She looks so fun to play, and it's very frustrating because we still have to wait two months to play the game !
The parry is sick, I hope it's better than the Covert Ops one, and now she has a low parry, thank you, I needed this one. The non-enhanced parry in Covert Ops is high risk-medium reward, it's almost useless in MKX. Also, why does the krushing blow with the amplified energy ring deals 290.00 damage when the parry with krushing blow only deals 210.00 ? The parry is a higher risk, so the reward should be greater than a safer fullscreen amplified move. They should give the damage of the energy ring krushing blow to the parry, it makes more sense.
The drone looks so fun to use, and less restrictive that the one in the Special Forces variation in MKX. RIP the arc kick, but the new soaring kick seems useful against zoners, I like it.
I really hope she keeps her f2 from MKX, I always use it. But NRS, where is the leg grab ? It's Sonya's signature move, it's like Kano's ball, Scorpion's spear or Raiden's Electric Fly, you just can't forget about it !
Also I still don't understand if the variations like "Duck & Cover" are the default variations or just exemples of custom variations.