A F0xy Grampa
Problem X Promotions
I have been using this string alot for the past month, purely to build a little bit more meter and confuse opponents who think I was only going to do a 11, on hit it gives advantage and on block it gives pushback.
However, on block it pushes you into the range where F3 will crush all low pokes/standing moves that are quicker than it, so long as you stand perfectly still and do a F3 right at the end of the 11F1 animation.
I tested this against a few characters, not the whole cast:
Jax - (Nothing worked)
Raiden - (Sometimes his D3 would work, other times it wouldnt, seemed random, Cage kinda hops over it and knees him in the face)
Smoke (Nothing worked)
CSZ - (Nothing worked)
Kitana - (Couldnt even D1)
None of them could escape the F3 after the 11F1 was blocked. So heres something to get people to poke and punish them for it
The opponent has 3 options after 11F1 is blocked
- Armour
- X-Ray
- Block the next F3
Dont jump because obviously you'll get AA'd by F3 for roughly 25% into nutpunch.
This is especially effective jumping out of the corner because you can get about 9% free chip damage and a mindgame after it.
However, on block it pushes you into the range where F3 will crush all low pokes/standing moves that are quicker than it, so long as you stand perfectly still and do a F3 right at the end of the 11F1 animation.
I tested this against a few characters, not the whole cast:
Jax - (Nothing worked)
Raiden - (Sometimes his D3 would work, other times it wouldnt, seemed random, Cage kinda hops over it and knees him in the face)
Smoke (Nothing worked)
CSZ - (Nothing worked)
Kitana - (Couldnt even D1)
None of them could escape the F3 after the 11F1 was blocked. So heres something to get people to poke and punish them for it
The opponent has 3 options after 11F1 is blocked
- Armour
- X-Ray
- Block the next F3
Dont jump because obviously you'll get AA'd by F3 for roughly 25% into nutpunch.
This is especially effective jumping out of the corner because you can get about 9% free chip damage and a mindgame after it.