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Unpopular opinion: custom variations is not fun and it is a goofy s**t

Zhidoreptiloid

Watcher from the sky
At first i was like

WOW
MISERY BLADE
SUCH FUN CUSTOM VARIATIONS

But then

45% BARAKA DAMAGE WITH GODLIKE NORMALS (character, designed for good normals and pokes, but without good damage and combo for it. "Gutted!" just broke character design)
50% FROM KABAL AND RESTAND

What is that? That is mkx goofy s**t. No way, please. Better make constant variations than custom shit
 

Kiss the Missile

Red Messiah
At first i was like

WOW
MISERY BLADE
SUCH FUN CUSTOM VARIATIONS

But then

45% BARAKA DAMAGE WITH GODLIKE NORMALS (character, designed for good normals and pokes, but without good damage and combo for it. "Gutted!" just broke character design)
50% FROM KABAL AND RESTAND

What is that? That is mkx goofy s**t. No way, please. Better make constant variations than custom shit
NRS wants every special move to be in a variation. Gutted will be in one of Baraka's "constant variations".
Your problem isn't with the customization. You're just mad Baraka has that Thick Dick Damage
 

Zhidoreptiloid

Watcher from the sky
ok so then i pick the variation with whatever the shit it is your complaining about and then what is different?
Difference:
1) In variations we have no OP moves (gutted from baraka, misery blade scorpion, restand kabal)
2) Combination of moves - in variation you can have 1 good move and 1 not so good - for example good TP cancel in "boon main" and ussless air throw. If you make custom variations, you can find synergy of two moves, which broke the game.
NRS wants every special move to be in a variation. Gutted will be in one of Baraka's "constant variations".
Your problem isn't with the customization. You're just mad Baraka has that Thick Dick Damage
Nah, mate, i am poor scorpion
 

Evil Canadian

G O K U
Elder God
Difference:
1) In variations we have no OP moves (gutted from baraka, misery blade scorpion, restand kabal)
2) Combination of moves - in variation you can have 1 good move and 1 not so good - for example good TP cancel in "boon main" and ussless air throw. If you make custom variations, you can find synergy of two moves, which broke the game.
No OP moves in variations... says who?
You think they would just make moves and then not use them in variations? Why waste the time money and budget on it.

Whose to say a move you dont think is busted everyone else will will be in whatever variation.

Who even says misery blade and gutted are OP to begin with.
 
I agree partially, I feel like Gutted really removes part of Baraka's weakness

But using the same variation system, I can make an ultra zoner Jade that makes impossible to Baraka get close to me

So kinda feel neutral about the variation system, cause it makes every character viable to almost any playstyle...

Enviado de meu SM-A700FD usando o Tapatalk
 

DragonofDadashov24

Let’s see whose fire burns hotter
99% of players say that custom variation is fun. It’s inconsistent and too troublesome to balance, that’s the problem.
Again, it’s a bets. No words about damage output yet
 

Marinjuana

Up rock incoming, ETA 5 minutes
I don't see any complaints that have to do with the Kustom Variation system. I encountered as many people using Death Spin+String as I did Misery Blade and the ones who used Misery Blade couldn't decide on the third move.
 

JDM

Warrior
Without the additional special moves, MK11 offers us real characters.
The customizable specials allow their basic capabilities to shine, and let players experiment in ways never before possible in a fighting game.
is this a quote from NRS or are you actually making an argument? If the latter is the case, I don't agree. Characters like Scorpion are essentially forced into Misery Stance to even remain a decent character, and I'm SURE more characters are going to be like that. I don't like it. I'd prefer real fleshed out characters instead of 90 percent bad moves and the rest guaranteed or maybeeee pickable depending on what you want as your gimmick.

Just my personal thoughts and I don't mind you guys disagreeing. I didn't really care for variations either.
 

Sage Leviathan

I'm platinum mad!
is this a quote from NRS or are you actually making an argument? If the latter is the case, I don't agree. Characters like Scorpion are essentially forced into Misery Stance to even remain a decent character, and I'm SURE more characters are going to be like that. I don't like it. I'd prefer real fleshed out characters instead of 90 percent bad moves and the rest guaranteed or maybeeee pickable depending on what you want as your gimmick.

Just my personal thoughts and I don't mind you guys disagreeing. I didn't really care for variations either.
It's worth mentioning that a) the frame data we got in the stress test and the beta is not indicative of the final version, and b) some moves are inevitably more useful than others. Even if characters had no variations and things returned to an older formula, there would still be moves in the movelist that just aren't worth doing. This would be true for any "fleshed out character" regardless.

For a lot of Scorpion players going into MK11, misery blade might as well be a part of the base tool kit. But you need to know that none of the pre-made variations available in the beta—which I wager most players selected—contained the misery blade stance. Players had to consciously equip it in the Kustomize menu, and this kind of exploratory process is something we should all be excited for.
 

Zhidoreptiloid

Watcher from the sky
90% percent of moves is trash and ussless
10% only useful
SUCH VARIABILITY! SUCH FUN!
Only noobs will take something other instead misery blade, and, later, they will switch anyway after loosestrick, because scorpion with m.b. >>>>> scorpion without m.b.
There is no creativity or variability, only 1, maximum 2 working builds, like mysery blade + demon dash for scorpion.
 

JDM

Warrior
It's worth mentioning that a) the frame data we got in the stress test and the beta is not indicative of the final version, and b) some moves are inevitably more useful than others. Even if characters had no variations and things returned to an older formula, there would still be moves in the movelist that just aren't worth doing. This would be true for any "fleshed out character" regardless.

For a lot of Scorpion players going into MK11, misery blade might as well be a part of the base tool kit. But you need to know that none of the pre-made variations available in the beta—which I wager most players selected—contained the misery blade stance. Players had to consciously equip it in the Kustomize menu, and this kind of exploratory process is something we should all be excited for.
Why is it exciting? We knew Misery Blade was the best move for Scorpion in 5 minutes my man. That's not exploratory that's giving someone the illusion of choice lol. I played the base movesets and he felt like an incomplete character. I didn't even realize you could customize variations until a few matches and then I was like oh Misery Blade is literally his entire gameplan.

And no I don't agree that certain moves are just not worth doing. Tekken movesets are massive and sometimes one of the moves you barely ever use will be useful. Sure most moves are not as useful as a select few, but you still have the option to use them when the time comes. When you actively have to choose specific moves, you're going to cut those moves that aren't as useful as the other ones because that situation likely won't arise or be foreseeable on the character select screen. But giving the ACTUAL option to use them at any time, there can be a time that arrives where you will use that move.

We're going to see one great loadout per character most likely. And then there will be some surprising gimmicks people aren't prepared for. That's it. There's not going to be a bunch of different choices for every character at high level.

And yes, this is a beta. But it doesn't matter how much they tweak moves, the best moves will always rise to the top. Regardless.
 

Thingy

Retired account
I won't say that I don't like variations or custom variations of characters, because I do...but I would prefer if NRS just made a base moveset like MK9.
 

Inzzane_79

Every time someone farts, a demon gets his wings
90% percent of moves is trash and ussless
10% only useful
SUCH VARIABILITY! SUCH FUN!
Only noobs will take something other instead misery blade, and, later, they will switch anyway after loosestrick, because scorpion with m.b. >>>>> scorpion without m.b.
There is no creativity or variability, only 1, maximum 2 working builds, like mysery blade + demon dash for scorpion.
Calm down dude. The game is not even released yet and you jump on conclusions. Just because people now think Scorpion is only viable with misery blade it doesn´t mean that this is set in stone.

Let people play the game and find out what works good and what does not work so good
 

_CHINOCUDEIRO_

Machakabotones
Kustom variations are awesome, I mean AWESOME. They bring a new depth to each character and ton of hours of fun learning all the moves and thinking new strategies

NRS need to balance the moves, that´s all.

I think someone need to learn how to block and punish this moves:cool:
 

DragonofDadashov24

Let’s see whose fire burns hotter
90% percent of moves is trash and ussless
10% only useful
SUCH VARIABILITY! SUCH FUN!
Only noobs will take something other instead misery blade, and, later, they will switch anyway after loosestrick, because scorpion with m.b. >>>>> scorpion without m.b.
There is no creativity or variability, only 1, maximum 2 working builds, like mysery blade + demon dash for scorpion.
Wrong btw.
Less used moves are more unpredictable.
And there isn’t actually a bad move. It’s subjective and depends on the play style. I hate cancel so I’m not using mysery blade. Instead I’d use a more appealing move and find right way to use it.
And it’s too soon for you to tell if the move is shit. It’s a beta.
 

Jynks

some heroes are born, some made, some wondrous
NRS wants every special move to be in a variation. Gutted will be in one of Baraka's "constant variations".
Your problem isn't with the customization. You're just mad Baraka has that Thick Dick Damage
I'm pretty sure that as the game is so new we do not really know anything yet. I suspect that gutted will loose its place.. in the same way deadpool lost his place once people work out how the game works.

My prediction is that Banner Builds will be the go to for him after the game has stabilized.