SWonder916
When's DragonBall?
The thrown stars are his projectile. No ground gun shots by themselvesDoes he have a ground gun shot? I noticed he has a move where he throws stars?
The thrown stars are his projectile. No ground gun shots by themselvesDoes he have a ground gun shot? I noticed he has a move where he throws stars?
1000% correctCan anyone verify how his trait works? Looking at the multiverse game play videos, to me it seems like a sort of recka (not sure it that's how you spell it). Seems that once u initiate it you have a certain amount of frames to follow up into trait-unque strings, cancel, or quick shot. Can someone verify this or correct me on this? If not I guess I'll find out at 3.
why the sudden throwing of shade?errr mah gerd guys he has a trap and stance but a high so must be unviable i want superman klone
Touche' I just play who I like as characters and hope they're not complete trashWell, I'm not the type to tier whore or to pick a character because I believe would make it easier to beat people, I pick a character who's moveset I like, who's fun to play. I don't compete so I don't worry about tiers too much, but if I see a character that I like how a move looks then find out it's not a regular but a "gear" (damn I hate this shit they did) then yea it's a bit disappointing.
It's necessary. With a popular character releasing, we gotta remember that he's just going to be whatever archetype he is, which isn't going to 100% appeal to everyone.why the sudden throwing of shade?
lmao fair enough. I don't care what archtype we call him, i'm hyped.It's necessary. With a popular character releasing, we gotta remember that he's just going to be whatever archetype he is, which isn't going to 100% appeal to everyone.
If it was just one move I would agree with this, but as they showed 3 of his best special moves are gear moves. The 2 that I mentioned in an earlier post and now the grenades that replace the ground mines. With the ground mines specifically it seems like some of the best setups will require 1 bar just to get the pop up off of the mine and continue the combo where as the grenade would allow the pop up for no bar. It just sucks that ending a combo with his trait 332 MB for instance off of a ground mine setup would cost 2 bars.Thrown empty gun confirmed as gear move but if that's all you wanted then the character may have never been for you honestly. Give him a try it's only one move *shrug*
DAMN STRAIGHT. Woooo!!!I don't care what archetype we call him, i'm hyped.
What's the other two that look awesome but are gear besides the empty gun toss?If it was just one move I would agree with this, but as they showed 3 of his best special moves are gear moves. The 2 that I mentioned in an earlier post and now the grenades that replace the ground mines. With the ground mines specifically it seems like some of the best setups will require 1 bar just to get the pop up off of the mine and continue the combo where as the grenade would allow the pop up for no bar. It just sucks that ending a combo with his trait 332 MB for instance off of a ground mine setup would cost 2 bars
Yeah I love that wake up, and the option to meter burn for a solid chunk of damage tooHis jump away move looks so damn good. And the fact that it's a wake up looks even better
112 xx Mine. Pressure. Kill them. String xx Back Roll on block. DO ALL THE THINGS. GET ALL THE METER FROM NINJA STARS. BECOME GIANT.anyone else notice that his three hit string that ends in a stab is both a hard KND and special cancelable like robins 212. This is basically what sold me on the character, cuz otherwise his mine setups would've been super gimmicky. He's guna have some great Oki and midscreen hard to blockables.
Fair point on the mine setups. I was probably focused too much on the meter usage in certain situations.What's the other two that look awesome but are gear besides the empty gun toss?
I agree the rolling grenades are sick but I think the mines are too. With trait there's some NASTY setups to be had. The main trait string to use that's "somewhat" safe is an overhead like they showed so that mini mine setup into overhead Trait string could be dirty. I feel like the mine has more setup potential for reasons like that alone plus it's timed versus the grenade which is a lot faster. As for meterless I'm sure he'll still hit 300 damage which is all anyone can really ask for. 400+ damage should require a bar + trait(even tho Green Lantern struggles to do that! Smh)
The string into that stab I believe was a gear move, like a special. I could be wrong about which one you're mentioning tho of courseanyone else notice that his three hit string that ends in a stab is both a hard KND and special cancelable like robins 212. This is basically what sold me on the character, cuz otherwise his mine setups would've been super gimmicky. He's guna have some great Oki and midscreen hard to blockables.
My thoughts exactly =-)This character looks super well rounded. He has good ranged tools and an AMAZING escape, he has a way to get in on zoner said safely, looks to have good set up potential, some normals with good range, air control. I have a feeling he will lack in damage but that is a solid trade off because he looks good all around
I was thinking that too! We can cancel into his backroll dive right? And even MB it to be super safe on block if necessary112 xx Mine. Pressure. Kill them. String xx Back Roll on block. DO ALL THE THINGS. GET ALL THE METER FROM NINJA STARS. BECOME GIANT.
So I saw the stream.Watching the stream yeah he has a high advancing string but definitely can be poked out of and just blocked low. How do you know it's safe?
Definitely a Batman-esque archetype(mid range with projectiles) but his Trait grants more strings and attack options other than a safe get-in tool
I think the overhead Trait string is more efficient than the low option but we'll see. I can't wait to mess around in the labSo I saw the stream.
His trait has a low, overhead and throw option.
I know it's slow and you can see it at a glance to block high when he traits up. But I think it's worth looking into.
If hood is up close, he has a 9 frame mid which he can cancel into trait into pressure or retreat.
You can literally search up the frame data of his moves
The one that restands? That'd be TOO sick! All good thoI really wish his forward diving meter burn grab was a base move