What's new

General/Other - Raiden Raiden General Discussion

D7X

EMPEROR | D7X
Just saw the match, I was pleasantly surprised with how you played. Most issues I saw were because it was your first match and as such haven't really been able to figure out Raiden's game plan in practice. Couple of things:

- You're doing far too many supermans (BF3) for your own good. It should only be used as a combo ender or as a way to blow through projectiles. You used it as a raw wakeup at one point and often used it to swiftly end combos you could've gotten 20-25% more damage off of. Again, that is due to you not having played Raiden for very long.

-You were a bit impatient when you got pressured vs Lao. I have the exact same issue so I know what it's like. You always have to wait for the specific point where you can poke out or at least deal with his offense. Several times you got tagged by his EX-divekick or some of his other moves.

- Your midscreen B2s are incredibly ballsy. No one will expect it to happen so that's a good thing, but don't underestimate how unsafe it is.

Overall you did quite alright however. Sure you lost the match, but that was due to the Lao pressure you got stuck in. Work on your patience versus Lao and your general Raiden knowledge. Besides that, you look solid.
Thank you for the feedback!

~ About the Supermans, it's mainly my impulse. My fingers move quicker than my brain can think, and after I do it I realized I fucked up, haha. That's just a me thing and happens when I just pick up a character, and getting the feel for him.

~ I will slowly develop when to use certain moves at what times as I go along, and that may be the reason the B2s. I din't realize it yet, so thank you for pointing that out. I'll be more careful with that.

~ Lao has always been a character I've been pressured easily against, maybe I got to learn the MU. The first round I may have gotten lucky in lol. My offense is much better than my defense. If you think the Lao matchup is bad for me try watching me play against Scorpion. I lose against the biggest scrubs haha.

My cancels were not on point, clearly. How long did it take you to get most of the LRCs down?
 

SonicNinja3532

The Wannabe Prodigy
This is my first online match with Raiden (Thunder God). Been playing him since last night so I did shitty.
Tips? @DDutchguy @Lil Majin
Just to add my own input in there, you did alright man. Naturally you have still a bit to learn but that comes with practice. My main assessments about your gameplay in general was:
I noticed you weren't doing fully optimal things such as you doing midscreen b2 into bf3 instead of run up b14 or f12b2, but obviously that's something for the lab. Also, I would advise you try to learn Raiden's optimal 47% restand instead of going for damage. If that hasn't been posted feel free to ask and I'll add the inputs.

Also, you were ending your combos in bf3 in the corner, which is not the best idea. Unless it will net the game, always always always end in restand with db1 or if you haven't already cancelled, 21(plus 22/23 on hit, guaranteed vortex, less damage).

As @DDutchguy said, the midscreen b2 are very bold moves. If they work then use them, but an able opponent will catch on pretty fast so don't abuse it as you basically through a third or more if your life away if it gets blocked.

Lastly, try not to be so impatient, this is more a general gameplay thing, but knowing the MU will really help to understand the ways out of pressure. I noticed you were quite antsy to get your own shit started, such as consecutive d1s after f24 on block. Just a bit of patience could possibly save you from a blowup.

Besides that though, that was actually some pretty solid Raiden play, and with a bit more work on your fundamentals(which are quite good imo) and just a more intricate knowledge of the character and his MUs, you may just become the new Majin.
 

D7X

EMPEROR | D7X
Just to add my own input in there, you did alright man. Naturally you have still a bit to learn but that comes with practice. My main assessments about your gameplay in general was:
I noticed you weren't doing fully optimal things such as you doing midscreen b2 into bf3 instead of run up b14 or f12b2, but obviously that's something for the lab. Also, I would advise you try to learn Raiden's optimal 47% restand instead of going for damage. If that hasn't been posted feel free to ask and I'll add the inputs.

Also, you were ending your combos in bf3 in the corner, which is not the best idea. Unless it will net the game, always always always end in restand with db1 or if you haven't already cancelled, 21(plus 22/23 on hit, guaranteed vortex, less damage).

As @DDutchguy said, the midscreen b2 are very bold moves. If they work then use them, but an able opponent will catch on pretty fast so don't abuse it as you basically through a third or more if your life away if it gets blocked.

Lastly, try not to be so impatient, this is more a general gameplay thing, but knowing the MU will really help to understand the ways out of pressure. I noticed you were quite antsy to get your own shit started, such as consecutive d1s after f24 on block. Just a bit of patience could possibly save you from a blowup.

Besides that though, that was actually some pretty solid Raiden play, and with a bit more work on your fundamentals(which are quite good imo) and just a more intricate knowledge of the character and his MUs, you may just become the new Majin.
Thank you for your input.

The things about the combos: I only get them off the combo thread, as I cannot find a good guide anywhere. All combos end in Superman in the thread, and I don't know when to end in DB1. (I'll need inputs for optimal combos, the combo thread sometimes aren't reliable. I really don't know the best combos to use for Raiden).

Obviously, the knowledge comes to me as I fuck up and keep playing, and you and DDutchguy helped me a lot. I have next to no knowledge of the character, and I'll will be watching better Raiden players.

As I stated to DDutchguy, my impatience is definitely a problem I have in general, and I am working on it. Also, I'm horrible against Kung Lao, and need to lab him. Saying I might be the next Majin is a huge stretch lol

Again, thank you!

Side note: My basic fundamentals are always worse when I start a new character, as that is usually not what I'm 100% focusing on when I'm playing him (which is a mistake)
 

KHAOTIC_UNCLE-_-CREEPY

The CreepFather
Posted this in REO'S KP3 thread thought I'd leave it here to see the feedback from other Raiden players

Raiden- universal
D4 is now 9F start up down from 13F
F4 is now plus 8 on block with no push back up from plus 6
Slightly increase the horizontal hit box of F2
Remove push back from a blocked f12b2(-2) MOS and Displacer
Might of Mordulus(B33) string is now plus 8 on hit up from -1

Thunder God- Lightning string chip is now .40% doubled from .20%

Displacer- Teleporting in place no longer takes stamina
Input window for meter burning teleport on wake up is increased
Raiden is now invincible while holding the meter burn teleport(think Ermac's vanishing move in mos)
Meter burning superman on hit now allows Raiden to choose what direction he throws the opponent

Master or Storms- Orbs placed in air now do proximity damage while opponent is standing under them
A full orb trap now absorbs all projectiles
Raiden can now meter burn air orbs in any direction
 
Last edited:

D7X

EMPEROR | D7X
Posted this in REO'S KP3 thread thought I'd leave it here to see the feedback from other Raiden players

Raiden- universal
D4 is now 9F start up down from 13F
F4 is now plus 8 on block with no push back up from plus 6
Slightly increase the horizontal hit box of F2
Remove push back from a blocked f12b2(-2) MOS and Displacer
Might of Mordulus(B33) string is now plus 8 on hit up from -1

Thunder God- Lightning string chip is now .40% doubled from .20%

Displacer- Teleporting in place no longer takes stamina
Input window for meter burning teleport on wake up is increased
Raiden is now invincible while holding the meter burn teleport(think Ermac's vanishing move in mos)
Meter burning superman on hit now allows Raiden to choose what direction he throws the opponent

Master or Storms- Orbs placed in air now do proximity damage while opponent is standing under them
A full orb trap now absorbs all projectiles
Raiden can now meter burn air orbs in any direction
Master of Storms main. Me like
 

Shawnzzy

Scrub Extraordinaire
Posted this in REO'S KP3 thread thought I'd leave it here to see the feedback from other Raiden players

Raiden- universal
D4 is now 9F start up down from 13F
F4 is now plus 8 on block with no push back up from plus 6
Slightly increase the horizontal hit box of F2
Remove push back from a blocked f12b2(-2) MOS and Displacer
Might of Mordulus(B33) string is now plus 8 on hit up from -1

Thunder God- Lightning string chip is now .40% doubled from .20%

Displacer- Teleporting in place no longer takes stamina
Input window for meter burning teleport on wake up is increased
Raiden is now invincible while holding the meter burn teleport(think Ermac's vanishing move in mos)
Meter burning superman on hit now allows Raiden to choose what direction he throws the opponent

Master or Storms- Orbs placed in air now do proximity damage while opponent is standing under them
A full orb trap now absorbs all projectiles
Raiden can now meter burn air orbs in any direction
The b33 being +8 is one of the most interesting suggestions to me. Being able to frame trap into lightning strings or lrc pressure from a low check seems like an interesting way to make Raiden's neutral a bit more intimidating.
 

SonicNinja3532

The Wannabe Prodigy
The b33 being +8 is one of the most interesting suggestions to me. Being able to frame trap into lightning strings or lrc pressure from a low check seems like an interesting way to make Raiden's neutral a bit more intimidating.
Think it means he can hitconfirm off b33 as well with either 2 or at least f1.
 

TheRealOnlyGoonie

Hey You Guys
Posted this in REO'S KP3 thread thought I'd leave it here to see the feedback from other Raiden players

Raiden- universal
D4 is now 9F start up down from 13F
F4 is now plus 8 on block with no push back up from plus 6
Slightly increase the horizontal hit box of F2
Remove push back from a blocked f12b2(-2) MOS and Displacer
Might of Mordulus(B33) string is now plus 8 on hit up from -1

Thunder God- Lightning string chip is now .40% doubled from .20%

Displacer- Teleporting in place no longer takes stamina
Input window for meter burning teleport on wake up is increased
Raiden is now invincible while holding the meter burn teleport(think Ermac's vanishing move in mos)
Meter burning superman on hit now allows Raiden to choose what direction he throws the opponent

Master or Storms- Orbs placed in air now do proximity damage while opponent is standing under them
A full orb trap now absorbs all projectiles
Raiden can now meter burn air orbs in any direction
These would be nice but I feel it would make him over the top. The only buff he truly needs is to his d1.
 

TheRealOnlyGoonie

Hey You Guys
His D1 is his best mid and it still gets low profiled like crazy, I only play Displacer so Idk what thunder God and MOS need. However if he receives uneeded buffs He will be broke.
 
Is it just me or the F12B2x3 hard to do? Master of Storms "secondary" here and I find the other combos easier to do than that one.
 

Tanno

The Fantasy is the Reality of the Mind
I watched your match. I can't hold up about noticing a combo I never knew, and I would love to try this in the practice. It's B2>B2>34>EX DF2. I want to see if I can end it with B11T (T = THROW) to make it a nice knock down.

Speaking of the F12B2, I tried it into the corner and did it 4 times in a row, because I was practicing this to time it down. In the middle it's very hard to do it.

I'm still learning Thunder God and his moves, and especially this advanced move called LRC, which is the hardest so far. Sometimes I do it, sometimes not, because its link is very tighter. I try this LRC with the AI's auto block mode to test out its timing before the AI blocks.

Nice match, but I'm not the one to judge. What the guys said might be true. Your problem is that you might have never got used with Kung Lao before. Getting used with some characters will help you getting better. Fighting other characters with your main will help you out becoming better.

Good luck. :)
 

D7X

EMPEROR | D7X
I watched your match. I can't hold up about noticing a combo I never knew, and I would love to try this in the practice. It's B2>B2>34>EX DF2. I want to see if I can end it with B11T (T = THROW) to make it a nice knock down.

Speaking of the F12B2, I tried it into the corner and did it 4 times in a row, because I was practicing this to time it down. In the middle it's very hard to do it.

I'm still learning Thunder God and his moves, and especially this advanced move called LRC, which is the hardest so far. Sometimes I do it, sometimes not, because its link is very tighter. I try this LRC with the AI's auto block mode to test out its timing before the AI blocks.

Nice match, but I'm not the one to judge. What the guys said might be true. Your problem is that you might have never got used with Kung Lao before. Getting used with some characters will help you getting better. Fighting other characters with your main will help you out becoming better.

Good luck. :)
I didn't find the LRC too hard.
 

Tanno

The Fantasy is the Reality of the Mind
I didn't find the LRC too hard.
Well... Can't say about you who have gotten used with this for a long time. I got used with Alien Tarkatan and Sub Zero Grandmaster, so now I need some time to get used with Raiden Thunder God (and Displacer, because the combos are the same there). I just started Raiden 1 week ago. I learned Raiden without using YT videos, just like how I did it with Alien Tarkatan. If I get used with the LRC, I might get better with those combos I might come up in my mind. It's just a matter of practicing time. :)

Have fun.
 

D7X

EMPEROR | D7X
Well... Can't say about you who have gotten used with this for a long time. I got used with Alien Tarkatan and Sub Zero Grandmaster, so now I need some time to get used with Raiden Thunder God (and Displacer, because the combos are the same there). I just started Raiden 1 week ago. I learned Raiden without using YT videos, just like how I did it with Alien Tarkatan. If I get used with the LRC, I might get better with those combos I might come up in my mind. It's just a matter of practicing time. :)

Have fun.
Yeah, keep in mind though you can't do them without a starter. I found B11 pretty tight though.
 

Tanno

The Fantasy is the Reality of the Mind
Yeah, keep in mind though you can't do them without a starter. I found B11 pretty tight though.
Is that so? I'll test it out. Mind if you can tell me why it's so pretty tight? And if you want, can you share any combo with the B11 in so that I can get the idea? Of course, I can do them with a starter, of course. I had to learn the combos there to try them all before devising them to the maximum damage they could produce.

I'm thinking that the LRC> 213 is more tighter, because it's due of the timing and the distance there. To practice the LRC, I had to do the Shocker (DF2)>B14 as a starter.
 

D7X

EMPEROR | D7X
Is that so? I'll test it out. Mind if you can tell me why it's so pretty tight? And if you want, can you share any combo with the B11 in so that I can get the idea? Of course, I can do them with a starter, of course. I had to learn the combos there to try them all before devising them to the maximum damage they could produce.

I'm thinking that the LRC> 213 is more tighter, because it's due of the timing and the distance there. To practice the LRC, I had to do the Shocker (DF2)>B14 as a starter.
B11 is mainly used for pressure I think. I'm not a Raiden expert. I'd ask people I see who know about Raiden like @Lil Majin / @DDutchguy
 

DDutchguy

Stand 4'ing airplanes out of the sky
Is that so? I'll test it out. Mind if you can tell me why it's so pretty tight? And if you want, can you share any combo with the B11 in so that I can get the idea? Of course, I can do them with a starter, of course. I had to learn the combos there to try them all before devising them to the maximum damage they could produce.

I'm thinking that the LRC> 213 is more tighter, because it's due of the timing and the distance there. To practice the LRC, I had to do the Shocker (DF2)>B14 as a starter.
B11~F12B2, B14~BF3 is a basic 22%. It's a relatively easy link and the most consistent combo to get off B1.

B11~213, F2, NJP, B14~BF3 is a 28% combo off of B1, but is pretty difficult to do and requires a lot of practice. It's very worth it though.

Connecting F1 off of cancels is easier than standing 2, purely because F1 is 6 frames and standing 2 is 9.