when i made myself a case i had someone trace my hands on paper, and made my layout from that. might help ya, might notCan anybody give me a run down of how they feel about hitbox's vs fightsticks.
I play with a fight stick. And will be rebuilding it in Jan. But I am not sure if I should try a Hitbox layout.
So anybody who has used both and liked both, what would your pros and cons be.
Thanks.
'More suitable' in what wayGuys, tell me please, what is more suitable for inputs like Reptile Nimble has:
f4. bf2, f4, bf2
and commando kano grabs like dfb inputs?
Practice, bro. Build up them calluses. Or dont slam the buttons down. Figure out just how much pressure you need to activate the buttonImn't able to press that so damn fast with bare fingers. For example Kano tick throw b1 into grab - makes my fingers bleeding
Wow thank you a lot! im going to try hitbox because Im training that nimble run combos for about a year already and still droppingHitbox is pretty much superior to everything else. Espeically when its NRS games, due to lack of halfcircle motions.
Villanious Monk post is on point, but his judgement is a bit clouded by the fact hes been playing on stick for a long time. Its not even remotely as hard to input bf, du, or dbf motions on hitbox. In fact I found it easier to do on hitbox than on fightstick that i've tried around the same time as hitbox or pad, that i've been using for 10 years.
One problem with hitbox compared to stick is that on hitbox you can bypass directional input when performing circle-motion. For example if you do bdf on a stick you will automatically input b, bd, d, df, f. On hitbox you actually have to press every direction if game calls for it (MKX doesnt, but others do).
However its totally managable.
Actually hitbox allow so much better motion control it results in better motion speed and eventually you're able to do circles much faster than on fightstick.
Other problem that might be significant is that average person ring finger is less developed than index finger. That will cause some discomfort with exectution on p2 (or p1 depending on the move) side. Once again, its nothing managable.
Actually hitbox is so easy to use and everything comes so natural with it, that every execution diffiulty seem a "con". But on pad or stick there are more execution problems than on hitbox.
I can attest to this. I'd also like to mention that due to the ring finger being generally weak for most people (or at least mine is), doing DBF motions are a pain on P1's side. While on P2's side they're a breeze. It's just something I'll have to personally work on. But it's something to keep in mind when you pick up a HitBox.the dbf inputs in nrs games gave me a little trouble trouble at first because of the same reason you can have trouble with half circles, you have to make sure you arent going too fast and make sure you fully hit the instead of going from to
Also, it may be noteworthy for me to add that in Street Fighter you don't have to input the SPD motion clockwise or counter clockwise or even include the diagonal inputs. Street Fighter looks in the buffer for specifically , , , and an attack button all seperately but in any order. This means you can input:360 motions in SF can be done by going +P because it's input system is very lenient
So, I have used my HitBox for pretty much the entire duration of this game. As far as using the jump button, it kind of just depends which hand is free while doing a combo. I usually use my right thumb. I personally love the layout of the hitbox. I have rather large hands, and they never feel cramped up or twisted. If you are interested in using one, but are not sure about forking up ~$220, perhaps you might be able to find a friend who has one?? You really cannot describe what it is like until you begin to use one and become comfortable with it..Thanks for the response. I really appreciate the answer. It has cleared up a lot for me.
One question though. Why are the direction and attack buttons so close. Do players use either left or right thumb depending on the situation when pressing up. Or is it just cosmetic. I have printed one out and sat with my hands on it and I feel it isn't that ergonomic. I feel my hands are rotated in a bit to much.
My left ring finger was the bane of my existence in early injustice, on P1 side i think i think i stopped using my ring finger for that motion all together and it was fixedI can attest to this. I'd also like to mention that due to the ring finger being generally weak for most people (or at least mine is), doing DBF motions are a pain on P1's side. While on P2's side they're a breeze. It's just something I'll have to personally work on. But it's something to keep in mind when you pick up a HitBox.
If you don't use your ring finger for DBF, then how do you do it?My left ring finger was the bane of my existence in early injustice, on P1 side i think i think i stopped using my ring finger for that motion all together and it was fixed
for that motion on p1 side i hit with my index, with my middle and with my index, its similar to how most people dont use their pinky fingers to hit the 2 rightmost buttonsIf you don't use your ring finger for DBF, then how do you do it?