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Killer Instinct Discussion Thread

Harlequin969

Always press buttons
Is the money gained from her funding more tournaments and/or content?
I know its confirmed for more tournament support but as for more content we've got no word outside of the last dlc character. So if we get a season 4 or more characters, that might be information that comes out after they get released.
 

EntropicByDesign

It's all so very confusing.
Didn't get anything but a few min in training mode with Shin, but she's interesting for sure. She has trickery but her kit is pretty direct in terms of neutral
 

ProudDisciple

Average at Best
Didn't get anything but a few min in training mode with Shin, but she's interesting for sure. She has trickery but her kit is pretty direct in terms of neutral
I didn't lab anything with her but played roughly 60 games with her vs @DownfouralitY
I've never been good at "tech" discovery or the development of optimal stuff but I feel that she will have the most potential off of her hard knock down ender coupled with meaty fireballs/cross ups
 

EntropicByDesign

It's all so very confusing.
I didn't lab anything with her but played roughly 60 games with her vs @DownfouralitY
I've never been good at "tech" discovery or the development of optimal stuff but I feel that she will have the most potential off of her hard knock down ender coupled with meaty fireballs/cross ups

Yeah, I'm not a tech guy either, I was just getting a feeling for her rhythm and timing (I feel like KI has a rhythm component to combos and everyone is a little different) and normals and special and so on.

I really want to get back in to KI and try to learn the game but I just CANNOT settle on a main in this game. My attention span is microseconds long in KI for some reason.

I had originally thought Kim and Mira but I think I'll drop Mira. Kim I like a lot, she's straight forward and seems pretty strong but her dragons mean she has some shenanigans and space for wild shit when I get strong enough at her base gameplay to start messing with all that.. but I just don't think Im a one character guy in KI.. I've ALWAYS liked TJ and he seems pretty strong to me, but he's kind of odd..

Real quick while I'm thinking about it, I don't understand his auto double cancel system..I mean, I get that I can hit, say, light then on the first hit hit medium and it'll do the medium auto after one hit of the light, but I can't seem to continue my combo after that.. Am I doing something wrong here? Because the description makes it sound like I can keep combining if I don't cancel in to all of them for the 'around the world' ender. Dunno. I need a TJ sensie or something.

Anyway, back on track. So ShinSako seems like a good potential main as well, she has really silly stuff with her spirit orb dash and special move tracking and crazy fireball sillyness, but her neutral seems pretty damn solid by itself, useful and straightforward specials and the ability to cancel the rekkas into other specials is just sexy. Shrug, so I'm kinda looking at Kim and ShinSako with maybe a background TJ or something.

I think my GT is NtropicByDesign if anyone wants games with a total newb.
 

ProudDisciple

Average at Best
Yeah, I'm not a tech guy either, I was just getting a feeling for her rhythm and timing (I feel like KI has a rhythm component to combos and everyone is a little different) and normals and special and so on.

I really want to get back in to KI and try to learn the game but I just CANNOT settle on a main in this game. My attention span is microseconds long in KI for some reason.

I had originally thought Kim and Mira but I think I'll drop Mira. Kim I like a lot, she's straight forward and seems pretty strong but her dragons mean she has some shenanigans and space for wild shit when I get strong enough at her base gameplay to start messing with all that.. but I just don't think Im a one character guy in KI.. I've ALWAYS liked TJ and he seems pretty strong to me, but he's kind of odd..

Real quick while I'm thinking about it, I don't understand his auto double cancel system..I mean, I get that I can hit, say, light then on the first hit hit medium and it'll do the medium auto after one hit of the light, but I can't seem to continue my combo after that.. Am I doing something wrong here? Because the description makes it sound like I can keep combining if I don't cancel in to all of them for the 'around the world' ender. Dunno. I need a TJ sensie or something.

Anyway, back on track. So ShinSako seems like a good potential main as well, she has really silly stuff with her spirit orb dash and special move tracking and crazy fireball sillyness, but her neutral seems pretty damn solid by itself, useful and straightforward specials and the ability to cancel the rekkas into other specials is just sexy. Shrug, so I'm kinda looking at Kim and ShinSako with maybe a background TJ or something.

I think my GT is NtropicByDesign if anyone wants games with a total newb.
I personally don't play TJ and have always had trouble breaking him since I still haven't learned to recognize the different strengths of his buttons. @The Slaj Jazz might be able to provide some TJ insight.

I got the info below from http://ki.infil.net/tjcombo.html

"Auto-Barrage:
Auto-Barrage is TJ's unique combo trait and its strength warrants some further discussion. Any time TJ does an auto-double, he can choose to initiate Auto-Barrage by pressing a different button during the first hit of the double; the second hit of the double will change to the new strength. TJ can continue to cancel each subsequent hit, as long as he picks new button each time, although the speed of the attacks will decrease the longer the barrage continues. If you are looking for visual indicators for the different strengths, light attacks are jabs to the face, medium attacks are punches to the kidney, and heavy attacks are uppercuts to the chin."

The website I provided is one of the best guides for KI available

Add ProudDisciple for matches
 
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EntropicByDesign

It's all so very confusing.
I personally don't play TJ and have always had trouble breaking him since I still haven't learned to recognize the different strengths of his buttons. @The Slaj Jazz might be able to provide some TJ insight.

I got the following info from http://ki.infil.net/tjcombo.html

"Auto-Barrage:
Auto-Barrage is TJ's unique combo trait and its strength warrants some further discussion. Any time TJ does an auto-double, he can choose to initiate Auto-Barrage by pressing a different button during the first hit of the double; the second hit of the double will change to the new strength. TJ can continue to cancel each subsequent hit, as long as he picks new button each time, although the speed of the attacks will decrease the longer the barrage continues. If you are looking for visual indicators for the different strengths, light attacks are jabs to the face, medium attacks are punches to the kidney, and heavy attacks are uppercuts to the chin."

The website I provided is one of the best guides for KI available

Add ProudDisciple for matches

Thanks for that link, I get it now, Auto Barrage is used as an ender no matter what. I thought it was a linker if you didnt around the world it. That explains a ton. Ill add you!
 

Harlequin969

Always press buttons
@ProudDisciple if you want to try setups with Shin use her exchange ender. It provides way more advantage than the hard knockdown one. But her setups are kinda nuts. Not a lot of damage from combos but raw hits add up quickly.
 

EntropicByDesign

It's all so very confusing.
Does anyone else have performance issues with KI?

Im running a GTX 970 with a good computer wrapped around it.. When I played previously I didnt have any issues at all, but Im getting some serious stuttering and frame lagg messing around in training mode. Been happening since I reinstalled, so the PC has been rebooted numerous times. Ive tried adjust settings down really low (though I should be able to run 3-4 copies of this game at max settings at the same time without issue) but its not helping.

Just wondering if anyone else is having trouble.
 

Harlequin969

Always press buttons
A fun one that's simpler than that is just do exchange ender, back dash orb then light or medium slash for a left right mix up made safe by the projectile. There was one that I found that beats dps

It was like, exchange ender, jump over orb, then maybe jump heavy kick. I have to check again. It was over on the ultra combo forums.
 

ShotgunInsanity

Kombatant
A fun one that's simpler than that is just do exchange ender, back dash orb then light or medium slash for a left right mix up made safe by the projectile. There was one that I found that beats dps

It was like, exchange ender, jump over orb, then maybe jump heavy kick. I have to check again. It was over on the ultra combo forums.
I prefer not to use medium slash because I have a feeling once people get used to fighting her medium slash will be easy to react to.
 

ProudDisciple

Average at Best
Just remembered why I stopped playing this game sigh. The breaking mechanic is really dumb.
To me the breaking system keeps the experience fresh since every different opponent I face has different tendencies and adaptation with their breaks/counter breaking.

I like the fact that just opening your opponent up isn't enough in this game to get your damage in.
 

freerf245

11 11 11 11
To me the breaking system keeps the experience fresh since every different opponent I face has different tendencies and adaptation with their breaks/counter breaking.

I like the fact that just opening your opponent up isn't enough in this game to get your damage in.
My biggest problem is that defense is just too strong. I made that read that Jago was gonna uppercut after windkick. But I get first frame broken. It's unrewarding. Unless you're Mira and get a counterbreak. Then it's totally rewarding heuh
 

ProudDisciple

Average at Best
My biggest problem is that defense is just too strong. I made that read that Jago was gonna uppercut after windkick. But I get first frame broken. It's unrewarding. Unless you're Mira and get a counterbreak. Then it's totally rewarding heuh
I guess I can understand that but that's when u counter break to keep them from first framing. If your opponent picked up on your tendency of strength usage then just switch it up. If they are guess breaking then they are willing to risk getting counter broken, so it's up to you to deter them.
 

freerf245

11 11 11 11
I guess I can understand that but that's when u counter break to keep them from first framing. If your opponent picked up on your tendency of strength usage then just switch it up. If they are guess breaking then they are willing to risk getting counter broken, so it's up to you to deter them.
Issue is, from my experience, a lot of people online don't have a pattern. They first frame guess break every single one of my combos, so next time I counterbreak and then they don't do it. I hate it lol. Maybe I should just play less ranked.
 

ProudDisciple

Average at Best
Issue is, from my experience, a lot of people online don't have a pattern. They first frame guess break every single one of my combos, so next time I counterbreak and then they don't do it. I hate it lol. Maybe I should just play less ranked.
It is what it is, lol
I'll hit u up when I get on
 

ShotgunInsanity

Kombatant
Issue is, from my experience, a lot of people online don't have a pattern. They first frame guess break every single one of my combos, so next time I counterbreak and then they don't do it. I hate it lol. Maybe I should just play less ranked.
If you're having problems with guess breakers just purposely misstime a manual, if they guess break you'll just counter hit them.
 

Gooberking

FGC Cannon Fodder
KI is one game I haven't gotten a chance to try but I lack anything to play it on right now. I'm already drowning in options I can't keep up with, so it's not like I can complain without saying something about first world problems.

It's still one of my top 2 games I like to spectate, and it would probably be #1 if I wasn't so personally invested in MKX. I don't know how many seasons they can make before it starts to get weird, but I'm hoping people keep playing for awhile because it's pretty unique. I think the EVO snub was near criminal.
 

HuttonMD

ADM Riddles
If you're having problems with guess breakers just purposely misstime a manual, if they guess break you'll just counter hit them.
Another thing you can do is instead of doing an auto double do a special. So like with cinder I'll do opener into trailblazer into fission instead of auto double and if they go to break like it's a auto double they will get the mistime