Thanks for all this discussion, guys. It’s good and I really appreciate it. However, I want to reiterate that I’m not looking for good zoners, good keepaway, good runaway, or anything like that. I’m not looking for characters that are difficult to GET close to, I’m looking for characters that are scary to BE close to. I’m looking for a character that makes Sonya or Liu Kang nervous to rush down because they feel anxious being that close. Does that make sense?
Think a few of us read this wrong then. You mean a character that is tough to approach, but not a zoner or runaway character? In that case the answers I would go with are a bit easier.
Baraka- Excellent frames on his normals and strings. Multiple punishment KBs that are in-game practical, that lead to 35-50% midscreen. Good range with extended range in Variation 1. Even a mid ranged normal attack in there. Easier to play/pick up/execute than most characters. It's not fun for Sonya and Liu types to get too reckless rushing down Baraka because he can make them pay big time.
Cassie- Possibly the best frames in the game. 9F mid that has an OH for the second hit, with two low starters to keep them honest up close. Low shot to stop zoners. Good hit advantage on hits to slow them down. A 13F far reaching mid that leads to combos and stuffs opponents attacks. All around character with no real weakness.
Or you can just pick up Erron Black because 6F D1, 7F D3, godlike normals/strings, godlike damage, godlike FB, godlike mixups, godlike corner, godlike keepout, godlike keep in. But I find you to have more integrity than that.
I dunno that was like day 2 of my Jacqui, and I’m stronger with her now. I’m still not great though I forget to cancel into clench all the time and I can’t do f2,2. It did feel bad though. I was simply at a loss as to what to do. I can’t remember if O had b2,2 in my arsenal at that time, but even that is unsafe on block. Yeah if you have any idea what I could’ve done I’d like to lab it.
I'll PM you.