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General/Other - Tarkatan XL Tarkatan Alien Discussion Thread

Ponkz

Noob
It's pretty obvious you would hit confirm B11 into the U4 though, when you notate a combo obviously noone's talking about on block.
Obvious to you, but its not just you who reads these forums, got to think about new people too. Very few players could even hit confirm that string.
 

Youphemism

Gunslinger since pre patch (sh/out to The Farmer)
Obvious to you, but its not just you who reads these forums, got to think about new people too. Very few players could even hit confirm that string.
This is a site for high level players, high level players know what hit confirming means. If there are people that don't know what it is they will learn it quickly from this site. They will also learn not to do unsafe stuff on block if possible and how frame data works. We do not accommodate for them, they are the ones choosing to learn the high level stuff and so will just have to learn to accommodate for the high level stuff. And B11 is not that hard to hit confirm, take it into practice for a few minutes if necessary.
 

Zoidberg747

My blades will find your heart
It's pretty obvious you would hit confirm B11 into the U4 though, when you notate a combo obviously noone's talking about on block.
But his point still stands that b11u4 isnt a string you'll be using in the neutral.

I agree with Dink that the rekkas are mainly gonna be used as a spacing tool. I've messed around with the rekkas setting the opponent to reversal and they reversal any gaps. The Armor OS works against these like they did against Tanya rekkas where they don't have to guess if he delays and just OS reversals during the gaps.

The main thing I've been doing is after any combo end in EX Crawl F23434 Rekka 1 for +15 frame advantage. This gives you a free 50/50 between F4 and B3(they can armor though so it's not exactly free lol). You can also go for f1 pressure or 2 pressure.

This is definitely a viable variation though.
 

Tweedy

Noob
Can anyone make the rekkas safe with no gaps consistently? I can do it 2 or 3 out of 10 times at best.
 

x TeeJay o

Canary Cry Gapless Pressure
Can anyone make the rekkas safe with no gaps consistently? I can do it 2 or 3 out of 10 times at best.
I've been doing it it's a really weird timing. It's like a rythm to it for me. Takes a lot of practice to get down but once u get it it's sooooo useful. I said before that Tarkatan would be the best , I stand by this. The rekka safe tech is HUGE for this variation.
 

juicepouch

blink-182 enthusiast
But his point still stands that b11u4 isnt a string you'll be using in the neutral.

I agree with Dink that the rekkas are mainly gonna be used as a spacing tool. I've messed around with the rekkas setting the opponent to reversal and they reversal any gaps. The Armor OS works against these like they did against Tanya rekkas where they don't have to guess if he delays and just OS reversals during the gaps.

The main thing I've been doing is after any combo end in EX Crawl F23434 Rekka 1 for +15 frame advantage. This gives you a free 50/50 between F4 and B3(they can armor though so it's not exactly free lol). You can also go for f1 pressure or 2 pressure.

This is definitely a viable variation though.
I just started playing again so I never bothered to learn how to fight tanya, what is this armor OS?
 

ArmedCalf

I guess I play Necromancer now.. PSN: ArmedCalf
Man that +15 rekka is not bad at all. It's hard for me to break the habit of doing db2 though. My go to in a match seems to be

214xxEXdb2, njp, b1, b1, f13xxdf3 (33%).

Iunno why I do this, just a bad habit
 

I GOT HANDS

Official Infrared Scorp wid gapless Wi-Fi pressure
But his point still stands that b11u4 isnt a string you'll be using in the neutral.
That doesn't mean it's not a combo worth mentioning however, this game is more than just the neutral and B11 is by far our best 1 bar punish string

That's probably true, but it still isn't a bad starter for a punish combo. I look at it in terms of "This is a punish combo that also starts pressure" as opposed to "This is what I should be trying to hit people with".

I'd say to compromise, someone just details the actual BNB open someone up starters and the pros/cons of each. Would you like to volunteer?
I got you bruh, check back in a few hours
 

Jolt

Uprise
Man that +15 rekka is not bad at all. It's hard for me to break the habit of doing db2 though. My go to in a match seems to be

214xxEXdb2, njp, b1, b1, f13xxdf3 (33%).

Iunno why I do this, just a bad habit
Yay! Glad I could contribute SOMETHING legitimate go the variation so that my legacy may forever remain lol. Now I just need to learn to actually play the character in real matches
 

Zoidberg747

My blades will find your heart
I just started playing again so I never bothered to learn how to fight tanya, what is this armor OS?
Its hard to explain but you basically mash the move input along with block. If there are no gaps you are still read as pressing block, if there are gaps you are read as pressing block and the move which means the armored reversal will come out.
 

ArmedCalf

I guess I play Necromancer now.. PSN: ArmedCalf
If you guys aren't willing to learn the safe Rekka timing, you are missing out on a LOT.
I'd have to see it a match. If it's true and your -4 off of it, if I was the opponent I would just wait and then attack. You're either getting punished or getting pressure unless you spend a bar.
 

I GOT HANDS

Official Infrared Scorp wid gapless Wi-Fi pressure
I'd have to see it a match. If it's true and your -4 off of it, if I was the opponent I would just wait and then attack. You're either getting punished or getting pressure unless you spend a bar.
It's just excellent pressure off EVERYTHING and starts with one of the best opening mids in the game. Not to mention it gives him a safe 50/50, safe armor, oh and gives him Shinnok D4 Hellsparks pressure, every single poke cancelled into Rekka is unbeatable unless they blocked and armored reversaled your point on reaction :)rolleyes:), and even if they block the entire thing its actually really nice corner carry for a block string, and a bunch of meter and chip

People can say "oh its too hard" and thats fine, but probably shouldn't downplay the importance of it. I've nearly gotten it consistent after just about an hour of labbing it, I'm already unpunishable by characters without a 7-8 frame reversal I beat 9 frame slides everytime, a bit more practice and I'll be safe everytime, just gotta get that rhythm
 

Ponkz

Noob
I think the meter build from rekkas is the most important part, its free meter and a little bit of chip
 

Zoidberg747

My blades will find your heart
It's just excellent pressure off EVERYTHING and starts with one of the best opening mids in the game. Not to mention it gives him a safe 50/50, safe armor, oh and gives him Shinnok D4 Hellsparks pressure, every single poke cancelled into Rekka is unbeatable unless they blocked and armored reversaled your point on reaction :)rolleyes:), and even if they block the entire thing its actually really nice corner carry for a block string, and a bunch of meter and chip

People can say "oh its too hard" and thats fine, but probably shouldn't downplay the importance of it. I've nearly gotten it consistent after just about an hour of labbing it, I'm already unpunishable by characters without a 7-8 frame reversal I beat 9 frame slides everytime, a bit more practice and I'll be safe everytime, just gotta get that rhythm
Its not a 50/50, the OH is 24 frames.

I agree that the rekkas are good with proper timing though.
 

ArmedCalf

I guess I play Necromancer now.. PSN: ArmedCalf
It's just excellent pressure off EVERYTHING and starts with one of the best opening mids in the game. Not to mention it gives him a safe 50/50, safe armor, oh and gives him Shinnok D4 Hellsparks pressure, every single poke cancelled into Rekka is unbeatable unless they blocked and armored reversaled your point on reaction :)rolleyes:), and even if they block the entire thing its actually really nice corner carry for a block string, and a bunch of meter and chip

People can say "oh its too hard" and thats fine, but probably shouldn't downplay the importance of it. I've nearly gotten it consistent after just about an hour of labbing it, I'm already unpunishable by characters without a 7-8 frame reversal I beat 9 frame slides everytime, a bit more practice and I'll be safe everytime, just gotta get that rhythm
A poke into rekka? I'd have to see a vid lol. I know what you're saying and it sounds hellllllla risky. You're banking on the opponent looking to counter poke, if you catch them it's sick but if not, even if it's safe, getting pressured isn't a place you wanna be with Alien.
 

I GOT HANDS

Official Infrared Scorp wid gapless Wi-Fi pressure
Its not a 50/50, the OH is 24 frames.

I agree that the rekkas are good with proper timing though.
If you are talking about his Overhead ender, you might take note that I've been the ONLY person saying over and over that is not a 50/50, in every thread it doesn't get mentioned.

I'm talking about cancelling B3/F4 into Rekka, there is no way to safely go into combo off either of them without learning the timing for Rekka. So it literally gives you a safe 50/50.


A poke into rekka? I'd have to see a vid lol. I know what you're saying and it sounds hellllllla risky. You're banking on the opponent looking to counter poke, if you catch them it's sick but if not, even if it's safe, getting pressured isn't a place you wanna be with Alien.
You are actually less minus after a Rekka then you are after a blocked D3 or D4, and the difference between a blocked Rekka and a blocked D1 is 1 frame. I'm not saying do it everytime but it's a great tool. As for risky, the only way to stop it is armored reversal after a blocked poke, and uh, good luck doing that on reaction.

BTW, Nobody wants to get pressured, but getting pressured is no bigger deal for Alien then the rest of the cast, in fact he deals with it better than most. He has a D1 that's -3, a great backdash, a 9frame armored launcher, and a 15f safe armored special that can also launch for a second bar, and great meter building, 3 strings cancelled into Rekka is an entire Breaker. Don't let the risk of pressure stop you from pressing buttons.
 

ArmedCalf

I guess I play Necromancer now.. PSN: ArmedCalf
If you are talking about his Overhead ender, you might take note that I've been the ONLY person saying over and over that is not a 50/50, in every thread it doesn't get mentioned.

I'm talking about cancelling B3/F4 into Rekka, there is no way to safely go into combo off either of them without learning the timing for Rekka. So it literally gives you a safe 50/50.



You are actually less minus after a Rekka then you are after a blocked D3 or D4, and the difference between a blocked Rekka and a blocked D1 is 1 frame. I'm not saying do it everytime but it's a great tool. As for risky, the only way to stop it is armored reversal after a blocked poke, and uh, good luck doing that on reaction.

BTW, Nobody wants to get pressured, but getting pressured is no bigger deal for Alien then the rest of the cast, in fact he deals with it better than most. He has a D1 that's -3, a great backdash, a 9frame armored launcher, and a 15f safe armored special that can also launch for a second bar, and great meter building, 3 strings cancelled into Rekka is an entire Breaker. Don't let the risk of pressure stop you from pressing buttons.
What? No the risk of pressure SHOULD stop you, otherwise you're taking a big risk. Forget about armouring through the gaps - if you stop the rekka you're safe but you're minus. Your turn is kinda done after that unless you wanna spend a bar and risk an armoured move. His 7f poke has Jacqui range and while you could risk poking when you're -4 it's pretty nuts. The backdash part I agree with though, you could get out of there. I'm not saying that every Tarkatan player shouldn't learn the timing, but it just doesn't seem like a godsend is all
 

I GOT HANDS

Official Infrared Scorp wid gapless Wi-Fi pressure
What? No the risk of pressure SHOULD stop you, otherwise you're taking a big risk. Forget about armouring through the gaps - if you stop the rekka you're safe but you're minus. Your turn is kinda done after that unless you wanna spend a bar and risk an armoured move. His 7f poke has Jacqui range and while you could risk poking when you're -4 it's pretty nuts. The backdash part I agree with though, you could get out of there. I'm not saying that every Tarkatan player shouldn't learn the timing, but it just doesn't seem like a godsend is all
His D1 poke is -3
his D1 poke is -5
his D4 poke is -12

His Rekka pressure is -4, builds you 40% meter, does 3% chip, and pushes them to the corner.

And above all it's mainly just a good way to condition them to respect your pokes on block for a few frames longer, till they recognise that the Rekka ain't coming out, if they start immediately unblocking after a blocked poke they will get caught by this. If they do it goes into combo, if they don't it's safe. It's really pretty damn good off a D4, and not as anywhere near as bad as you are saying
 

Zoidberg747

My blades will find your heart
If you are talking about his Overhead ender, you might take note that I've been the ONLY person saying over and over that is not a 50/50, in every thread it doesn't get mentioned.

I'm talking about cancelling B3/F4 into Rekka, there is no way to safely go into combo off either of them without learning the timing for Rekka. So it literally gives you a safe 50/50.



You are actually less minus after a Rekka then you are after a blocked D3 or D4, and the difference between a blocked Rekka and a blocked D1 is 1 frame. I'm not saying do it everytime but it's a great tool. As for risky, the only way to stop it is armored reversal after a blocked poke, and uh, good luck doing that on reaction.

BTW, Nobody wants to get pressured, but getting pressured is no bigger deal for Alien then the rest of the cast, in fact he deals with it better than most. He has a D1 that's -3, a great backdash, a 9frame armored launcher, and a 15f safe armored special that can also launch for a second bar, and great meter building, 3 strings cancelled into Rekka is an entire Breaker. Don't let the risk of pressure stop you from pressing buttons.
My bad bro. Been seeing that its a 50/50 so im trying to snip that in the bud everywhere I can. You're right about B3/F4 giving 50/50 with the rekka.
 

I GOT HANDS

Official Infrared Scorp wid gapless Wi-Fi pressure
My bad bro. Been seeing that its a 50/50 so im trying to snip that in the bud everywhere I can.
My man!

Please keep doing so! because people just see overhead and low and call it a 50/50 which would be really strong, when 1 minute in the lab can tell you that it is in no way even a MIX-UP let alone a 50/50. Hell it's even worse in all aspects to Tanya being able to meterburn her final hit, seems like its a gimmick they just threw in to this Rekka instead (which is fine he doesn't need anything more, buts lets not call it something it's not, people).
 
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