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Superman General Discussion Thread

NHDR

Kombatant
Should I always be cancelling on block from F23 into breath? F23 is -2, breath is -1. I'm not the greatest at hit-confirming yet, hence why I mess up the cancel timing sometimes if its on hit. I'm a Street Fighter guy and really not used to the Injustice cancel window for specials.

I've also been cancelling into Trait a lot out of F2. On wall bounce from B3, I've been following up with J2 - D2 xx BF3, then checking full-screen with DB1. Anything else for a basic Superman? Thanks.
I hate to quote myself but does anyone have any insight to the above question? Thanks!
 

Arzumis

Kombatant
I hate to quote myself but does anyone have any insight to the above question? Thanks!
You can mix it up. For chip and meter build ending in breath is the best. Sometimes i do just f23 and continue offense from there because theyare waiting for the breath.