arydious
Apprentice
Defensive is so very boring. Turtling is slow an example si Tom Brady vs Marvas at devastation they both played Sub Zero, who is the most defensive character in this game. How many time did the timer run out? Really the timer is 90 seconds and it ran out. This fight was still entertaining but it was long and i would not re-watch it.I'd rather have a rushdown game, it get's SOOO boring when people are turtling, and that would be the case with this parry mechanism you have stated, I would rather have offensive characters and defensive characters.
Well at the least in my opinion, that's why I hate watching Street Fighter.
The defensive people in this game are played different then what you want that doesn't mean it is wrong. Examples, smoke can smoke away and toss smoke bombs to catch the opponent off guard that is a defensive play-style right? Mileena can guard waiting for the opponent to jump then use her ball to capitalize on it. Johnny Cage he is a rushdown character but he can sit back and wait to land a b3 or f4 then punish.
I feel this game has defenses they are just not your standard parry like in all the other games. If NRS made mk like every other game why would we even want to buy it? The point is to be different like i said before just because it is not what you are used to does nto mean it is wrong. MK has a lot of focus on meta game which requires you to be truly smart and understand how to get people to do what you want them to.