So I need to be clear.
What are the tools you lack that make you low tier?
What are the tools you need to make you mid tier?
I am asking because Kung Lao to me is considered mid tier.
You have others saying he is low tier regardless of his placing.
So what is it that qualifies him to be mid tier?
If he is low tier than why is he low?
I have heard YouTube videos and all they say is he is garbage and they speak about Kung Lao's frame data.
So I want people to elaborate to me his tier placement and what qualifies as low tier.
Also does low tier even me garbage in MK11?
I truly want to know because if it is about F0xy studying player tendencies than I need to strictly understand the tools Kung Lao has and I need to understand if his tools qualify for him to be mid tier or low tier.
Gimmicks are punishable or very risky and out if the characters favor compared to what they gain.. For example Lao can throw you all day off amazing staggers and that will mix you up all day long no matter how good of a player you are, because its a guess(50/50 or more realistically a 30/30/30 for most).
If you guess wrong and try to punish his grab you can eat 30- 40% most characters won't get Laid damage in a punish and he can play safe to open up characters without really taking risks.
Kotal seems like he was built around F3 tick which was removed on day 1. His staggers are not great and his setups are pretty reactable and everything he has us risky on top if that he can wife when doing the right thing. His tools vs the cast us not the best and suffers where mid tiers do not.
Kollector is a good example because he has true 50/50's. The problem is both of them are punishable on block and he only gets 5% on hit and gives them wakeup options. Then come the gimmicks if that wasn't bad enough, he has poke into DB3/CMD Grab which is far less than 25% for a full combo punish on block. If he had true 50/50's or mid/throw he wouldn't be a gimmicky character.
Kano is the same, he has true 50/50's but there is an option select to beat both removing the guess and his reward off his 24xxCMD Grab and 241+3. So he has to do string/D1 Kano Ball Gimmicks. Which is very risky for low reward.
The point is theta lack tools or are very risky to use. This may be gimmicks, lack of tools, low reward or hotbox issues but that's why they are lower on the tiers. Just because a top player makes top 8 doesn't make the character great. Look at Biohazard in MKX with bottom tier vannila Ferra/Tor. He did work with that character but that says more about his skill and opponents lack of MU knowledge than tiers.