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SuperGirl combos

Akromaniac27

Ready to lose your head?
is b12 mid then low? also, what is b1 on block?
I forgot tbh, but I remember it being safe. It's a good footsie tool because the low has deceptive range and if you go into ice breath on block, you can hold it and MB it to make it safe. And on hit, it freezes for a combo. I think b1 was 10f startup. For me right now, I'm trying to get the groove of it all and getting converts and bnbs down before delving into the frame data
 

1man3letters

Alpha Tarkatan - Moderator
Moderator
Premium Supporter
seems if supergirl floats too ground too close it locks her out of doing trait/tele, just air dash
 

Akromaniac27

Ready to lose your head?
I'm still feeling her out and learning lol, but felt decent enough to post these sets. Her bnbs are more less the same tbh. You have the means to spend bar on a lot and extend combos, like her air grab*MB for example, but it doesn't amount to much (unless it's the start of the combo), and you REALLY need to conserve your meter with her.

*Obviously, it's just the beta, so no need to take these wins or losses to heart, but if @Tom Brady this upload is an issue, I'll take it down:

*from yesterday, still shitty:


*Today, somewhat better:


 

Akromaniac27

Ready to lose your head?
Some corner bnbs after labbing with RedRaptor and inspired by my set with Scar. I left some out but I can give the inputs.

112~DB4, 21~DB4, 21~ice breath*MB, J3, 212 - I forgot the damage

F23~BF1, 1, F23~BF1, 1, 212/112 - I forget the damage

F23~BF1, 1~F23... is also her block infinite

 
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Pan1cMode

AUS FGC represent!
Premium Supporter
Some corner bnbs after labbing with RedRaptor and inspired by my set with Scar. I left some out but I can give the inputs.

112~DB4, 21~DB4, 21~ice breath*MB, J3, 212 - I forgot the damage

F23~BF1, 1, F23~BF1, 1, 212/112 - I forget the damage

F23~BF1, 1~F23... is also her block infinite

Video of the block infinite?
 

Akromaniac27

Ready to lose your head?
Video of the block infinite?
I recorded it on the same video as one of the combos and accidentally trimmed it out I'll record it in the morning.

Some things to note about the "infinite":

The full thing is F23~BF1,1~F23 looped

F2 is two hits, and there IS a gap between F2 and 3, where you can backdash or MB B3/F3 or parry. The thing is though, that she can cancel into Ice breath after F2 instead, and it will jail. So it is a corner only "infinite" for the most part, but there's a lot of layers to it.

For the most part, you're blocking low against her. The thing is, you can avoid the infinite if you stand block the whole thing and it'll cause her 1 from the air to whiff, but then you gotta watch out for her lows too lol, or else eat a combo.

As for it being a true infinite, we haven't found a way to make it so. Her doing the whole block infinite input can be hit confirmed into a bnb that ends in a restand at +1, but that's about it. Her infinite more or less ends once she hits you.

Idk if that made enough sense to grasp without footage but I'll comment on it during the recording tomorrow to show what I'm talking about
 

Pan1cMode

AUS FGC represent!
Premium Supporter
I recorded it on the same video as one of the combos and accidentally trimmed it out I'll record it in the morning.

Some things to note about the "infinite":

The full thing is F23~BF1,1~F23 looped

F2 is two hits, and there IS a gap between F2 and 3, where you can backdash or MB B3/F3 or parry. The thing is though, that she can cancel into Ice breath after F2 instead, and it will jail. So it is a corner only "infinite" for the most part, but there's a lot of layers to it.

For the most part, you're blocking low against her. The thing is, you can avoid the infinite if you stand block the whole thing and it'll cause her 1 from the air to whiff, but then you gotta watch out for her lows too lol, or else eat a combo.

As for it being a true infinite, we haven't found a way to make it so. Her doing the whole block infinite input can be hit confirmed into a bnb that ends in a restand at +1, but that's about it. Her infinite more or less ends once she hits you.

Idk if that made enough sense to grasp without footage but I'll comment on it during the recording tomorrow to show what I'm talking about
Yeah I think I get it.
Video would help though haha
 

Akromaniac27

Ready to lose your head?
Got a lot more recorded on top of this but had to head out, also recorded the infinite a bit too. Like literally everything is clicking with her a lot more and tbh, she feels a LOT like a Mileena and Kitana hybrid, minus a low sai lol. I'll upload the rest later tonight and/or just make a combo video out of all the corner stuff so far. Her midscreen bnbs are pretty basic and straight forward in comparison:

 

Fred Marvel

It's actually Freddy Marvel
A friend of mine is still pulling off the normal batman combos, but is having some trouble with canceling into trait.
i have straight up watched people do batman combos in the beta then went into INJ1 and did the same ones. and Superman is literally exactly the same to use lol