What's new

Match-Up Discussion - Tremor Tremor Match-Up Discussion Thread

dennycascade

UPR_ghastem
Not sure if db1 gets absorbed by hell sparks, but I'm fairly certain you can EX db2 run cancel on reaction to hell sparks in the neutral for a nice whiff punish. Crystallization should be really useful on his wakeup because scoop is one hit and you can block the second hit of his shoulder charge on reaction and blow him up with you 7f punisher. Don't get too excited with your plus frames off of f121 though as he has a 6 frame poke meaning you'll have to get creative to keep the pressure going.
 

J-KOB

OLD J-KOB
by the Tremor 7f punisher what do you mean exactly mate ? You had good idea with ex db2 tho because this won me the battles when I switched to war god ( ex db1 ).
 

1man3letters

Alpha Tarkatan - Moderator
Moderator
Not sure if db1 gets absorbed by hell sparks, but I'm fairly certain you can EX db2 run cancel on reaction to hell sparks in the neutral for a nice whiff punish. Crystallization should be really useful on his wakeup because scoop is one hit and you can block the second hit of his shoulder charge on reaction and blow him up with you 7f punisher. Don't get too excited with your plus frames off of f121 though as he has a 6 frame poke meaning you'll have to get creative to keep the pressure going.
ex scoop is 2 hits, with that and the ex shoulder if tremor isnt walking/dashing/standing still not in he start up frames of any move he wont be able to block 2nd hit of either moves. (http://testyourmight.com/threads/characters-who-can-break-crystallines-flex-stone-punch-on-block-punishes.56257/)
good call on pointing out strength of his d1 in the mu, he can even punish db2 on block with his d1.

by the Tremor 7f punisher what do you mean exactly mate ? You had good idea with ex db2 tho because this won me the battles when I switched to war god ( ex db1 ).
tremor f1 is 7 frames start up and one his main punishers
 

dennycascade

UPR_ghastem
ex scoop is 2 hits, with that and the ex shoulder if tremor isnt walking/dashing/standing still not in he start up frames of any move he wont be able to block 2nd hit of either moves. (http://testyourmight.com/threads/characters-who-can-break-crystallines-flex-stone-punch-on-block-punishes.56257/)
good call on pointing out strength of his d1 in the mu, he can even punish db2 on block with his d1.



tremor f1 is 7 frames start up and one his main punishers
Dang well that's bad news in that MU.. I was assuming the scoop would just have one lunge out like when it whiffs.
 
in my experience hqt predator and quan chi gives him the most difficulties unless you get them trapped in the corner. if tremor gets outzoned in any mu i feel like he struggles alot (thankfully these are the only 2 i feel he gets outzoned).
for those of you saying gm sub gives him a hard time imo tremor handles that mu really well. I play aftershock against him which give me 3 projectiles that ignore clone entirely (oh rock, ground and jump pulse). he has good options against him in the corner too with his d4 (also goes through clone) or njp air quake. once you find a rhythm zoning him from full screen hes going to start sliding everywhere to try and get in which opens him up for block punishes, and if he tries to jump in by then you will have meter to armor uppercut his ass. If he tries to throw an ice ball jump and whiff punish with air quake. just some tips from my experience against the character for those of you struggling in the mu.

I use crystaline in mu like cassie and kung lao the added armor makes it so you can harass them on wakeup and they just cant mindlessly armor out of your pressure (cassie is a bit trickier in this case mostly because of the space she gets after the flip kick)
 

The Highlander

There can be only one
Is there a list showing all his bad and good matchups?
No I really want to get one started as I think they're great. I would ask a better tremor like @InFlames or @YOMI DJT though since they would know many more match-ups than most everyone else on the site.

Edit: forgot @m2dave and he's probably the most active with giving out match-up advice.
 
Last edited:
I have a buddy that plays raiden, I can deal with displaced but the pressure from thunder God is super hard to deal with, I know I should be using crystalline and keeping armor up, and other tips?
 

M2Dave

Zoning Master
Crystalline versus the current top tier characters.

vs. Alien (Acidic and Tarkatan) - 5:5
vs. D'Vorah (Swarm Queen) 5:5
vs. Ermac (Mystic) - 5:5
vs. Johnny Cage (A-List) - 5:5
vs. Kano (Cutthroat) - 3:7
vs. Mileena (Piercing) - 4:6
vs. Sonya (Demolition) - 3:7
vs. Takeda (Shirai Ryu) - 4:6

I am not certain about the Mileena match up. My experience is limited, but she most likely wins. If
I have no experience versus Ronin Takeda so I excluded the variation. In general, fighting the top 5 characters, in particular Kano and Sonya, is a struggle. Tremor no longer deals massive damage to compensate for the lack of 50/50 mix ups and monotonous pressure. Aside from fighting the top 5, Tremor does well. However, a couple of difficult mid tier match ups include Jason (Unstoppable) and Liu Kang (Dragon's Fire) because of their armor-crushing abilities.

@Killer Xinok , any comments or disagreements?

@OmGxBdON , does Aftershock do any better versus Kano and Sonya? These two match ups are brutal. Kano does as much damage as pre-patch Tremor from safe 50/50 mix ups while Sonya loops you with grenades and safe 50/50 mix ups. I also doubt Crystalline has an answer to jump back punch and jump back dive kick. b+2 gets stuffed. She basically runs around the screen and does whatever she wants.
 
In my experience Tremor loses horribly to Mileena in all of her variations. Easily breaks his armor, out pokes him, can punish all of his zoning on reaction. Ravenous can d1 pounce d1 pounce mostly to her hearts content if he is in the corner or near it without meter.
 

OmGxBdON

I'm going to make Fate top ten
Crystalline versus the current top tier characters.

vs. Alien (Acidic and Tarkatan) - 5:5
vs. D'Vorah (Swarm Queen) 5:5
vs. Ermac (Mystic) - 5:5
vs. Johnny Cage (A-List) - 5:5
vs. Kano (Cutthroat) - 3:7
vs. Mileena (Piercing) - 4:6
vs. Sonya (Demolition) - 3:7
vs. Takeda (Shirai Ryu) - 4:6

I am not certain about the Mileena match up. My experience is limited, but she most likely wins. If
I have no experience versus Ronin Takeda so I excluded the variation. In general, fighting the top 5 characters, in particular Kano and Sonya, is a struggle. Tremor no longer deals massive damage to compensate for the lack of 50/50 mix ups and monotonous pressure. Aside from fighting the top 5, Tremor does well. However, a couple of difficult mid tier match ups include Jason (Unstoppable) and Liu Kang (Dragon's Fire) because of their armor-crushing abilities.

@Killer Xinok , any comments or disagreements?

@OmGxBdON , does Aftershock do any better versus Kano and Sonya? These two match ups are brutal. Kano does as much damage as pre-patch Tremor from safe 50/50 mix ups while Sonya loops you with grenades and safe 50/50 mix ups. I also doubt Crystalline has an answer to jump back punch and jump back dive kick. b+2 gets stuffed. She basically runs around the screen and does whatever she wants.
I dont play that much sonya, but when i play the MU i ussually use db1 to punish sonyas dive kick out of the air and it is easier avoiding grenades with the air quake. I would say 4:6 but on knockdown ita easy to just pop a dd1 and punish jumps from her. Its really hard to make opponents stop jumpin in this game. But i use f4 f1 and sometimes 2. Once up close, she does wat she does to everyone so its still hard. You just have an option of crushin buttons with air quake in this variation.

The cuthroat kano MU for me ussually revolves around me anti zoning kano and scouting for a kano ball. When up close, its a matter of making the right read with punishing pokes and buttons. Then its back to full screen.

I think its better than going crystalline cuz flex breaks easily and u can get zoned on top of crazy offense. Not to mention kano has some of the best pokes so fighting close is just terrible. I have to play a good kano.
 

M2Dave

Zoning Master
I think its better than going crystalline cuz flex breaks easily and u can get zoned on top of crazy offense. Not to mention kano has some of the best pokes so fighting close is just terrible. I have to play a good kano.
Play GameTime or Noobe online and let me know how you do. I agree that Aftershock performs better but most likely still loses 6:4.

You can play Scar to get some Sonya experience. I believe she is Tremor's worst match up. Borderline 7:3. At least for Crystalline.
 

OmGxBdON

I'm going to make Fate top ten
Play GameTime or Noobe online and let me know how you do. I agree that Aftershock performs better but most likely still loses 6:4.

You can play Scar to get some Sonya experience. I believe she is Tremor's worst match up. Borderline 7:3. At least for Crystalline.
Ill try, i think AS does better in the sonya MU
 

M2Dave

Zoning Master
Guys, what do you think about the MU Tremor (AS & Crysta) - SZ Grand Master !?
I think the match is even or slightly in Crystalline's favor. The meta game is as follows. The objective is to avoid corners and stay crystallized as much as possible. While crystallized, Tremor cannot be frozen by ice balls and clones. Sub Zero has no mix ups either. In fact, b+3,3 is punishable while crystallized. As is the slide so you can safely zone with rolling stones. In order to stop crystallization, Sub Zero players should be running in and using 1,2 and d+4. You can punish these approaches with f+1,2,1 or d+4. If they start running and jumping, simply anti air on reaction with EX up stone punch.

One universally good thing about Tremor in this match is that he punishes a poorly spaced b+2 easily with f+1,2,1. Even if you are off or out of range, f+1,2,1 is advantageous on block anyway.
 

OmGxBdON

I'm going to make Fate top ten
Guys, what do you think about the MU Tremor (AS & Crysta) - SZ Grand Master !? @OmGxBdON @Pokref @General M2Dave @Tweedy



I really think crystalline vs tarkatan is definitely 5-5 !
One thing i found labbing against GM. Base tremor can punish f33 clone with flash parry and AS with air quake. D4 clone can be punished with air quake as well. In the corner when you are locked down with a clone and u read a grab, u can duck and full combo punish with 12.

Going AS may seem promising but in order to play this MU at its best u have to be able to iaQ. That makes the MU possible 7:3 in tremors favor. But that is very unrealistic. Normally the MU is 5:5. U still have to play the MU super well tho. U always have to be ready to call out clone attempts and air quake at a relatively low height. U can zone sub but it is very hard u have to be on point in tht MU not miss one attempt for air to airs and punishes. Personally id rather go crystalline than AS cuz its a struggle to play perfectly against this character. Screw that tho :p. But if u pull it off sub gets zoned out hard.
 

Mijnwop aka RZA

GrandMaster of Shirai Ryu
Alright cuz I know the Mu but I got some Problem against Madzin's Grand Master !! Lost 10-4 last time with crystalline.I main the 3 variation but Aftershock is my first one. Gon try it next time

I will record it, so we can analyze things.

@OmGxBdON @Tweedy @General M2Dave


I think the match is even or slightly in Crystalline's favor. The meta game is as follows. The objective is to avoid corners and stay crystallized as much as possible. While crystallized, Tremor cannot be frozen by ice balls and clones. Sub Zero has no mix ups either. In fact, b+3,3 is punishable while crystallized. As is the slide so you can safely zone with rolling stones. In order to stop crystallization, Sub Zero players should be running in and using 1,2 and d+4. You can punish these approaches with f+1,2,1 or d+4. If they start running and jumping, simply anti air on reaction with EX up stone punch.

One universally good thing about Tremor in this match is that he punishes a poorly spaced b+2 easily with f+1,2,1. Even if you are off or out of range, f+1,2,1 is advantageous on block anyway.
The fact is Madzin know perfectly the MU !! D+4 destroy F121 or 21. My powerful tools in this mu is definitely D+4 DB1D. D4 got a good hitbox/Hurtbox and I can catch him behind the clone ! Put the armor is a real problem, after breaker or trade, he run in with D+4. I'll try to figure out something next time with AS
 

Killer Xinok

"Online is your forte!" - A Wise Man, 2015
Crystalline versus the current top tier characters.

vs. Alien (Acidic and Tarkatan) - 5:5
vs. D'Vorah (Swarm Queen) 5:5
vs. Ermac (Mystic) - 5:5
vs. Johnny Cage (A-List) - 5:5
vs. Kano (Cutthroat) - 3:7
vs. Mileena (Piercing) - 4:6
vs. Sonya (Demolition) - 3:7
vs. Takeda (Shirai Ryu) - 4:6

@Killer Xinok , any comments or disagreements?
Actualy this is my thougths about Crystalline tremor vs these characters

vs Alien (Acidic) 6-4 - vs Alien (Tarkatean) 4-6 - Tremor can pressure acidic as much as he wants when he has his crystalline armor on, all acidic's armors has only 1 hit, AND tremor punishes alien's raw flip. Against tarkatean he can't pressure too much, due to tkt's 9 frames armored move, that has 2 hits.

vs Dvorah (swarm queen) 5-5 - No threats when pressuring her, and can use ex db1d to get a trade in most of her pressure situations, but she is one of the characters that can jump out of his corner pressure

vs Ermac (mystic) 5-5 - tremor can punish ermac's pound and he can punish his ex push. but ermac can jump out of tremor's corner pressure

vs Johnny cage (alist) 7-3 - Tremor beats a-list hard. 113 and 121 whiffs on tremor when he is crouching blocking, cage can't jump out of tremor's corner pressure, nor armor out, tremor can block ex nut punch's second hit after getting hit by the first one, when with crystalline armor on, tremor can beat cage on footsies too, and can low profile his force ball using d4

vs Kano Cutthroat: 5-5: crystalline tremor is the only character that can punish EX upball, and can avoid his mixups if with crystalline armor on, no threat against those 50-50s. and he can punish exbf3 if he get hit by it when with crystalline armor on

vs Piercing Mileena: 4-6 he cant pressure her at all, cant do combos on her due to her female hurtbox, and she can break his crystalline armor with her ex roll

vs Demo Sonya: 4-6 : the only god thing in this matchup is that tremor can trade with her grenades when with crystalline armor on, and get a combo off of it.. instead of her getting a combo.. for example, if she does d1 stun grenade, and you do f1, she will explode the grenade and you will be able to combo off of it with f121.

vs Takeda SR: 5-5, takeda can't pressure tremor when he is with crystalline armor, tremor can get hit by the second hit of f1 2+4 and punish takeda, if he has crystalline armor, and a lot of other strings. but, takeda can break crystalline armor with ex bf4 and can jump out of tremor's corner pressure
 
Last edited: