low forceball in max 2 dashes.

So then, once they make that one dash and forceballs start whiffing, you're just left with raw strings, and poke rising shoulder.
You can d4 check their advance, 124, backdash, repeat. But that's what you could do in the other variations as well.

The only thing you have left is d1 shoulder. It catches people, yes, and if they block it they are left in perfect d4 range so they have to start guessing again.

And here lies my personal problem.

I've always had the belief that a top tier character was the one that required the less ammount of guesses, or let's say reads to not offend the elitists, to win.
In other words, the less correct reads from you, or mistakes from the opponent, it takes to win, the better the character.

If they have to do 2 mistakes to lose, and you can freely do 5-6 because their character can't cash out, then your character is better than theirs.

With outtake, it takes a LOT. You're always in the neutral, you always have to make the read. d4? throw another forceball? wait for a s1 anti air? Dash in throw?
If you do a correct heavy read with f3 or b3, you can't cash out more than 26%.

On the other hand, there are characters (Geras) that when you blink, WHAMO 40%. Man does literally over 35% from his 6 frame u2 wakeup. He still has three very usable 35% KBs and a full screen fatal blow. How many mistakes are you allowed to do against this? Certainly less than they're allowed vs your Outtake.

So this is why it's hard for me to see this character top 5.

Sure, if you're from SKYNET and you literally guess right every single time and have the reaction time of a nanomachine infested cyborg, then obviously you'd win with Outtake. But my question here is this. If your reads are so godlike, you can win flawless with a char that requires 7,8 reads.....imagine how horribly more you'd win with one that requires 2.

In case of Sonic, i'm pretty sure people be shittin bricks during their tournament matches with him and will do a SHITTON of mistakes against Outtake, which sincerely is what allowed him to win with prepatch Cold in inj2 so much.

I'm really really not sold on the god tierness of this new variation at all.
 

Pygmy_Potato

BF4+FF+BLK
On the other hand, there are characters (Geras) that when you blink, WHAMO 40%. Man does literally over 35% from his 6 frame u2 wakeup. He still has three very usable 35% KBs and a full screen fatal blow. How many mistakes are you allowed to do against this? Certainly less than they're allowed vs your Outtake.
I share your skepticism about Outtake being top 5, but this is misinformation about Geras.

He lost all the gauntlet charge boosted bnbs, a regular 1 bar bnb is more like 33-34%, he doesn't literally do over 35% from his U2 unless you cancel into fatal blow or spend 2 bars and a KB in the corner, and his KBs have been nerfed - Sand Trap KB is 30, 111KB is 32, F11+14KB is 27.5, F221+3KB (if the whole string hits) is 32. And his fatal blow doesn't actually hit fullscreen.

You dislike this kind of upplaying when it's done to Johnny.
 

kcd117

Noob
many pros have cage v3 in top 3. can anyone elaborate why?
He has a 9 frame mid, a poke xx safe special, a "fuck off" tool to reset neutral and amazing anti air now with his rising star.

He also has another 9 frame mid but in his fireball and it literally forces people to play at the range he shines bc very few characters can outzone him in this variation from fullscreen.

With both tools, he forces people to move in but keeps them from playing at the range he is not comfortable playing, pushing them to the range the mid-range where he dominates a lot of characters.

With that said, I don't think this is a top 3 variation, but showstopper + outtake can arguably make JC a top 5 character.
 

M.D.

Spammer. Crouch walk hater.
I share your skepticism about Outtake being top 5, but this is misinformation about Geras.

He lost all the gauntlet charge boosted bnbs, a regular 1 bar bnb is more like 33-34%, he doesn't literally do over 35% from his U2 unless you cancel into fatal blow or spend 2 bars and a KB in the corner, and his KBs have been nerfed - Sand Trap KB is 30, 111KB is 32, F11+14KB is 27.5, F221+3KB (if the whole string hits) is 32. And his fatal blow doesn't actually hit fullscreen.

You dislike this kind of upplaying when it's done to Johnny.
You are right, KB is 32, he gets 33 from u2 and his FB is 3/4 screen.

Sorry about the wrong numbers.

Still they're all ~10% bigger than Outtake and he still has those KBs as Outtake has none, so as tier placement based on my personal "mistake tierlist" I would still put Geras over Outtake.

Also, can we please STOP calling a special a 9 frame mid?

You can't use shoulder as a normal as the horizontal range is inexistent. Calling it a 9 frame mid would put it in the head of people he's Cassie or pre patch Kang or some shit.

Fireball when it becomes a mid it's not 9 frame at 3/4 of the screen, it's more like 12, and up close it's 9 frame but -18 so still a no no.
 
I know nobody has time to do towers around here because you're all training to win Evo but man I've been cleaning house on this Johnny gear since the recent patch. I finally have all of his gear pieces and only need 5 skins 3 of which are in AI battles. Just got his new Pump It Up taunt too. Whatta fuckin' casual amirite.
 

M.D.

Spammer. Crouch walk hater.
Gear is awesome but brutalities are even more awesome.

I want a shadow kick and rising shoulder brutality please :(
 
I know nobody has time to do towers around here because you're all training to win Evo but man I've been cleaning house on this Johnny gear since the recent patch. I finally have all of his gear pieces and only need 5 skins 3 of which are in AI battles. Just got his new Pump It Up taunt too. Whatta fuckin' casual amirite.
I no I have almost all his gear and I got that taunt is that the one where he like ties his shoes and has fancy footwork and I got one where he flips them off it's pretty funny I suppose we r both casuals haha
 

Owerbart

I miss you
i stopped playing about 40 days ago.

did the patch affected johnny's normals at all?

can you frame trap with the 3rd variation fireballs?

did people realize that showstopper is trash?
 
D

Deleted member 35141

Guest
I still dont get how he still has so few KBs atleast useful one's, its like playing mkx without a run button minimizing combo and pressure potential.

I am glad they added third variation as I felt johnny without nut punch is crazy and atleast this variation will eventually change my habit of throwing MB forceballs even when I know damn well its gonna whiff