Saltea Moonspell
"Mind Over Matter" I dont mind, and X dont matter
That's exactly what separates him from Ronin. Besides I dont know... there is something very addicting about him, its the design of Hattrick gameplayIts due to how the hats are placed and how he combos from it, the random hitboxes and random juggle heights just get in the way.
If you manage to sneak a trap and the opponent puts itself on a situation where in quick analyses you can see the type of combo that will come out from it, its what it makes truly unique.
Yesterday i landed this one:
112124~hat trap (opponent jumped forward to escape the trap and land a normal for pressure or knd)
aa with s1, run past floating opponent, s1, b321~call back, s4~spin, iadive kick, 2,1.
So much savagery, sadly didn't recorded it.
Regarding the s1 - i get a lot of cenarios where poeple tend to jump just because the hat is floating in the air, and thats where I AA and convert to hat call back into combo.
i've been trying to implement the corner combo that just 2 swift came up with. The the with up hat. Its hard cause most of the time the're bloking high. But in some cases it dose work when I bait a wakeup - thats when I get that sweet 45% in the corner