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General/Other - Erron Black Erron Black General Discussion Thread

Northern Slasher

Heads or Tails X
Repetitive is Leatherface - Killer.

Three fast pokes/punishes and one easy Combo that does between 40-55% damage for one meter. Stance cancel to bait for aforesaid punish and you have all but mastered the character.

Super fun, though!
So true lol EB is repetitive but he's the only character I have fun with anymore. So I guess i'm stuck with him.
 

Northern Slasher

Heads or Tails X
A-list cage is really fun if you need to sate a run-cancel fix, and f3 is pretty bonkers coming from maining EB since release
Can't stomach cage. I'm just looking for someone fun. I don't take MKX seriously as a fighter (who the fuck can?) so I'm just looking for some good old fashioned fun. Goro seems awesome.
 
Can't stomach cage. I'm just looking for someone fun. I don't take MKX seriously as a fighter (who the fuck can?) so I'm just looking for some good old fashioned fun. Goro seems awesome.
Erron is my main but I'm more successful with kung jin. I have a blast playing Cage and recently leatherface.
 

NHDR

Noob
My execution is rough in MKX. Can someone help me with 21122 cancelling? It would be great if someone could write out the whole input button-to-button. I've had no problem using simple characters like Kotal, though EB is giving me a hard time. Thanks.
 

Northern Slasher

Heads or Tails X
My execution is rough in MKX. Can someone help me with 21122 cancelling? It would be great if someone could write out the whole input button-to-button. I've had no problem using simple characters like Kotal, though EB is giving me a hard time. Thanks.
21122 xx cancel.

21 xx cancel

2112 xx cancel

Or you can do what I do, input the entire string and wait for a hit confirm. Or tic throw.
 

NHDR

Noob
My mistake has been cancelling the same way I would in Street Fighter. Its definitely more strict in MKX and has to be done a tad earlier. Hence, my timing has been thrown off for some characters.
 

wsj515

This is my billionth life cycle.
My mistake has been cancelling the same way I would in Street Fighter. Its definitely more strict in MKX and has to be done a tad earlier. Hence, my timing has been thrown off for some characters.
Cancel timing is different string to string, you just need to learn the timings for each string and get it down in muscle memory. Case in point, try canceling something from f24 - totally different timing from something like f13. People aren't really going to be able to help here, you just need to lab it out.

21122 is a unique string in that while it is 5 inputs, you have to think of it as 3 sections, i.e. (2)(11)(22). When trying to cancel after 21, you need to input all of 211, but cancel the string before the second 1 comes out. Same with 2112, etc.
 

HeroesNZ

Baconlord's Billionaire Sugar Daddy
Gonna buy back MKX for ESL soon. I'll be going full Erron, mostly Marksman. Haven't played him since the beta but these buffs look *kreygasm*.
 

HeroesNZ

Baconlord's Billionaire Sugar Daddy
After playing today for the first time in 2 months, dafuq did they do to Marksman lmao. Pretty much everything worthwhile confirms into 21122 after a GC. Even 11 and standing 2 which are pretty good OSes in the neutral. I'd definitely call Outlaw his worse variation now.

21122/B32/12/F3 are all neutral when GC'd. F2 seems -1 and F24 is +1. The GC/Rifle Swing pressure game can be used on all of these. We've got mids boyz.

EDIT - 21122/B32/12 are probably +1. F3 is probably neutral. F24 is probably +2.
 
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