What's new

Doctor Fate Combo Thread

OmGxBdON

I'm going to make Fate top ten
Against big bodies: Corner
Even more realistic in a match is getting f2db2 instead of f2u3 in the corner
f2db2 f2u3 3db2 112db2 ( can do with a d1db2 as well)

Corner(non-big bodies)
f2db2 11 2213 d1db2 33%
d1db2 d1 11 112db2 around 28% comboing after d1db2 is hard but better to convert when you get the chance then not to. you can get more by doing d1db2 d1 b2db2 f2u3 db2. Harder version more damage. theres always d1db2 d1 d1db2 for simple but consistent damage.

With 3 ankhs: Corner
f2db2 f2u3 df3 3db2 f3 112db2 does a little bit less than 40% (Big bodies characters only)
f2db2 (df3 inbetween) 1db2 f3 b2db2 112db2. Does around 40%. (All characters)

Btw sorry about using percentages and not health points
 

RexxyC

what's done is done
These are the combos performed in the video in order. These combos were done on superman in competitive mode with level handicap on.

Buttons:
PS4 / Xbox
▢ / X | = 1
△ / Y | = 2
X / A | = 3
O / B | = 4
Down | = D

Movement
Up | = U
Down | = D
Back | = B
Forward | = F
Back Dash | = BD
Forward Dash | = FD
Neutral Jump | = NJ
Jump-In/Forward | = JI

Miscellaneous

~ | = Special Cancel Into
Meter Burn | = *MB
Grab | G​



Mid-Screen Combos:

F2U3, F2U3, FD, F2~DB2 | 6 Hits = 200.05

B2, 11, F2~DB2 | 5 Hits = 172.71

11~DB*MB, JI3, 11, F2~DB2 | 8 Hits = 367.03

F2U3~DF*MB, JI3, 11, F2~DB2 | 8 Hits = 339.59

F2U3, F2~DB*MB, JI3, 11, F2~D3 | 9 Hits = 349.54

F2U3, F2, 11, F2~DB2 | 7 Hits = 200.53

B2, 11, F2, F2~DB2 | 6 Hits = 191.76

F2, 4, DB2*MB, B3, JI3, 11, F2~DB2 | 9 Hits = 242.16

F2U3~DF*MB, JI3, B1D32 | 7 Hits = 312.16


Jump-In Combos:

JI3, F2U3, F2~DB2 | 5 Hits = 257.17

JI3, 11, 11, F2~DB2 | 7 Hits = 254.76

JI3, 11~DB*MB, JI3~DF1 | 7 Hits = 401.88


3 Anhk Combos:

2113~DF3, FD, F2~DB2
| 20 Hits = 249.97

4, F2U3~DF3, 11, F2~DB2 | 9 Hits = 255.16

4, F2U3~DF3, BD, B3, JI3, F2~DB2 | 9 Hits = 306.62

Anti-Air Combos:
D2, JI2, 11, F2~DB2
| 6 Hits = 181.40

JI2, 11, F2~DB2 | 5 Hits = 194.04

4, D2~DB1, FD, 11, F2~DB2 | 6 Hits = 217.93


Corner Combos:

F2U3~DB2, F2U3~DB2, F2U3~DB2
| 9 Hits = 286.72

F2U3, F2U3, B3, NJ3, B1D3U3
| 9 Hits = 288.02

112~DB2, F2U3~DB2, 11~DB2 | 10 Hits = 310.43

B1D23, F2U3~DB2, 3~DB2 | 8 Hits = 244.08

4, F2U3~DB1, 11, F2U3~DB2 | 8 Hits = 247.56

F2, 4, DB2*MB, NJ3, F2U3, 112~DB2 | 10 Hits = 233.36

JI2, 3~DB2, 3~DB2, 112~DB2 | 9 Hits = 403.69

2113, D1, 112~DB2 | 19 Hits = 256.49

4, G, F2U3, 11, 112~DB2 | 12 Hits = 312.26


Miscellaneous?


DB3 x3, 4, G, DF3 (Hold 3), BD, B3, JI3, F2~DB2 | 11 Hits = 390.12

DB3 x3, NJ2, 2113~DF3, F3, 3~DB2, 112~DB2 | 26 Hits = 388.08






These have all been added to the OP, thanks for contributing.
 

Nausea

Soul Ascended
Nice stuff man! These look fairly optimal as well which is great. Its a shame his mid-screen options are not as damaging but corner town is tasty!
 

OmGxBdON

I'm going to make Fate top ten
So doctor fate can combo with his grab midscreen with the use of ankhs midscreen but thats easy to suspect if the fate player is walkin up to u. So the best way to enforce this mix up of throw or button, I would use this.

112 df1 df3 db3 b3 ji2 f2db2. Does around 430 health points. What makes this even more fucked up is u dont even need three ankhs. U can do this with two or one. With the two its the same combo but u can add a jump 3 instead of a jump 2. With one u do f3 into an ender of your choice. Extremely good to make your opponent think that grab is not your only option. Also there is the combo way back with b1d3 that i posted
 

ShadyHeart

Relationship with Sonya ended
I've got a little more damage out of F2U3 in the corner without meter or ankhs. F2U3, B2 > DB2, B2 > DB2, F2U3 > DB2. Not quite 300 but close.
 

BxKeyz

Noob
Nice stuff man! These look fairly optimal as well which is great. Its a shame his mid-screen options are not as damaging but corner town is tasty![/QUOTE
So doctor fate can combo with his grab midscreen with the use of ankhs midscreen but thats easy to suspect if the fate player is walkin up to u. So the best way to enforce this mix up of throw or button, I would use this.

112 df1 df3 db3 b3 ji2 f2db2. Does around 430 health points. What makes this even more fucked up is u dont even need three ankhs. U can do this with two or one. With the two its the same combo but u can add a jump 3 instead of a jump 2. With one u do f3 into an ender of your choice. Extremely good to make your opponent think that grab is not your only option. Also there is the combo way back with b1d3 that i posted
Thank you for that..I would keep that mind
 

TimTim

Don't Hate
Yeah @OmGxBdON said it corner combos are basically fitting in a 3db2 f2u3db2 to keep them up and ending in a 112 db2 for damage.
As for midscreen u can convert off 112, f2u3 and 2113 with only 1 ank and trait up.
i.e) db3 4 2113 df3 (hold) b3 j3 f2db2

U can even fit in drain spells at times.
 

DarksydeDash

You know me as RisingShieldBro online.
37-40% no bar and activates trait during it (needs one ankh):

B2xx 4xxdf1, df3, b3, j2, 211xx db3. 37% ends in HDK and resummons an ankh with room to walk back

B2xx 4xxdf1, df3, b3, j3, f2xxdb2 40% ends with the opponent sent full screen.
 

TurboTaco

Mexican street vendor
Anyone got any tips for landing f2u3, f2u3, FD, f2xxdb2? I cant get the f2 after the dash to land at all
 

ShadyHeart

Relationship with Sonya ended
Anyone got any tips for landing f2u3, f2u3, FD, f2xxdb2? I cant get the f2 after the dash to land at all
You mean mid screen yeah? I do F2U3, F2, B1D32 (iirc that's the string that ends in a kick) cancelled into heal or slow ball instead. You might be able to do F2U3, F2, F2U3 > DB2 which should do more damage if possible. Edit: not possible.
 
Last edited:

CrazyFingers

The Power of Lame Compels You
Corner Stuff I found

F2U3 xx DB2, F2U3 xx DB2, 3 xx DB2 (291 Damage)

4 F2U3, F2U3 xx DB1, 11, 112 xx DB2 (282 Damage)

MBF3, S3 xx DB2, J2, 112 xx DB2 (431 Damage)

4 MBF3 B2 xx DB1, J2, 112 xx DB2 (423 Damage)

J3, F2U3 xx DB2, 11, 112 xx DB2 (330 Damage)

4 J3, F2U3 xx DB1, S3 xx DB2 (350 Damage)
 

Nausea

Soul Ascended
Dr Fate Orb corner tech.


Excuse the poor PS production but im really strapped for time due to work :'( This is far from full explored, however, what I've got atm is pretty interesting. The Orb being -1 is something else I wanna test further.

Still to fully optimise, explore with trait ect but yeah, the lab has been fun so far!

@SaltShaker @RexxyC @CrazyFingers @DarksydeDash @OmGxBdON
Sorry if I forgot anyone, il learn who all mains fate in due time :)
 
Last edited:

1man3letters

Alpha Tarkatan - Moderator
Moderator
Dr Fate Orb corner tech.


Excuse the poor PS production but im really strapped for time due to work :'( This is far from full explored, however, what I've got atm is pretty interesting. The Orb being -1 is something else I wanna test further.

Still to fully optimise, explore with trait ect but yeah, the lab has been fun so far!

@SaltShaker @RexxyC @CrazyFingers @DarksydeDash @OmGxBdON
Sorry if I forgot anyone, il learn who all mains fate in due time :)
orb is -1 like that? cool.
what about trait orb that trait specials different frame data on block