Cassie's really, really good. People are often putting her a tier lower but that's because generally, they aren't playing against her online a lot.@Vslayer will be happy Lmao I personally would switch few Khars around but very good tier list M8!
by few i mean like 8-1o of em
Kollector's problem is that he literally has nothing going for him against the other grapplers and his long normals don't mean much in a game with zoners this strong. I literally can't come up with a reason why you would play him beyond liking him aesthetically.Why is Kollector Irrelevant? This is the first I've seen him that low, although I don't follow these rankings too closely.
Not bad at all. Only changes I’d make would probably be moving Jacqui left one or two spots, moving Skarlet to A, moving Frost to bottom tier, and probably moving Baraka and Cetrion further left just based on tourney results.
Jacqui is a bit of a bill IMO. People are overrating her. Unless she gets mega buffed in the future, I think her viability will drop off as people become desensitized to her.Not bad at all. Only changes I’d make would probably be moving Jacqui left one or two spots, moving Skarlet to A, moving Frost to bottom tier, and probably moving Baraka and Cetrion further left just based on tourney results.
Cool. I thought he got decent damage that could keep the opponent grounded, which is nice since he doesn't need to worry about breakaway as much, but again I don't know much about the rest of his tool kit.Kollector's problem is that he literally has nothing going for him against the other grapplers and his long normals don't mean much in a game with zoners this strong. I literally can't come up with a reason why you would play him beyond liking him aesthetically.
there is no way frost is bottom tier.I have won SO many ranked matches with her!Not bad at all. Only changes I’d make would probably be moving Jacqui left one or two spots, moving Skarlet to A, moving Frost to bottom tier, and probably moving Baraka and Cetrion further left just based on tourney results.
When I had the game day negative 7 he did SHIT TONS of unbreakable damage and he got hit with the nerf hammer hard on the day one hotfix. He dropped from 35% one bar fully grounded to 26.Cool. I thought he got decent damage that could keep the opponent grounded, which is nice since he doesn't need to worry about breakaway as much, but again I don't know much about the rest of his tool kit.
I Hope every khar will be played. so that we can get ACTUAL data!basing in your tier list vision here, I think Jacqui and Liu are way better, probably S+ material, and Raiden is A minimum (probably can be S) .... anyway, it's too soon for any ultra precise tier list .... let's wait for combo breaker and after evo to have more match up knowledge, hehe
She can parry at the end of most of those strings, and if a character has a slower u2 on flawless block, that stops that right there. If they have a fast one, most of the time they have to be frame perfect, but that doesn’t stop her from staggering or safely special cancelling.Jacqui is a bit of a bill IMO. People are overrating her. Unless she gets mega buffed in the future, I think her viability will drop off as people become desensitized to her.
Skarlet is definitely not an A tier character. Loaded with launchable gaps, she becomes mad whiff punishable once you know what ranges to stand at and her zoning is only okay really.
Nah, I think Liu beats MY character but that's because Scorpion lacks a fast mid with threat behind it. When he's trying to pressure the 8-11f mid characters like Lao, Jacqui, Cassie etc it's rough for him.basing in your tier list vision here, I think Jacqui and Liu are way better, probably S+ material, and Raiden is A minimum (probably can be S) .... anyway, it's too soon for any ultra precise tier list .... let's wait for combo breaker and after evo to have more match up knowledge, hehe
The parry is bad risk/reward and is the worst in the game. Side switches (might be bad), if the opponent reads it you eat 35% off a one bar jump kick conversion.She can parry at the end of most of those strings, and if a character has a slower u2 on flawless block, that stops that right there. If they have a fast one, most of the time they have to be frame perfect, but that doesn’t stop her from staggering or safely special cancelling.
Please elucidate me with your total pro gamer opinions bro.this. this is why casuals shouldn't make tier lists
I’ve won all my games with her too. Doesn’t make her good. Did any of your ranked opponents flawless block the 2nd hit of b22? Did they actually get hit by her overheads? Think about the players you’re taking wins from, and weigh Frosts best tools objectively to see what I mean.there is no way frost is bottom tier.I have won SO many ranked matches with her!
say that to NinjaKilla .... he can make even a top Geras gameplay be his bitch , cause when you are an expert in read your opponent , the frame data gap is overcomed by playing brainy smart , heheheNah, I think Liu beats MY character but that's because Scorpion lacks a fast mid with threat behind it. When he's trying to pressure the 8-11f mid characters like Lao, Jacqui, Cassie etc it's rough for him.
Liu Kang is a walking block infinite that constantly forces you into a 25/25/25/25. Pretty easy to beat people with that on deck against anyone who isn't at the absolute top skill wise.say that to NinjaKilla .... he can make even a top Geras gameplay be his bitch , cause when you are an expert in read your opponent , the frame data gap is overcomed by playing brainy smart , hehehe
I disagree, the amp steals a fuckload of health, and she can hold it if she wants. The main thing is the threat of the parry transforms flawless blocking from a raw counter into a 2 way mind game.The parry is bad risk/reward and is the worst in the game. Side switches (might be bad), if the opponent reads it you eat 35% off a one bar jump kick conversion.
Not really, every option he has from his f4 series is unsafe and has a counter. His pressure is similar to Stunt Double Johnny from MKX. Lots of conditioning tools, but every one has counterplay.Liu Kang is a walking block infinite that constantly forces you into a 25/25/25/25. Pretty easy to beat people with that on deck against anyone who isn't at the absolute top skill wise.
If people play the Skarlet MU correctly they're mostly going to be forcing you to play footsies so they can either make jump kick reads or whiff punish. The parry mind games aren't even relevant a good chunk of the time.I disagree, the amp steals a fuckload of health, and she can hold it if she wants. The main thing is the threat of the parry transforms flawless blocking from a raw counter into a 2 way mind game.