LiangHuBBB
Warrior
by sonicfox
Looool I was just finding stuff like this with red, but this is wayyyyy better and polished.by sonicfox
It's more of how well she fits your style tbh. She doesn't have crazy range outside of b12, which is punishable on its own and has a gap when cancelled into stuff. She has a LOT of gaps in general, and gets blown up hard against players that are now learning the MU.after playing against her idk why youd play anyone else but her lol.
yeah shes definitely not broken but shes good af and for me fun to playIt's more of how well she fits your style tbh. She doesn't have crazy range outside of b12, which is punishable on its own and has a gap when cancelled into stuff. She has a LOT of gaps in general, and gets blown up hard against players that are now learning the MU.
Not to say she isn't top or arguably current #1, but she looks broke now because hardly anyone is exploiting her gaps and unsafeness
breath can be interrupted also fyi (just by your wording it sound like u mean it cant)When she cancels into her low laser (DB4), she's +3 on block. Her strings into laser have a roughly 10f gap, so you CAN interrupt it, but that's where cancelling into ice breath comes in, which you can MB on a hit confirm, as well as on block to make it safe. Or cancelling into the DP, and MB it to make it safe.
I think you mean f23 down throwwhat is her combo ender that ends in what looks like a throw? b12 1+3 MB?
I think that's fair it's plus 7batman can parry the gap in 112
In his match against REO, sonic fox said you can make the restand more + on hit the lower you hit it. Is that true?Looool I was just finding stuff like this with red, but this is wayyyyy better and polished.
A quick recap on what's going on:
When she cancels into her low laser (DB4), she's +3 on block. Her strings into laser have a roughly 10f gap, so you CAN interrupt it, but that's where cancelling into ice breath comes in, which you can MB on a hit confirm, as well as on block to make it safe. Or cancelling into the DP, and MB it to make it safe.
Her restand is 212, but it's only +1. Good but yeah
Her main string is b12 lol, which is mid to low, but she has a string card Matrix, which is b2, 1+3, which is mid to overhead. Hella unsafe but you can MB on hit for a combo
this is what ive been using (prob better out there, these just 10 for 10 for me atm so just using them)Hello Supergirl vets who have had the beta since 2007. Help out a rookie to the beta class so I can have an idea on what I'm doing when I play today lol.
What are the BnB's for these, meterless and 1 bar.
B12~
Mid kick to EX OH Grab~
D2
Air to Air JIK
S1
Also are there any strings in particular I should use? Thanks in advance!!!
Thanks this a life saver. Gonna try this stuff later when i get to play.this is what ive been using (prob better out there, these just 10 for 10 for me atm so just using them)
b12~breath extended mb, b3, j3, f23~airgrab
b12~breath extended mb, b3, j2, j1, 112~bf3 (bf3 meant to whiff btw)
b2 1+3 mb, b2, f23~airgrab
d2, b2, f23~airgrab
a2a j1, j1 f23~air grab
112~bf3 without meter 112~breath mb, b3, j3 f223~airgrab
in the corner mb breath, walk back, f3, j3, f23~float,j1 f23~float~j1 f23~float/212/b2 1+3
you can combo after lasers in corner aswell with b1/d2/f2/d1
It took me all day up until about 5 minutes ago to figure out it was D+1+3 lol. D+L1 on PS4.Ok... how do you do the air grab? #noobquestion
B12-Laser, d2, d2, b2-grab (ex to launch), f23-float, j1, f23-float, j1, 2121212.What is the follow up to laser in the corner?
holy shit...by sonicfox